Pretty self-explanatory
You must escape this place's temptations. · By
Thanks for noticing, I corrected the sleeping. An "x" was missing at willpowerstat.value which meant it was always refilling the stat at its numerator instead of its denominator.
Concerning Anthony, I checked the script but I can't really understand why it wouldn't work... Could you give me more details on the circumstances where it says he's not there while he is ? It is supposed to only say it when he's either possessed by the Guardian (and you didn't witness it) or taken for milking on Jupiter's phase. Here's the script if it can better help you find where the mistake is.
if anthonytrappedcell == True: if anthonypossessed==True:
if "GuardianFuckedAnthony" not in MemoryLogs:
if "AnthonyFound" not in MemoryLogs:
"This cell is empty."
pass
else:
"Anthony is no longer in his cell... You wonder where they took him."
pass
else:
"Anthony has been possessed by the guardian, they most probably won't come back here."
elif phase == 4:
if "AnthonyFound" not in MemoryLogs:
"This cell is empty."
pass
else:
"Anthony is no longer in his cell... You wonder where they took him."
else:
if "AnthonyFound" not in MemoryLogs:
$MemoryLogs.append("AnthonyFound")
"Anthony, your classmate, is lying on his belly in this cell."
pass
else:
"Anthony is still lying on his belly, he doesn't seem to recover on his own."
if anthonytrappedcell == False :
"You saved your classmate, you're scared to imagine what would have happened of him without your intervention."
Found one in the current build, when you find the guardian in the closet as he's resting, whenever you click the use button it tells you "...Now's not the time to do that" no matter if you have interacted or not with him. You can use input to use your inventory, so I find that weird. It happens as both a rat and a human and the use command works everywhere else so far.
Thanks ! I just found the issue : I recently added .lower to most input from the player to save me some time and space in the synonym lists. However I forgot to edit this situation with the .lower, which meant "Use" with a capital did not appear in the list. I bet you typed "use", right ? It should be fixed now.
Hi there, 'love your Game and played it on Linux, but I get this weird Exception when I want to access my Followers - every time:
``` I'm sorry, but an uncaught exception occurred. While loading <'Image' u'Ama\xefrbutton.png'>: File "game/script.rpy", line 177, in script call nobody "Don't worry, {any=start.LeaveNow}I'll drive you home{/any}." File "game/script.rpy", line 345, in script call g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?" File "game/script.rpy", line 1360, in script call call NotEnoughPerception File "game/script.rpy", line 1381, in script call call NotEnoughPerception File "game/Modules.rpy", line 455, in script call call RandomEncoutersModule File "game/Modules.rpy", line 571, in script call call TimeChecker File "game/script.rpy", line 3461, in script call screen Trading File "renpy/common/000statements.rpy", line 531, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) IOError: Couldn't find file 'Amaïrbutton.png'. -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 177, in script call nobody "Don't worry, {any=start.LeaveNow}I'll drive you home{/any}." File "game/script.rpy", line 345, in script call g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?" File "game/script.rpy", line 1360, in script call call NotEnoughPerception File "game/script.rpy", line 1381, in script call call NotEnoughPerception File "game/Modules.rpy", line 455, in script call call RandomEncoutersModule File "game/Modules.rpy", line 571, in script call call TimeChecker File "game/script.rpy", line 3461, in script call screen Trading File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/ast.py", line 1949, in execute self.call("execute") File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/ast.py", line 1937, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/statements.py", line 277, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 531, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/exports.py", line 2905, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/ui.py", line 297, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/core.py", line 2702, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/core.py", line 3194, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/core.py", line 2094, in draw_screen renpy.config.screen_height, File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen/renpy.display.render.c:6805) rv = render(root, width, height, st, st) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/layout.py", line 722, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/transition.py", line 361, in render top = render(self.new_widget, width, height, st, at) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/layout.py", line 722, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/layout.py", line 722, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/screen.py", line 675, in render child = renpy.display.render.render(self.child, w, h, st, at) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/layout.py", line 722, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/viewport.py", line 574, in render rend = renpy.display.render.render(self.children[0], child_width, child_height, st, at) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/behavior.py", line 774, in render rv = super(Button, self).render(width, height, st, at) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/layout.py", line 1127, in render st, at) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/im.py", line 583, in render return cache.get(self, render=True) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/im.py", line 266, in get surf = image.load() File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/im.py", line 628, in load surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename) File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/loader.py", line 576, in load raise IOError("Couldn't find file '%s'." % name) IOError: Couldn't find file 'Amaïrbutton.png'. Linux-5.4.44-1-MANJARO-x86_64-with-glibc2.2.5 Ren'Py 7.3.5.606 IR alpha April 2020 - EN 1.101 Wed Jun 17 23:58:56 2020 ```
Maybe you can make something of it and get it to work in the next version - the Story is sooo intriguing and sexy, but also interesting to find a path out without getting corrupted or sacrificing a friend - which would only work if I could actually access my "Followers" inside my "Inner Space".
