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A new itch.io blog

For the past 4 years, we've been using the itch.io blog to announce all the cool things we're working on, and sometimes sharing cool things other people are working on. (Blast from the past, here's the first post if you're curious)

We've decided that now's a good time to integrate the blog directly into itch.io. Using the same tech for our recently announced devlogs feature, we've built a new blogging system and migrated all of our old posts off Tumblr. We'll still cross-post on Tumblr, but the home of the itch.io blog is now https://itch.io/blog. Welcome to the new itch.io blog!

All itch.io blog posts have a "Follow itch.io" button on them. Follow our account on itch.io and all new posts will show up in your feed.

In addition to a new way to browse posts, we hope to refresh the blog with more frequent and varied posts. We've split the blog into two sections: updates and digest.

Digest Blog

The digest blog is a brand new way for us to talk about the cool things we're uncovering on itch.io. In addition to weekly digests of new content, we'll be writing developer interviews, reviews, and tips. We've already been busy posting to the digest blog, expect at least two posts a week!

Additionally, we've brought over all the itch.io week developer interviews. Check out all our developer interviews and expect to see many more.

Here are some recent digest posts you might be interested in:

If there's anything you'd like to see us write about leave a comment below! We're especially interested in highlighting the things that make itch.io unique.

Updates blog

The updates blog is full of work we're really proud of, so we want to make sure it's easy for everyone to see new updates. Developer related tool updates will now appear in your dashboard. Additionally, look forward to more posts about smaller updates in addition to the big ones.

Enjoy!

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(+2)

Have you guys considered having the devlog system in general be a blog system? It seems to me that not only does being strictly devlogs limit its utility somewhat - but it seems like it might be something of a more complicated system than it needs to be, especially when it all aggregates in the feeds anyway