Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Bug Reports Sticky

A topic by Ghuraok created Feb 27, 2020 Views: 4,602 Replies: 56
Viewing posts 1 to 23
Developer

Pretty self-explanatory

(1 edit)

It seems like Willpower is not recovered by resting in the new update? Is that intentional?

Edit: Also, I notice you did reword the the sequence of Anthony no longer being in his cell, but he is actually still there, so it didn't really fix it.

Developer

Thanks for noticing, I corrected the sleeping. An "x" was missing at willpowerstat.value which meant it was always refilling the stat at its numerator instead of its denominator.

Concerning Anthony, I checked the script but I can't really understand why it wouldn't work... Could you give me more details on the circumstances where it says he's not there while he is ? It is supposed to only say it when he's either possessed by the Guardian (and you didn't witness it) or taken for milking on Jupiter's phase. Here's the script if it can better help you find where the mistake is.

if anthonytrappedcell == True:
        if anthonypossessed==True:
            if "GuardianFuckedAnthony" not in MemoryLogs:
                if "AnthonyFound" not in MemoryLogs:
                    "This cell is empty."
                    pass
                else:
                    "Anthony is no longer in his cell... You wonder where they took him."
                    pass
            else:
                "Anthony has been possessed by the guardian, they most probably won't come back here."
        elif phase == 4:
            if "AnthonyFound" not in MemoryLogs:
                "This cell is empty."
                pass
            else:
                "Anthony is no longer in his cell... You wonder where they took him."
        else:
            if "AnthonyFound" not in MemoryLogs:
                $MemoryLogs.append("AnthonyFound")
                "Anthony, your classmate, is lying on his belly in this cell."
                pass
            else:
                "Anthony is still lying on his belly, he doesn't seem to recover on his own."
    if anthonytrappedcell == False :
        "You saved your classmate, you're scared to imagine what would have happened of him without your intervention."
(1 edit)

The error may not be in that block, and I don't know specifically what your variables are, but based on my understanding, anthonytrappedcell should not be True in those circumstances. The PC may think he is, but he's not. That said, I am way newer at Python than you are :P

Developer

I believe I fixed it ! Thank you for insisting on that point, I couldn't see my mistake. I had made a new value to determine who the Guardian owns with a list, but it was conflicting with part of the scripts still using the old value. I tested all situations, it seems quite solid so far !

Found one in the current build, when you find the guardian in the closet as he's resting, whenever you click the use button it tells you "...Now's not the time to do that" no matter if you have interacted or not with him. You can use input to use your inventory, so I find that weird. It happens as both a rat and a human and the use command works everywhere else so far.

Developer

Thanks ! I just found the issue : I recently added .lower to most input from the player to save me some time and space in the synonym lists. However I forgot to edit this situation with the .lower, which meant "Use" with a capital did not appear in the list. I bet you typed "use", right ? It should be fixed now.

(3 edits)