Thanks a lot already in advance and I hope this helps.
P.S.: Obviously this seems to have happened after a certain path only: namely one where I take both the guys inside my "Sanctuary" during the Introduction. After that when I click on the Companion Button, the whole thing's messed-up. Took me a while to find that one since I had to go through the Introduction to get there. 'Would be awesome if you could fix this for the next Update.
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Hey there ! Thank you for reporting, this was due to a silly mistake (as often), I added a name for the Guardian ("Amaïr") without realising the script used that value to find the companion menu button. It's all fixed and ready for the next version. It should come later this month !
I'm happy you like the game so far !! I look forward to hear what you think of the update when it's out.
So it looks like in the newer version (1.112), text is randomly advanced and options are selected. It's like i was pressing the intro button every now and then or like I was left-clicking, but I'm not touching anything. . Text skipping is not so bad, but the options gettign automatically selectyed could be a problem.
Yes, it kept happening after I closed and oppened the game again. It just happens anywhere on the game, including the start menu an the storyline. Things get selected when the cursor is hovering over them, and text keeps advancing.
I've been thinking about it, and i think this may be due to my x-box style gamepad. The right trigger has a mind of its own and it activates randomly, so if the game has compatibility with gamepad, the issue may be just mine.
Hi ! Sorry that the update is so unstable. Is the game showing up a bug report when this happens ? Which platform do you play on ? I can't seem to get the bug on the browser for now. I'm working on a fix for several things reported, once I got everything solved and fully stable I will release a patch.
Hello! Loving the game so far - At least what I've played on this release from itch.io. I'm outside the Guard's doors - and I had recently picked a Amphorous Mushroom - and was using it on the door cuz it was implied that it had a sound component to the mushroom - so I wanted to distract them or get them to do something. It seems to happen with 'any' item you have in inventory. I'd collected Guardian Seed in a Flask I found, and a Slendershroom I'd found, and the Amphroushroom.
Error happened:
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 360, in script call
g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 682, in script call
call Fungus
File "game/Companions.rpy", line 305, in script call
r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"
File "game/Modules.rpy", line 515, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 648, in script call
call TimeChecker
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 3159, in script call
call GenericAnswer.items
File "game/script.rpy", line 360, in script call
g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 682, in script call
call Fungus
File "game/Companions.rpy", line 305, in script call
r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"
File "game/Modules.rpy", line 515, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 648, in script call
call TimeChecker
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 3159, in script call
call GenericAnswer.items
ScriptError: could not find label 'GenericAnswer.items'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 360, in script call
g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 682, in script call
call Fungus
File "game/Companions.rpy", line 305, in script call
r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"
File "game/Modules.rpy", line 515, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 648, in script call
call TimeChecker
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 3159, in script call
call GenericAnswer.items
File "C:\Users\gryph\Desktop\Adult_Games\Renpy Games + Projects\Ren'py Games\incubus-realms-escapism\IR-ESC-1.113-win\renpy\ast.py", line 1436, in execute
rv = renpy.game.context().call(label, return_site=self.next.name)
File "game/script.rpy", line 360, in script call
g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 682, in script call
call Fungus
File "game/Companions.rpy", line 305, in script call
r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"
File "game/Modules.rpy", line 515, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 648, in script call
call TimeChecker
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 682, in script call
call Fungus
File "game/script.rpy", line 3159, in script call
call GenericAnswer.items
File "C:\Users\gryph\Desktop\Adult_Games\Renpy Games + Projects\Ren'py Games\incubus-realms-escapism\IR-ESC-1.113-win\renpy\script.py", line 898, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'GenericAnswer.items'.
