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orlandoo

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A member registered Jun 07, 2020 · View creator page →

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ah ok. yes

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Playing in browser, I can't see what's on the cards, the cards instead show portions of the title screen. So the cards I've drawn show the link to the discord.

Damn sorry to hear that. Wish I had time to try and help you get it working. I'd consider making a new RenPy project, getting that to run in webgl, and gradually moving things over to see where it breaks. Maybe that's too time consuming.

Feel free to send me your project when you have it ready! I'll be looking to join other jams in the future

I don't think it's really expected. Playable in browser is generally good so people don't have to download anything.

No one gets judged in this jam!

Hi, I'm not sure if I'll have time - it depends on the scope and other things but please send your demo and I can have a think / we can talk about it some more!

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yes it would be good to see a bit of what you're doing to know if I'm a good fit for it, my discord is [redacted]

hiya, there's still time! do you have some previous work or some of this game so far I could see? are you on discord?

AI would still not be allowed.  I would talk to artists with aphantasia about their experiences, maybe on the aphantasia subreddit.

Note that AI is not allowed at any stage, not just the final product. This includes, for example, concept art.

Hi,

If anyone needs a composer, I am happy to do some music!

I write in different styles from classical to electronic. I have a postgraduate in classical piano and did composition in my undergrad.

I'm preparing a reel of game music but for now, here's one track I've made:

https://soundcloud.com/orlando-shamlou/the-penultimate-dragon

And here's a work in progress:

If you're interested, please share your current project or some past work!

Nice!

yes. as long as you've worked on them further during the jam, that's totally fine, and you can keep working on them in future jams too

It works for me, are you using the link on the current jam?

this jam doesn't is non-competitive and doesn't have winners

This is a really cool mechanic. Saw the first level and did not predict how many attempts it would take!

Thank you!! This should be fixed now. The link is https://discord.gg/9ae5XCxYNe

Please let me know if it still doesn't work!

the page isn't viewable, do you need to make it public?

incroyable! vraiment cool

There is now a server for the jam community. Join at https://discord.gg/sgA6NvTa

The server is very basic for now! I will be adding to it!

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There is now a discord server for the jam community.

Join at https://discord.gg/sgA6NvTa

The server is very basic for now! I will be adding to it!

(3 edits)

Hi, I'm a professional musician with a degree in music, and can do music if anyone still needs a composer! I play classical piano, am experienced with synths and production, and can work quickly when needed.

Here are two examples of my work (in the video the music starts 15 seconds in):

https://soundcloud.com/orlando-shamlou/the-penultimate-dragon

Yup feel free! I plan to make the server for anyone working on a portfolio, even if they're not entering the jams so you'll be welcome beyond this week if this is your only pb jam!

Hi everyone! Jam #43 starts in a few hours.

First, an announcement: I'll be making a discord server - finally - for the jams sometime this week! I'll post a link in this community and on the jam page.

This week's optional theme is 'Costume'.

Use it if you want to, or continue using the theme from a previous week, or don't use the theme at all!

Please read the rules before submitting.

Hope you all have a good week!

I'll be making a server this week so check back and I'll link it when it's ready!

Hey! Jam #42 starts in a few hours. This week's optional theme is 'Obsolete'.

Use it if you want to, or continue using the theme from a previous week, or don't use the theme at all!

Please read the rules before submitting.

Hope you all have a good week!

Hey everyone! Jam #41 is starting in a few hours. The theme announcement is 'Rebellion'.

Please read the rules before submitting.

Have a good week!

Jam #40 starts in a few hours! This week's optional theme is 'Limitless'.

I hope this new community is useful. Please do provide any feedback!

Please read the rules before submitting.

Multiple submissions is fine (unless it's obviously spam - 2 is totally fine). Incomplete games are also fine. But you must have worked on both of them during the week of the jam. Something already published is ok as long as you have worked on it this week (fixed something, added a feature, etc.).

I deleted some of your post because it was inappropriate.