Hi there, 'love your Game and played it on Linux, but I get this weird Exception when I want to access my Followers - every time:

```
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'Ama\xefrbutton.png'>:
  File "game/script.rpy", line 177, in script call
    nobody "Don't worry, {any=start.LeaveNow}I'll drive you home{/any}."
  File "game/script.rpy", line 345, in script call
    g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"
  File "game/script.rpy", line 1360, in script call
    call NotEnoughPerception
  File "game/script.rpy", line 1381, in script call
    call NotEnoughPerception
  File "game/Modules.rpy", line 455, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 571, in script call
    call TimeChecker
  File "game/script.rpy", line 3461, in script
    call screen Trading
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
IOError: Couldn't find file 'Amaïrbutton.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
  File "game/script.rpy", line 177, in script call
    nobody "Don't worry, {any=start.LeaveNow}I'll drive you home{/any}."
  File "game/script.rpy", line 345, in script call
    g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"
  File "game/script.rpy", line 1360, in script call
    call NotEnoughPerception
  File "game/script.rpy", line 1381, in script call
    call NotEnoughPerception
  File "game/Modules.rpy", line 455, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 571, in script call
    call TimeChecker
  File "game/script.rpy", line 3461, in script
    call screen Trading
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/ast.py", line 1949, in execute
    self.call("execute")
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/core.py", line 3194, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/core.py", line 2094, in draw_screen
    renpy.config.screen_height,
  File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen/renpy.display.render.c:6805)
    rv = render(root, width, height, st, st)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/transition.py", line 361, in render
    top = render(self.new_widget, width, height, st, at)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/screen.py", line 675, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/viewport.py", line 574, in render
    rend = renpy.display.render.render(self.children[0], child_width, child_height, st, at)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/behavior.py", line 774, in render
    rv = super(Button, self).render(width, height, st, at)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/layout.py", line 1127, in render
    st, at)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/im.py", line 583, in render
    return cache.get(self, render=True)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/im.py", line 266, in get
    surf = image.load()
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/display/im.py", line 628, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "/home/sweet/Downloads/Gay Games/APR-XEN-1.101-linux/renpy/loader.py", line 576, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'Amaïrbutton.png'.
Linux-5.4.44-1-MANJARO-x86_64-with-glibc2.2.5
Ren'Py 7.3.5.606
IR alpha April 2020 - EN 1.101
Wed Jun 17 23:58:56 2020
```

Maybe you can make something of it and get it to work in the next version - the Story is sooo intriguing and sexy, but also interesting to find a path out without getting corrupted or sacrificing a friend - which would only work if I could actually access my "Followers" inside my "Inner Space".

Thanks a lot already in advance and I hope this helps.

P.S.: Obviously this seems to have happened after a certain path only: namely one where I take both the guys inside my "Sanctuary" during the Introduction. After that when I click on the Companion Button, the whole thing's messed-up.  Took me a while to find that one since I had to go through the Introduction to get there. 'Would be awesome if you could fix this for the next Update.

Copyright © 2020 itch corp · Directory · Terms · Privacy · Cookies

Developer(+1)

Hey there ! Thank you for reporting, this was due to a silly mistake (as often), I added a name for the Guardian ("Amaïr") without realising the script used that value to find the companion menu button. It's all fixed and ready for the next version. It should come later this month !

I'm happy you like the game so far !! I look forward to hear what you think of the update when it's out.

hi there! i'm a fan of this game.

just asking, is there any schedule of the release date for the next build?

thank you! keep working on this awesome game!

Developer

Hi ! Thank you <3 I just posted an update now, it's the 1.112.

It's mainly a system update, not too much content added yet, but a lot of bug fixing and improvements to prepare the groundwork for the new content to come.

So it looks like in the newer version (1.112),  text is randomly advanced and options are selected. It's like i was pressing the intro button every now and then or like I was left-clicking, but I'm not touching anything. . Text skipping is not so bad, but the options gettign automatically selectyed could be a problem.

Developer

That is a curious issue I can't seem to reproduce, could you give me further details on the context ? Does this happen systematically ?

Deleted post

Yes, it kept happening after I closed and oppened the game again. It just happens anywhere on the game, including the start menu an the storyline. Things get selected when the cursor is hovering over them, and text keeps advancing. 
I've been thinking about it, and i think this may be due to my x-box style gamepad. The right trigger has a mind of its own and it activates randomly, so if the game has compatibility with gamepad, the issue may be just mine.

Deleted post
Developer

Hi ! Sorry that the update is so unstable. Is the game showing up a bug report when this happens ? Which platform do you play on ? I can't seem to get the bug on the browser for now. I'm working on a fix for several things reported, once I got everything solved and fully stable I will release a patch.