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Escapism (Alpha) 1.113
Sat Aug 08 13:41:21 2020
[/code]
Hey there ! Thank you for liking the game <3 ! I doubled checked and fixed all instances of this issue.
If you're curious to know what happened, it's been a simple typo : GenericAnswer.items should have been spelled GenericAnswers.items
It's a little module that draws generic answers for uncaught items and actions uses.
Using the AmphoraShroom this way is surely interesting ! I'll give it some thought x
So I am sure I have seen all the memories, but on the Main Menu, it still says "Cyril falls in the water" as "???". I guess this is a bug because all other memories are unlocked but this one, and I have played through it multiple times.
Also, when trying to open the door, if you select the Use option with your own character, it causes the error screen and I have to rollback.
Hi Ghuraok, thanks for the cool demo. I'm new to this genre of game and quite enjoy it.
I'm on Mac 1.113 and I can't get the "Cyril falls in the water" memory. I'm tried multiple route to let Cyril fall and gets taken by the slime, but I am not getting the memory. Is this a bug or am I missing something?
Replaying the Teaming up on Cyril memory shows Lucien as human.
Replaying "Got laid with Anthony" memory crashed the game:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 1660, in script
scene BookmarkSceneBlur with dissolve
File "renpy/common/00layeredimage.rpy", line 1127, in _choose_attributes
return self.image._choose_attributes(tag, attributes, optional)
File "renpy/common/00layeredimage.rpy", line 1111, in image
raise Exception("{!r} is not a registered image name, in LayeredImageProxy.".format(name))
Exception: u'Cell01ClosedBlur' is not a registered image name, in LayeredImageProxy.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 1660, in script
scene BookmarkSceneBlur with dissolve
File "/Users/user0/Downloads/incubus-realms-escapism-mac1.113/IR-ESC.app/Contents/Resources/autorun/renpy/ast.py", line 1274, in execute
show_imspec(self.imspec, atl=getattr(self, "atl", None))
File "/Users/user0/Downloads/incubus-realms-escapism-mac1.113/IR-ESC.app/Contents/Resources/autorun/renpy/ast.py", line 1153, in show_imspec
atl=atl)
File "/Users/user0/Downloads/incubus-realms-escapism-mac1.113/IR-ESC.app/Contents/Resources/autorun/renpy/exports.py", line 684, in show
new_what = renpy.game.context().images.apply_attributes(layer, key, name)
File "/Users/user0/Downloads/incubus-realms-escapism-mac1.113/IR-ESC.app/Contents/Resources/autorun/renpy/display/image.py", line 934, in apply_attributes
return self.choose_image(nametag, required, optional, name)
File "/Users/user0/Downloads/incubus-realms-escapism-mac1.113/IR-ESC.app/Contents/Resources/autorun/renpy/display/image.py", line 951, in choose_image
newattrs = ca(tag, ca_required, ca_optional)
File "renpy/common/00layeredimage.rpy", line 1127, in _choose_attributes
return self.image._choose_attributes(tag, attributes, optional)
File "renpy/common/00layeredimage.rpy", line 1111, in image
raise Exception("{!r} is not a registered image name, in LayeredImageProxy.".format(name))
Exception: u'Cell01ClosedBlur' is not a registered image name, in LayeredImageProxy.
Darwin-17.7.0-x86_64-i386-64bit
Ren'Py 7.3.5.606
Escapism (Alpha) 1.113
Sat Jan 2 03:31:28 2021
Hey there ! Thank you for enjoying the alpha <3 ! I'm happy to make you enjoy this format !!
So, the "Cyril falls in the water" memory has been fixed, it was a mistake where the memory would just not register because of a typo.
Memories are particularly annoying when it comes to variations since no game saves are loaded it takes the default values even in scenes where it should not be possible. My fix will be to re-apply the rat transformation to the player right after the replay started.
Anthony's scene has been fixed, The problem was that I revamped the way all backgrounds work, now with layered images, I tried to make blurred images with some tricks of coding but it really wasn't convincing so I scratched it but apparently forgot to clean up.
Thank you for your notes <3 !
maybe I found bugs.
on win-1.195b
1. the memories of the followings are not unlocked even though watch them.
