Game Postmortems Page 16
A lot went into Kaiju Noir: 40,561 words of dialogue & narration 9,605 words of game code 47 background images 166 character sprites 17 action frames & addition...
Results and comments: https://itch.io/jam/go-godot-jam-2/rate/1296666 Video...
It's been a week since we released our latest title, Decrypt , a science-fiction horror adventure set in 2432 on an abandoned space vessel, the ISS Travan . We...
I did a Postmorterm on behalf of Society of Play. Check it out here! ---> https://www.patreon.com/posts/59550573...
Another game jam to shake out the cobwebs and let creativity reign free. When the world has got you down and comforts don't settle the soul as they once did, se...
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Hello people, players, gamers! I have a written up a little port mortem on this game. You may read it on my blog. Click here to read it now! Thank you so much t...
Hello everyone! Yesterday was the 1 week anniversary of Yumonsters! So I thought it would be cute and fun to share some concept art and cut content from the gam...
I'm proud of this latest demo. (It's been about a month since its release.) It gives me a milestone to step back and reassess what I'm going to do from here wit...
🐺 Steam 🎮 Alpha 👍 Patreon 😀 Discord 🖊 Twitter Hi! Today we want to tell you about Beast Hour development story. The idea of our own game came to...
I wrote a long postmortem for the game on the intfiction forum...
Yo! It's been a while since I posted in here, and it's for a good reason. I've been having a rough month with my finals and sadly I haven't been working that mu...
Hi all, First of all, I just want to say thank you to the people who played Soul Dream: Reality Shift. It's honestly such a surprise to me that it performed so...
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Gatekeeper foi um projeto desenvolvido para uma matéria da universidade de jogos digitais do IESB, matéria da qual exige o desenvolvimento de um projeto semes...
Hello. We found a bug. Please download the file again. Thanks!...
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Hello again for my second-ever postmortem, this time about Moments! Solchet but in high school... the prequel story... Thinking about when I released Moments, I...
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Hey guys! sxdg here once again with a new progress report right on the way. Wait.. has it really been only 10 days since the last progress report? Wow, time sur...
This news is neither good nor bad, nor do we want to upset anyone. The process of this game, in the graphic section, is coming to an end, after improving it for...
In some ways, it's hard to believe that it's nearly been a decade since the first 7DFPS challenge. At the same time, as I wrap up this patch for FLAT, it feels...
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At the end of 7DFPS, SteelRaven7, JohannesMP, and myself had created a game with a beginning, a middle, and an end (read more about that in the previous post )...
Hi all, It's been just over a week since we released lure and we are still stunned that so many people played and enjoyed our tiny horror game. We are super tha...
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In 2012, another member of the Wolfire community invited me to participate in my first game jam. SteelRaven7 , JohannesMP and myself took a week to make a game...
Well, that's Spooktober VN Jam over and done with! I learned a lot in the process this time around, more than I ever expected to, haha, and had a whole lot of f...
Our game Trumpets has received a massive amount of support over it’s 2 1/2 months on Itch, and it’s all thanks to people that left comments, ratings, review...
Hello, Mushroomallow here! Our second game, Kohana , has finally been released after one month of development. We hope this postmortem will be useful for others...
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[Introduction] Alaris is a fantasy visual novel I thought of and started working on this past summer. I was able to successfully release a Sample of the first c...
Man, unlike the last time I don't really have much to say. Mainly due to the fact that I didn't spend as much time working on the game, which was actually a pos...
So here's the post-mortem for my entry for Devtober 2021. Unfortunately I was caught up with Ludum Dare for most of this month so I basically only heard about t...
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Hello everyone! sxdg here with the first Jimmy's Lost Fruits Journey progress report. I will share new things I have done in the past few weeks and what I'm pla...
Happy Halloween! Today we'd like to share some afterthoughts about the process of making Vampliar. Writing a postmortem is also a part of participating in the D...
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Happy Halloween! Now that I've concluded major development on Halloween Scrooge, I thought it would be good to write up a more comprehensive postmortem, picking...
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I'd consider this Devtober a success*, the goal was to complete the 2nd Zone and that was reached. What went right: Made a collection of new events, new enemies...
NOT EVERY SOUL HAS MADE IT ON THEIR TRAIN DONT MISS YOURS...
For this year’s Devtober, I decided to make another short metroidvania. This was originally supposed to be a submission for 2 other jams, but I ended up wildl...
WARNING: Spoilers for Enkindle follow! Go play the game first; it'll take you just a few minutes and this will make a lot more sense. (end spoiler warning) We s...
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So, this is our first version of the game... It's late and it isn't even the full version, what happened? Well that is simple, a poor time management/lack of ti...
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About the Game This is a postmortem about Balance This Game!, the whimsical strategic sim about balancing an MMORPG as a summer intern. You can read more about...
This was my first Devtober. It was interesting, though I think I approached it differently than most participants. I’ve written postmortems before, but this i...
I joined the Devtober Game Jam ( https://itch.io/jam/devtober-2021 ) in hopes of creating a habit out of working on improving my game-making skills. And, in the...
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Hey! This was my first time joining Devtober! What went right? Well... It wasn't that bad I made a lot of bug fixes and learned a lot of new ways to program som...
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Here are some of Ghost Switch's stats, as of the time of writing (the 27th of Oct 2021). They are posted here for archiving purposes. Below are the amount of da...
I honestly had never heard of a post mortem until Devtober, but it's very good to do and is much better than a summary! This game was done solo, so I was so cau...
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You can post your bug reports here :) Please respect the following format. Format Version (e.g. 1.0.0) Bug Title Description/Details Attachment image or gif...
by Michael Kumpmann This project broke all records and was the most successful game I ever published. On Itch. IO , it had the most paid downloads. (Karporam ha...
Hey pilots! I recently had the pleasure of looking back at the Aurora Wager with @FunkadelicPeach ! We spoke about its development during the 2013 7DRL jam, its...
Earlier this year, as I went back to working on my Global Game Jam 2021 game The Mischievous Theivery Of Jessica The Cat , I had the passing thought as to wheth...
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