Deleted post
(1 edit)

Hello! Loving the game so far - At least what I've played on this release from itch.io. I'm outside the Guard's doors - and I had recently picked a Amphorous Mushroom - and was using it on the door cuz it was implied that it had a sound component to the mushroom - so I wanted to distract them or get them to do something. It seems to happen with 'any' item you have in inventory. I'd collected Guardian Seed in a Flask I found, and a Slendershroom I'd found, and the Amphroushroom. 

Error happened: 

[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 360, in script call
    g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/Companions.rpy", line 305, in script call
    r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"
  File "game/Modules.rpy", line 515, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 648, in script call
    call TimeChecker
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 3159, in script call
    call GenericAnswer.items
  File "game/script.rpy", line 360, in script call
    g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/Companions.rpy", line 305, in script call
    r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"
  File "game/Modules.rpy", line 515, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 648, in script call
    call TimeChecker
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 3159, in script call
    call GenericAnswer.items
ScriptError: could not find label 'GenericAnswer.items'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 360, in script call
    g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/Companions.rpy", line 305, in script call
    r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"
  File "game/Modules.rpy", line 515, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 648, in script call
    call TimeChecker
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 3159, in script call
    call GenericAnswer.items
  File "C:\Users\gryph\Desktop\Adult_Games\Renpy Games + Projects\Ren'py Games\incubus-realms-escapism\IR-ESC-1.113-win\renpy\ast.py", line 1436, in execute
    rv = renpy.game.context().call(label, return_site=self.next.name)
  File "game/script.rpy", line 360, in script call
    g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/Companions.rpy", line 305, in script call
    r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"
  File "game/Modules.rpy", line 515, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 648, in script call
    call TimeChecker
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 682, in script call
    call Fungus
  File "game/script.rpy", line 3159, in script call
    call GenericAnswer.items
  File "C:\Users\gryph\Desktop\Adult_Games\Renpy Games + Projects\Ren'py Games\incubus-realms-escapism\IR-ESC-1.113-win\renpy\script.py", line 898, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'GenericAnswer.items'.

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Escapism (Alpha) 1.113
Sat Aug 08 13:41:21 2020
[/code]

Developer

Hey there ! Thank you for liking the game <3 ! I doubled checked and fixed all instances of this issue. 

If you're curious to know what happened, it's been a simple typo : GenericAnswer.items should have been spelled GenericAnswers.items
It's a little module that draws generic answers for uncaught items and actions uses.

Using the AmphoraShroom this way is surely interesting ! I'll give it some thought x

(1 edit) (+1)

So I am sure I have seen all the memories, but on the Main Menu, it still says "Cyril falls in the water" as "???". I guess this is a bug because all other memories are unlocked but this one, and I have played through it multiple times.

Also, when trying to open the door, if you select the Use option with your own character, it causes the error screen and I have to rollback.

Developer

The first issue is now fixed and will appear in the next build. The second is something I'll have to investigate, thank you x

Hi Ghuraok, thanks for the cool demo. I'm new to this genre of game and quite enjoy it. 

I'm on Mac 1.113 and I can't get the "Cyril falls in the water" memory. I'm tried multiple route to let Cyril fall and gets taken by the slime, but I am not getting the memory. Is this a bug or am I missing something?

Replaying the Teaming up on Cyril memory shows Lucien as human. 
Replaying "Got laid with Anthony" memory crashed the game:

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 1660, in script
    scene BookmarkSceneBlur with dissolve
  File "renpy/common/00layeredimage.rpy", line 1127, in _choose_attributes
    return self.image._choose_attributes(tag, attributes, optional)
  File "renpy/common/00layeredimage.rpy", line 1111, in image
    raise Exception("{!r} is not a registered image name, in LayeredImageProxy.".format(name))
Exception: u'Cell01ClosedBlur' is not a registered image name, in LayeredImageProxy.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 1660, in script
    scene BookmarkSceneBlur with dissolve
  File "/Users/user0/Downloads/incubus-realms-escapism-mac1.113/IR-ESC.app/Contents/Resources/autorun/renpy/ast.py", line 1274, in execute
    show_imspec(self.imspec, atl=getattr(self, "atl", None))
  File "/Users/user0/Downloads/incubus-realms-escapism-mac1.113/IR-ESC.app/Contents/Resources/autorun/renpy/ast.py", line 1153, in show_imspec
    atl=atl)
  File "/Users/user0/Downloads/incubus-realms-escapism-mac1.113/IR-ESC.app/Contents/Resources/autorun/renpy/exports.py", line 684, in show
    new_what = renpy.game.context().images.apply_attributes(layer, key, name)
  File "/Users/user0/Downloads/incubus-realms-escapism-mac1.113/IR-ESC.app/Contents/Resources/autorun/renpy/display/image.py", line 934, in apply_attributes
    return self.choose_image(nametag, required, optional, name)
  File "/Users/user0/Downloads/incubus-realms-escapism-mac1.113/IR-ESC.app/Contents/Resources/autorun/renpy/display/image.py", line 951, in choose_image
    newattrs = ca(tag, ca_required, ca_optional)
  File "renpy/common/00layeredimage.rpy", line 1127, in _choose_attributes
    return self.image._choose_attributes(tag, attributes, optional)
  File "renpy/common/00layeredimage.rpy", line 1111, in image
    raise Exception("{!r} is not a registered image name, in LayeredImageProxy.".format(name))
Exception: u'Cell01ClosedBlur' is not a registered image name, in LayeredImageProxy.

Darwin-17.7.0-x86_64-i386-64bit
Ren'Py 7.3.5.606
Escapism (Alpha) 1.113
Sat Jan  2 03:31:28 2021

Developer

Hey there ! Thank you for enjoying the alpha <3 ! I'm happy to make you enjoy this format !! 

So, the "Cyril falls in the water" memory has been fixed, it was a mistake where the memory would just not register because of a typo.
Memories are particularly annoying when it comes to variations since no game saves are loaded it takes the default values even in scenes where it should not be possible. My fix will be to re-apply the rat transformation to the player right after the replay started.

Anthony's scene has been fixed, The problem was that I revamped the way all backgrounds work, now with layered images, I tried to make blurred images with some tricks of coding but it really wasn't convincing so I scratched it but apparently forgot to clean up.

Thank you for your notes <3 !

Just found this game today and I absolutely love it so far!

Bit of an issue though, I have the Satyr's Seed and I'm unable to use it on Anthony. Using it on Anthony or any other interactions, including inputs, immediately prompts the "Invite Anthony in your Sanctuary" choice

Developer

Hiya ! Thank you !! Oh I'm sorry, the patched version is coming up soon and that's definitely fixed x

(+1)

Not entirely sure this is a bug but the changelog  says that the milking pods are can be interacted with now yet everything in the milking room past the guard quarters just says WIP.  

Developer

Right ! Thank you for calling this one out. I just realised I didn't place the action menu for it. As of now you should only be able to access it through summons, sorry ! I'm adding it to the list of bugs x

(+1)

typing 'think' into the command prompt for unconscious anthony causes the game to have an error

Developer

I just fixed it, thank you for you help! It will be part of the next update x

In my playthrough, I got Cyril back when he'd completely transformed into a rat. And then I offered the satyr, and the rat-cyril was removed & replaced with the human cyril. I dont think you're supposed to be allowed to trade him back when he's already transformed & in your party. :P

If you try to summon a companion into a room, sometimes there's no interactable objects, causing you to get softlocked - at least as far as i can tell. Your cursor is the portrait of the companion you selected, but you cant go back / click anything.

Hi Ghuraok, I love your game and enjoy playing.