-Spying on the Rat Orgy (Above Rohan)
-Spying on the Rat Orgy (Below Rohan)
-Spying on the Rat Orgy(Above Guardian)
-Spying on the Rat Orgy (Below Guardian)
2. The guardian comes Anthony's cell even though already companioned.
(and he throw player into the sewage)
process:
day 0 - nothing (or only outing from cell)
day 1 - get rat body, fuck the guardian and get companioned. sleep in Anthony's cell.
day 2 - the guardian comes.
after this, the memory "A Trio of Prisoners and Guardian" is unlocked even though not watched.
Hey I'm very sorry about the lack of news, it's been quite difficult to update every platforms and ESPECIALLY itch.io which has the worst notification system on earth. Despite having checked all boxes, it keeps not notifying me of the new posts in here.
In any case ! I'm doing much better, the work to renovate my house have unfortunately not yet started. The fault being that the insurance is sending us through as many administrative labyrinth to buy them time, fortunately we've got through and they should pay us this month (hopefully I'm not jinxing it !).
Despite that, we're now well installed at my parents-in-law's place, we've got places to work and I've setup an office in our bedroom for when I need privacy (which is to say often, considering what I draw!).
We've tried several times to go back to our place to sleep a few nights, but it makes us quite sick every time so we've decided against it.
I've resumed working officially late September 2021 and have been at it hard since then to catch up ! There's a lot to do, but the next update will be on alpha over to my Patreon the 20th of October, releasing the more stable build publicly for Halloween with special costumes!
Thank you for worrying about me ! (Also sorry for copy pasting this message, the 20th is coming very soon and I need all the time I can use haha)
@Void72571 : I think I just did, I feel a lot better now and I'm very motivated!!
Hi its me. I played the new update and Loving~ it thus far. I did find a few bugs though...
When I try to scroll back after using an item or using another character, like Rohan for example, the game freezes and I have to exit the application entirely.
Another bug was when I met construction ghuraok and the fake blue screen of death appeared, for some reason the icon for the mouse seemed to vanish. Minimizing the application seemed to bring it back but then I cant play in fullscreen. When I started a new game (for them cg's) it was fixed so... I dunno XD
Anyway, thanks for the update and hopefully a guide will be out soon to get all the new cgs. <3
Yeaaah... I think the level at which I'm coding the game now is making rollback go nuts. I'd recommend not rolling further than one paragraph or two. I've had that bug as well, I'm curious to know why it doesn't happen always. Do you use multiple screens ?
I'll do my best ! Thanks for liking the game and playing it <3
Hello, Ghuraok! Great work on the update; I had a blast with it!
I forgot to keep a log of the bugs I found, but a few did stick out to me:
Thanks again for all the hard work you've put into the game! There's really nothing else out there like IR :)
I'll put this at the end of the post for readability. I also encountered the following error when using the "collect" interaction on the tap for human seed:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 632, in script call
call Fungus
File "game/script.rpy", line 632, in script call
call Fungus
File "game/script.rpy", line 632, in script call
call Fungus
File "game/script.rpy", line 1176, in script call
call statsedit(perceptionstat,-1,True)
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/script.rpy", line 3476, in script call
call TradingRoutine
File "game/Companions.rpy", line 846, in script call
r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"
File "game/Companions.rpy", line 824, in script call
r "I think I've been {?=Rohan.Betrayed}betrayed{/?} while waiting in the Guards quarters."
File "game/Companions.rpy", line 877, in script call
r "Not really, I was part of {?=Rohan.TheCourt}the court{/?}. I was working as {?=Rohan.AServantOfWhat}a servant{/?}."
File "game/Companions.rpy", line 894, in script call
r "Oh... {use=Rohan.ACourtWizard}Nothing in particular.{/use}"
File "game/Companions.rpy", line 897, in script call
call TradingRoutine
File "game/script.rpy", line 4904, in script call
call TradingRoutine
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/script.rpy", line 643, in script call
call Fungus
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1283, in script call
call TimeChecker
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1283, in script call
call TimeChecker
File "game/script.rpy", line 5739, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5739, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5739, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5715, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5808, in script call
call Handwheel
File "game/script.rpy", line 5672, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5672, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5693, in script call
call TradingRoutine
File "game/script.rpy", line 5715, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5672, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5672, in script call
call statsedit(perceptionstat,-1,True)
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/script.rpy", line 728, in script call
call Fungus
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/script.rpy", line 4292, in script
jump .CollectFromTap
ScriptError: could not find label 'Courtyard_Exploration.CollectFromTap'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 632, in script call
call Fungus
File "game/script.rpy", line 632, in script call
call Fungus
File "game/script.rpy", line 632, in script call
call Fungus
File "game/script.rpy", line 1176, in script call
call statsedit(perceptionstat,-1,True)
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/script.rpy", line 3476, in script call
call TradingRoutine
File "game/Companions.rpy", line 846, in script call
r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"
File "game/Companions.rpy", line 824, in script call
r "I think I've been {?=Rohan.Betrayed}betrayed{/?} while waiting in the Guards quarters."