Itch shows when games were uploaded and when they were last updated, which is how people submit older games they have worked on during the jam, which is allowed. However submitting games that have been submitted to a bunch of other jams is not allowed - please read the rules before submitting.

You can also use a devlog to log updates you make.

Awesome!!

Welcome to this week's jam!

The optional theme is 'Egg'. Use it if you would like, work without a theme, or continue with a theme from a previous jam.

I have made a page to act as a hub for the jams at https://orlandoo.itch.io/portfolio-builders-jams

This is mainly so there can be one community for all the jams. I've not disabled the community for this week's jam, so you can continue to use it, but next week the jam itself won't have a community and it will move over to the hub.

Let me know any questions or suggestions for that!

I know a discord server is another option. The main reason I haven't made one is the extra time it would need for moderation, as I would still want people to be able to post somewhere if they don't have discord. I haven't ruled it out as an option for the future.

That's it I think, so enjoy the jam! Please read the rules before submitting.

Have a good week!

This is an initial guide and will be expanded in the future!

Please note that I do not work in the game industry and this is not a guide on how to get a job. My background is in other areas and I do have experience making portfolios.

What your portfolio should be like will depend at least on these two things:

  • What its purpose is
  • What skills you are showcasing

Purpose

Think about what your portfolio is for, if you haven't already. Some reasons for making a portfolio might be:

  • To get a job, linking to your portfolio in your applications
  • To get clients, if you work freelance or have a company
  • To find professional collaborators
  • To find collaborators in jams
  • To support applications to study, for example for an undergraduate degree or other course
  • To support applications for funding
  • To show friends and family
  • For your own satisfaction

If you are aiming to attract clients, you probably want to show your most polished work. If you are looking for employment, this might not be the case. Unfinished projects can still be attractive, as can projects that focus on a specific skill (such as programming) and are lacking in other areas (e.g. using placeholder art, or uninteresting game mechanics). You will still want to focus on your best pieces, rather than everything you've ever made.

I can't cover every case, or how to get a job in every industry, so do your own research! My main point is if you haven't given any thought to what your portfolio should be like, please do!

Skills

Do think about how your projects show the skills you want to demonstrate. This sounds very obvious, but be aware there are ways to show specific skills without making a full game! If you're spending most of your time struggling with programming, but you're really only looking for jobs in game design, there may be more efficient ways to use your time!

There may be certain conventions for how portfolios are presented. For example, sound design reels are generally 1-3 minutes long (approximately - people give slightly different figures). Research this yourself!

As well as the main skills you are demonstrating (such as programming, game design, voice acting, etc.), your portfolio can also show:

  • Passion for specific skills
  • Passion for games in general
  • Attention to detail
  • Ability to work in a team
  • Proactivity
  • Commitment to learning
  • Your personality and style
  • Your politics and values

Think about what other skills are important to you, and how your portfolio reflects that. People might read your commit messages or comments on a pull request to look at your communication. You might have written beautiful code for your game, but it will look unprofessional if the description on your itch page is full of typos.

Presentation

It's a good idea to keep all your portfolio pieces in one place - or at least link to them from one place. If your pieces are all over the place, e.g. you did the soundtrack for a game on itch, music for a video on youtube, and have some tracks on SoundCloud, you could list and link to them on one web page. This is especially useful if you are aiming to present your best work to get a job rather than everything you've ever done, e.g. if you are looking for work or to find clients. It could still be useful to post your work elsewhere, if it didn't make the cut. You might add your best pieces to your portfolio, and post your other pieces on Instagram or LinkedIn.

For something more casual, such as finding collaborators for jams, this doesn't matter so much. Even having a single project you can link to or a few posts on a social media page is much better than having nothing at all.

Resources

I will be adding links to guides to help you with portfolios in specific areas. Feel free to link to other resources in the comments!

Here are a couple of videos for now, both from Tim Cain:

Games Industry (all roles)

Game Designer

Updates will go here!

The themes for the jams will be announced here, usually on the morning of or the night before the jam. Sometimes life happens, so if ever the announcement is delayed, please be patient!