I got new version and install(uncompress) to diffarent folder from old version, but old save data appears in new version.
(of course if load it, error occurs)

How do I clean-install? or delete these ghost data?
 I played on PC(win).

sorry, I solved it myself.

delete all data from follows
C:\Users\(user name)\AppData\Roaming\RenPy\IRSAVES\

thanks a lot.

maybe I found bugs.

on win-1.195b

1. the memories of the followings are not unlocked even though watch them.
-Spying on the Rat Orgy (Above Rohan)
-Spying on the Rat Orgy (Below Rohan)
-Spying on the Rat Orgy(Above Guardian)
-Spying on the Rat Orgy (Below Guardian)

2. The guardian comes Anthony's cell even though already companioned.
(and he throw player into the sewage)

process:
  day 0 - nothing (or only outing from cell)
  day 1 - get rat body, fuck the guardian and get companioned. sleep in Anthony's cell.
  day 2 - the guardian comes.
after this, the memory "A Trio of Prisoners and Guardian" is unlocked even though not watched.

Developer

Thank you I'll make sure it's fixed in the 1.2 !

Team up on Cyril memory/scene doesn't seem to be working, I helped rat king after getting rat body but didn't unlocked the memory

Developer

Thank you I believe it's already fixed for the 1.2, will update soon!

(+2)

Don't haste yourself, I'm rooting for you.
Hope you can overcome the disaster.

Developer(+1)

Hey I'm very sorry about the lack of news, it's been quite difficult to update every platforms and ESPECIALLY itch.io which has the worst notification system on earth. Despite having checked all boxes, it keeps not notifying me of the new posts in here.  

In any case ! I'm doing much better, the work to renovate my house have unfortunately not yet started. The fault being that the insurance is sending us through as many administrative labyrinth to buy them time, fortunately we've got through and they should pay us this month (hopefully I'm not jinxing it !).

Despite that, we're now well installed at my parents-in-law's place, we've got places to work and I've setup an office in our bedroom for when I need privacy (which is to say often, considering what I draw!).

We've tried several times to go back to our place to sleep a few nights, but it makes us quite sick every time so we've decided against it. 

I've resumed working officially late September 2021 and have been at it hard since then to catch up ! There's a lot to do, but the next update will be on alpha over to my Patreon the 20th of October, releasing the more stable build publicly for Halloween with special costumes!

Thank you for worrying about me ! (Also sorry for copy pasting this message, the 20th is coming very soon and I need all the time I can use haha)

@Void72571 : I think I just did, I feel a lot better now and I'm very motivated!!

(+1)

It's alright, take your time. Glad to hear you are doing well.

(+1)

Hi its me. I played the new update and Loving~ it thus far. I did find a few bugs though...

When I try to scroll back after using an item or using another character, like Rohan for example, the game freezes and I have to exit the application entirely.

Another bug was when I met construction ghuraok and the fake blue screen of death appeared, for some reason the icon for the mouse seemed to vanish. Minimizing the application seemed to bring it back but then I cant play in fullscreen. When I started a new game (for them cg's) it was fixed so... I dunno XD

Anyway, thanks for the update and hopefully a guide will be out soon to get all the new cgs. <3

Developer

Yeaaah... I think the level at which I'm coding the game now is making rollback go nuts. I'd recommend not rolling further than one paragraph or two. I've had that bug as well, I'm curious to know why it doesn't happen always. Do you use multiple screens ?
I'll do my best !  Thanks for liking the game and playing it <3

Im playing on a laptop so no multiple screens. But its no biggie, I can still enjoy playing it.

Developer

Consider it the punishment for not listening to WIPGuy 😂

haha Ive been properly punished then. XP

(4 edits)

Hello, Ghuraok! Great work on the update; I had a blast with it!


I forgot to keep a log of the bugs I found, but a few did stick out to me:

  • When certain random encounters after resting occurred I was brought back to my cell and the assimilated by fungi ending immediately triggered. The same happened when I was caught by guardians during free roam.
  • I lost a bottle when lubricating the hatch beyond the milking room.
  • Occasionally Rudolphe would still appear at the entrance to the sewers even after he'd been added to my sanctuary.
  • Clicking to interact with objects while exploring the darkness with Yuvee used up an exploration charge. This meant interacting with anything in the darkness costed two of Yuvee's charges at a minimum and I had a maximum of 4 chances to solve any interaction based puzzles in the darkness.