File "game/Companions.rpy", line 877, in script call
r "Not really, I was part of {?=Rohan.TheCourt}the court{/?}. I was working as {?=Rohan.AServantOfWhat}a servant{/?}."
File "game/Companions.rpy", line 894, in script call
r "Oh... {use=Rohan.ACourtWizard}Nothing in particular.{/use}"
File "game/Companions.rpy", line 897, in script call
call TradingRoutine
File "game/script.rpy", line 4904, in script call
call TradingRoutine
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/script.rpy", line 643, in script call
call Fungus
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1283, in script call
call TimeChecker
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1283, in script call
call TimeChecker
File "game/script.rpy", line 5739, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5739, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5739, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5715, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5808, in script call
call Handwheel
File "game/script.rpy", line 5672, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5672, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5693, in script call
call TradingRoutine
File "game/script.rpy", line 5715, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5672, in script call
call statsedit(perceptionstat,-1,True)
File "game/script.rpy", line 5672, in script call
call statsedit(perceptionstat,-1,True)
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/script.rpy", line 728, in script call
call Fungus
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/Modules.rpy", line 1185, in script call
call RandomEncoutersModule
File "game/script.rpy", line 4292, in script
jump .CollectFromTap
File "renpy/ast.py", line 1757, in execute
rv = renpy.game.script.lookup(target)
File "renpy/script.py", line 918, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'Courtyard_Exploration.CollectFromTap'.
Windows-10-10.0.19041
Ren'Py 7.4.9.2065
Escapism (Alpha) 1.201
Mon Nov 8 20:21:15 2021
Hi! I hadn't seen anyone add this, but there seems to be a game breaking bug in the new hotfix. Sleeping attempts to load a dream sequence which crashes the game:
I'm sorry, but an uncaught exception occurred. While running game code: File "game/Modules.rpy", line 1641, in script call call RandomEncoutersModule File "game/Modules.rpy", line 1900, in script call call TimeChecker File "game/Modules.rpy", line 1641, in script call call RandomEncoutersModule File "game/Modules.rpy", line 1899, in script call call ThoughtCorruptionModule File "game/Modules.rpy", line 1668, in script show SportHallLockersBlur with dissolve File "game/Modules.rpy", line 1641, in script call call RandomEncoutersModule File "game/Modules.rpy", line 1900, in script call call TimeChecker File "game/Modules.rpy", line 1641, in script call call RandomEncoutersModule File "game/Modules.rpy", line 1899, in script call call ThoughtCorruptionModule File "game/Modules.rpy", line 1668, in script show SportHallLockersBlur with dissolve File "game/characters.rpy", line 430, in <module> if Anthony.catalogue["Clothes"]!="None": KeyError: 'Clothes' -- Full Traceback ------------------------------------------------------------ Full traceback: File "\renpy\bootstrap.py", line 275, in bootstrap renpy.main.main() File "\renpy\main.py", line 670, in main run(restart) File "\renpy\main.py", line 144, in run renpy.execution.run_context(True) File "\renpy\execution.py", line 953, in run_context context.run() File "game/Modules.rpy", line 1641, in script call call RandomEncoutersModule File "game/Modules.rpy", line 1900, in script call call TimeChecker File "game/Modules.rpy", line 1641, in script call call RandomEncoutersModule File "game/Modules.rpy", line 1899, in script call call ThoughtCorruptionModule File "game/Modules.rpy", line 1668, in script show SportHallLockersBlur with dissolve File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 444, in raise_ File "game/Modules.rpy", line 1641, in script call call RandomEncoutersModule File "game/Modules.rpy", line 1900, in script call call TimeChecker File "game/Modules.rpy", line 1641, in script call call RandomEncoutersModule File "game/Modules.rpy", line 1899, in script call call ThoughtCorruptionModule File "game/Modules.rpy", line 1668, in script show SportHallLockersBlur with dissolve File "\renpy\ast.py", line 1678, in execute renpy.exports.with_statement(trans, paired=paired) File "\renpy\exports.py", line 