A download key is a special URL that gives someone access to a project’s files. On itch.io you can either generate a single key or generate them in bulk. Download keys use very long URLs to make them hard to guess, but that's not so great if you want to print out access codes on paper to hand out.
Starting today you can now generate Short download keys when creating key is bulk. They're only 12 characters long and can be accessed from a shorter itch.io URL. The short URLs look like itch.io/get-RANDOMSTUFF
and they'll redirect to the full download page when visited. We only use random characters that are easily distinguishable (eg. no O and 0), so they'll be readable with whatever font you use to print.
Find the checkbox on the bottom of the bulk key tool:
Any bulk key groups that have short URLs will have a separate link to download all the short URLs into a text file.
Along with this update we've improved bulk key management by adding a new screen where you can view all the bulk keys, grab their URLs individually, see who has claimed them, and track if they have downloaded or received an external key.
Enjoy
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gg
gg
cool
My main and only concern is;
if i wanted to share a key with a new follower or somebody whose products could benefit from my own tools,
and i shared a key, say, via comment, to allow them a free download of an asset,
do the keys work for a set duration of time or do they need to manually be turned off.
In order to prevent too many strangers from also downloading your tool.
(I wouldn't mind a couple of readers also using the key as iam sure those people normally wouldnt have found my site anyways,
and sharing tools or assets with people who would not have bought them anyways seems a small price to pay to support a fellow developer)
Would these keys have a limit on "the number of redemptions"?
I assume this is not the case as of the paragraph stressing the "Hard to guess" nature...
I would greatly appreciate being able to generate single use keys,
as then the ability to regulate their uses or ensuring secrecy,
as well as having to make them hard to guess/crack. would not be a problem.
Hence, if you wanted to distribute more than a handful (Say 10-50 for people who donated within the last month. for example)
you could generate 10-50 keys, and send them to 10-50 people.
Free to do so without worry as they would automatically become inactive once redeemed,
leading to zero management or follow up
from Itch or the developer.
Especially as i periodically get comments, or see posts on other assets, or even find development logs from gamers where i think
"Hey, this person sure could use my files or tools themselves."
Also, I am sure i am not the only one who finds comments on assets talking about the demo versions
in a way where you know "Cost is an issue" for them, and you just wanna send them a key to be nice...
you know...
Also, anybody remember
"The Marvelous Adventures of Flapjack" ? Such as the Cuddling episode iam watching now
"Look on the brightside Flapjack,
you're a sicko, and iam sure there a circus owner out there who you will make very rich someday"...
Knuckels!
"I know i know, take the boy to the candy barrel and cheer him up"
"No captain, I am gonna stay here and beat this thing" (Night cuddling)
"Alright, them I am gonna go to the candy barrel
and cheer you up"
Good job !
Love it!
Nice ;)
uhh idk good?
useless , anyone will guess it
Noice
Cool tips!
good!!!
Show post...
Since it is short, it can be turned into QR codes, printed, and pasted.
Itch can actually do the QR code generation for users.
yo
i like baldi, and L.O.L and gabby's dollhouse.
Te amo itch.io ♥♥
https://plab-teams-studios.itch.io/showmusic-application
Does this work for unpublished games as well? Or is there any way to restrict access to people that have the code alone?