Thanks again for all the hard work you've put into the game! There's really nothing else out there like IR :)

I'll put this at the end of the post for readability. I also encountered the following error when using the "collect" interaction on the tap for human seed:

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 632, in script call

    call Fungus

  File "game/script.rpy", line 632, in script call

    call Fungus

  File "game/script.rpy", line 632, in script call

    call Fungus

  File "game/script.rpy", line 1176, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/script.rpy", line 3476, in script call

    call TradingRoutine

  File "game/Companions.rpy", line 846, in script call

    r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"

  File "game/Companions.rpy", line 824, in script call

    r "I think I've been {?=Rohan.Betrayed}betrayed{/?} while waiting in the Guards quarters."

  File "game/Companions.rpy", line 877, in script call

    r "Not really, I was part of {?=Rohan.TheCourt}the court{/?}. I was working as {?=Rohan.AServantOfWhat}a servant{/?}."

  File "game/Companions.rpy", line 894, in script call

    r "Oh... {use=Rohan.ACourtWizard}Nothing in particular.{/use}"

  File "game/Companions.rpy", line 897, in script call

    call TradingRoutine

  File "game/script.rpy", line 4904, in script call

    call TradingRoutine

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/script.rpy", line 643, in script call

    call Fungus

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/script.rpy", line 5739, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5739, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5739, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5715, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5808, in script call

    call Handwheel

  File "game/script.rpy", line 5672, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5672, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5693, in script call

    call TradingRoutine

  File "game/script.rpy", line 5715, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5672, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5672, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/script.rpy", line 728, in script call

    call Fungus

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/script.rpy", line 4292, in script

    jump .CollectFromTap

ScriptError: could not find label 'Courtyard_Exploration.CollectFromTap'.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/script.rpy", line 632, in script call

    call Fungus

  File "game/script.rpy", line 632, in script call

    call Fungus

  File "game/script.rpy", line 632, in script call

    call Fungus

  File "game/script.rpy", line 1176, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/script.rpy", line 3476, in script call

    call TradingRoutine

  File "game/Companions.rpy", line 846, in script call

    r "Oh... {-=Rohan.WhatItTakes}I'm not sure I'm the best person to ask that.{/-}"

  File "game/Companions.rpy", line 824, in script call

    r "I think I've been {?=Rohan.Betrayed}betrayed{/?} while waiting in the Guards quarters."

  File "game/Companions.rpy", line 877, in script call

    r "Not really, I was part of {?=Rohan.TheCourt}the court{/?}. I was working as {?=Rohan.AServantOfWhat}a servant{/?}."

  File "game/Companions.rpy", line 894, in script call

    r "Oh... {use=Rohan.ACourtWizard}Nothing in particular.{/use}"

  File "game/Companions.rpy", line 897, in script call

    call TradingRoutine

  File "game/script.rpy", line 4904, in script call

    call TradingRoutine

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/script.rpy", line 643, in script call

    call Fungus

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/script.rpy", line 5739, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5739, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5739, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5715, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5808, in script call

    call Handwheel

  File "game/script.rpy", line 5672, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5672, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5693, in script call

    call TradingRoutine

  File "game/script.rpy", line 5715, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5672, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/script.rpy", line 5672, in script call

    call statsedit(perceptionstat,-1,True)

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/script.rpy", line 728, in script call

    call Fungus

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/script.rpy", line 4292, in script

    jump .CollectFromTap

  File "renpy/ast.py", line 1757, in execute

    rv = renpy.game.script.lookup(target)

  File "renpy/script.py", line 918, in lookup

    raise ScriptError("could not find label '%s'." % str(original))

ScriptError: could not find label 'Courtyard_Exploration.CollectFromTap'.