1757, in with_statement return renpy.game.interface.do_with(trans, paired, clear=clear) File "\renpy\display\core.py", line 2975, in do_with return self.interact(trans_pause=True, File "\renpy\display\core.py", line 3579, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "\renpy\display\core.py", line 4305, in interact_core self.idle_frame(can_block, expensive) File "\renpy\display\core.py", line 3682, in idle_frame result = self.prediction_coroutine.send(expensive) File "\renpy\display\predict.py", line 106, in prediction_coroutine displayable(d) File "\renpy\display\predict.py", line 57, in displayable d.visit_all(lambda i : i.predict_one()) File "\renpy\display\core.py", line 681, in visit_all d.visit_all(callback, seen) File "\renpy\display\core.py", line 681, in visit_all d.visit_all(callback, seen) File "\renpy\display\core.py", line 681, in visit_all d.visit_all(callback, seen) [Previous line repeated 1 more time] File "\renpy\display\core.py", line 671, in visit_all for d in self.visit(): File "\renpy\display\layout.py", line 1496, in visit self.update(self.last_st, self.last_at) File "\renpy\display\layout.py", line 1507, in update raw_child, redraw = self.function(st, at, *self.args, **self.kwargs) File "\renpy\display\layout.py", line 1598, in condition_switch_show return condition_switch_pick(switch), None File "\renpy\display\layout.py", line 1589, in condition_switch_pick if renpy.python.py_eval_bytecode(code): File "\renpy\python.py", line 1146, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/characters.rpy", line 430, in <module> if Anthony.catalogue["Clothes"]!="None": KeyError: 'Clothes' Windows-10-10.0.22621 AMD64 Ren'Py 8.1.1.23060707 1.296 Sat Jan 20 07:04:42 2024
EDIT: It seems there's another error when you try to save with certain companions with you (so far Victor and Byzeff both caused this error.)
I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 397, in __call__ renpy.save(fn, extra_info=save_name) PicklingError: Can't pickle <class 'store.Return'>: it's not the same object as store.Return -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "\renpy\ast.py", line 1138, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "\renpy\python.py", line 1122, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "\renpy\ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "\renpy\display\core.py", line 3579, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "\renpy\display\core.py", line 4540, in interact_core rv = root_widget.event(ev, x, y, 0) File "\renpy\display\layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "\renpy\display\transition.py", line 53, in event return self.new_widget.event(ev, x, y, st) # E1101 File "\renpy\display\layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "\renpy\display\layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "\renpy\display\screen.py", line 770, in event rv = self.child.event(ev, x, y, st) File "\renpy\display\layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "\renpy\display\layout.py", line 1401, in event rv = super(Window, self).event(ev, x, y, st) File "\renpy\display\layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "\renpy\display\layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "\renpy\display\layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "\renpy\display\behavior.py", line 1138, in event return handle_click(self.clicked) File "\renpy\display\behavior.py", line 1071, in handle_click rv = run(action) File "\renpy\display\behavior.py", line 368, in run new_rv = run(i, *args, **kwargs) File "\renpy\display\behavior.py", line 375, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 397, in __call__ renpy.save(fn, extra_info=save_name) File "\renpy\loadsave.py", line 427, in save reraise(t, e, tb) File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 444, in raise_ File "\renpy\loadsave.py", line 413, in save dump((roots, renpy.game.log), logf) File "\renpy\compat\pickle.py", line 103, in dump pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL) PicklingError: Can't pickle <class 'store.Return'>: it's not the same object as store.Return Windows-10-10.0.22621 AMD64 Ren'Py 8.1.1.23060707 1.296 Sat Jan 20 06:50:31 2024
EDIT 2: It seems the Mines are broken, as well! Despite still having multiple chances left for using Uuvee, I get kicked out and any attempts to get back in have me forcibly kicked back out again. You currently can't progress beyond the bridge.