Windows-10-10.0.19041

Ren'Py 7.4.9.2065

Escapism (Alpha) 1.201

Mon Nov  8 20:21:15 2021

My hands got to this update only now, but...
I can't see the mouse. I've tried to play without it, but it was terrible.
Tried to reinstall, but now it's just can't load the save file, only start from the beginning.

Developer

Hey there ! Sorry about those inconveniences, would you mind telling me what you're playing the game on ? (Windows, Web browser, Mac, Android, Linux...). Also are you playing full screen ?

Windows. And yes - full screen. Now that you mentioned, tried window and mouse worked. But not saves.
At least some progress

I don't know how, but it's all working now. Not in a full screen, but it's fine

Developer

I'm glad it fixed itself ! I did notice that bug with full screen on resolution higher than 1080x1920. Unfortunately, it seems inherent to the game engine (Ren'Py), I'll get in touch with the dev to work on a fix.

I don't know if you can fix this but there seems to be an issue with downloading the latest version of the game. It could be the website or my service but I thought it was best to tell you so if it is on your side it would be fixed. You don't need to be yelled at if it is the site or my service.

(3 edits)

Hi! I hadn't seen anyone add this, but there seems to be a game breaking bug in the new hotfix. Sleeping attempts to load a dream sequence which crashes the game:

I'm sorry, but an uncaught exception occurred.
While running game code:
  File "game/Modules.rpy", line 1641, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 1900, in script call
    call TimeChecker
  File "game/Modules.rpy", line 1641, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 1899, in script call
    call ThoughtCorruptionModule
  File "game/Modules.rpy", line 1668, in script
    show SportHallLockersBlur with dissolve
  File "game/Modules.rpy", line 1641, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 1900, in script call
    call TimeChecker
  File "game/Modules.rpy", line 1641, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 1899, in script call
    call ThoughtCorruptionModule
  File "game/Modules.rpy", line 1668, in script
    show SportHallLockersBlur with dissolve
  File "game/characters.rpy", line 430, in <module>
    if Anthony.catalogue["Clothes"]!="None":
KeyError: 'Clothes'
-- Full Traceback ------------------------------------------------------------
Full traceback:
  File "\renpy\bootstrap.py", line 275, in bootstrap
    renpy.main.main()
  File "\renpy\main.py", line 670, in main
    run(restart)
  File "\renpy\main.py", line 144, in run
    renpy.execution.run_context(True)
  File "\renpy\execution.py", line 953, in run_context
    context.run()
  File "game/Modules.rpy", line 1641, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 1900, in script call
    call TimeChecker
  File "game/Modules.rpy", line 1641, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 1899, in script call
    call ThoughtCorruptionModule
  File "game/Modules.rpy", line 1668, in script
    show SportHallLockersBlur with dissolve
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 444, in raise_
  File "game/Modules.rpy", line 1641, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 1900, in script call
    call TimeChecker
  File "game/Modules.rpy", line 1641, in script call
    call RandomEncoutersModule
  File "game/Modules.rpy", line 1899, in script call
    call ThoughtCorruptionModule
  File "game/Modules.rpy", line 1668, in script
    show SportHallLockersBlur with dissolve
  File "\renpy\ast.py", line 1678, in execute
    renpy.exports.with_statement(trans, paired=paired)
  File "\renpy\exports.py", line 1757, in with_statement
    return renpy.game.interface.do_with(trans, paired, clear=clear)
  File "\renpy\display\core.py", line 2975, in do_with
    return self.interact(trans_pause=True,
  File "\renpy\display\core.py", line 3579, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "\renpy\display\core.py", line 4305, in interact_core
    self.idle_frame(can_block, expensive)
  File "\renpy\display\core.py", line 3682, in idle_frame
    result = self.prediction_coroutine.send(expensive)
  File "\renpy\display\predict.py", line 106, in prediction_coroutine
    displayable(d)
  File "\renpy\display\predict.py", line 57, in displayable
    d.visit_all(lambda i : i.predict_one())
  File "\renpy\display\core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "\renpy\display\core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "\renpy\display\core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  [Previous line repeated 1 more time]
  File "\renpy\display\core.py", line 671, in visit_all
    for d in self.visit():
  File "\renpy\display\layout.py", line 1496, in visit
    self.update(self.last_st, self.last_at)
  File "\renpy\display\layout.py", line 1507, in update
    raw_child, redraw = self.function(st, at, *self.args, **self.kwargs)
  File "\renpy\display\layout.py", line 1598, in condition_switch_show
    return condition_switch_pick(switch), None
  File "\renpy\display\layout.py", line 1589, in condition_switch_pick
    if renpy.python.py_eval_bytecode(code):
  File "\renpy\python.py", line 1146, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/characters.rpy", line 430, in <module>
    if Anthony.catalogue["Clothes"]!="None":
KeyError: 'Clothes'
Windows-10-10.0.22621 AMD64
Ren'Py 8.1.1.23060707
 1.296
Sat Jan 20 07:04:42 2024

EDIT: It seems there's another error when you try to save with certain companions with you (so far Victor and Byzeff both caused this error.)

I'm sorry, but an uncaught exception occurred.
    
While running game code:
  File "renpy/common/00action_file.rpy", line 397, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <class 'store.Return'>: it's not the same object as store.Return
-- Full Traceback ------------------------------------------------------------
Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "\renpy\ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "\renpy\python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "\renpy\display\core.py", line 3579, in interact
    repeat, rv = self.interact_core(preloads=preloads,  trans_pause=trans_pause, pause=pause, pause_start=pause_start,  pause_modal=pause_modal, **kwargs) # type: ignore
  File "\renpy\display\core.py", line 4540, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "\renpy\display\layout.py", line 1177, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "\renpy\display\transition.py", line 53, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "\renpy\display\layout.py", line 1177, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "\renpy\display\layout.py", line 1177, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "\renpy\display\screen.py", line 770, in event
    rv = self.child.event(ev, x, y, st)
  File "\renpy\display\layout.py", line 1177, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "\renpy\display\layout.py", line 1401, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "\renpy\display\layout.py", line 279, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "\renpy\display\layout.py", line 1177, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "\renpy\display\layout.py", line 1177, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "\renpy\display\behavior.py", line 1138, in event
    return handle_click(self.clicked)
  File "\renpy\display\behavior.py", line 1071, in handle_click
    rv = run(action)
  File "\renpy\display\behavior.py", line 368, in run
    new_rv = run(i, *args, **kwargs)
  File "\renpy\display\behavior.py", line 375, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 397, in __call__
    renpy.save(fn, extra_info=save_name)
  File "\renpy\loadsave.py", line 427, in save
    reraise(t, e, tb)
  File  "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py",  line 444, in raise_
  File "\renpy\loadsave.py", line 413, in save
    dump((roots, renpy.game.log), logf)
  File "\renpy\compat\pickle.py", line 103, in dump
    pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL)
PicklingError: Can't pickle <class 'store.Return'>: it's not the same object as store.Return
Windows-10-10.0.22621 AMD64
Ren'Py 8.1.1.23060707
 1.296
Sat Jan 20 06:50:31 2024

EDIT 2: It seems the Mines are broken, as well! Despite still having multiple chances left for using Uuvee, I get kicked out and any attempts to get back in have me forcibly kicked back out again. You currently can't progress beyond the bridge.

Developer

Thank you for your report I will investigate the issue ;)

Developer

Might I ask, have you experienced those on a fresh save?

Yes! I actually recently got a new computer so it was a completely fresh install and completely fresh saves. I played through the game from the start a few times to make sure and kept running into the same problems at the same points.