Okay, seriously, do you even test before putting out releases? Every single update has major gamebreaking bugs. I mean, I realize I've helped you find the solution to bugs before (despite having less programming experience than you...) but it feels like you aren't even locating them despite them being extremely simple to detect just by attempting to play the game normally.
MarloweC
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I see. Really odd though that romancing Snake unlocks more Gravel content when Snake is clearly monogamous, which is the entire reason I didn't want to romance him. I just didn't realize that not romancing him would suddenly make him despise me and never interact with me again. Though for some reason Snake still doesn't seem to mind casual sex in the MC's bed regardless of who else I'm in a relationship with. Honestly I kinda feel most of the Snake scenes, relationship-focused or not, don't make a lot of sense and should probably be rewritten.
I think I'm confused what getting the Best Ending actually does? Apparently it provides extra scenes, but would that mean I would need to replay that route to see them? There's also the implication that it might affect other routes besides that one -- so the order in which I play the routes first time might affect those routes? So far I have two Best Endings, but I'm really not sure whether the first affected the other routes I played or not.
Huh. I'm actually still confused. I know that I can no longer fund Snake in my current playthrough, so I would have to restart regardless. However, that city at the north of the map you mentioned -- that city is being rebuilt. As far as I was aware, the completion of that city hasn't been developed yet. Is it actually possible? Snake did ask me for funds, but that was in the *southern* city, not the northern city.
Ah, okay. I know how I missed that then, and I'd need to restart with different choices. I probably will restart at some point anyway, after more of these storylines are completed, so that I can do things in the proper order rather than starting tons of quests that aren't finished yet. But that will probably be a while.
The latter two are relatively new, so it's entirely possible the flags weren't set properly. However, there was one instance for me in which a kink being disabled seemed to mean I see it once then decide whether I want to see it again. Which is a really, really weird way to handle disabling kinks, but that seemed to be how it works. Just to confirm you didn't actually enable it rather than disabling it though (because the menu isn't entirely clear which is which), disabled has the circle on the right side of a red bar, and enabled has the circle on the left side of a green bar.
My GPU is actually older than that -- it's GTX 950. But at the start of the VN version, it does say that the 3D version should be fine for any mid-range computer. GTX 950 is above the mid range, and it's the lowest tier component I have. I'm not sure why the settings wouldn't adjust until you actually get in the game; however, the menu is not even slightly graphically complex.
I will note that the GTX 1070 has 8GB of VRAM, which is far higher than the GTX 950's 2 GB of VRAM. Most gaming GPUs today do have at least 8 GB of VRAM, so perhaps that's the important factor in determining whether it's "moderately new" enough, and not the actual age in years or performance tier.
I'm not sure what you mean by "moderately new." Almost everything in my computer is from the last couple of years, except my GPU, which I figured would be fine because it's technically in the "high end" charts (albeit in the bottom third). But this *instantly* spikes my GPU temp to 80 C (idles at 38 C and most games run at 48-50 C) and my GPU usage to 99%, on Low settings. That's just in the menu. I didn't even bother to try actually playing it.
I guess I will just go back to the VN edition.
Normally when someone uses tools to simplify the programming for story-based games, it's because said person isn't a programmer but understands the core concepts of storywriting. You don't know how to write a coherent story. This plot is full of holes. I tried your previous game too. It's even less coherent. I can't tell where you think your skillset lies, but it's not in writing, and certainly not in programming if you're using GDevelop. The art seems fine, and it's not attributed to anyone else -- are you perhaps an artist? If you did create the art for these games and don't consider yourself an artist, I might suggest that's a better path for you.
It may just be because it's early stages, but I'm not sure I understand the genre or goal of this game. At the moment, it appears to be in the bad end simulator genre, but I get the impression that's not the final intent. The voice in the white does tell us we're now able to progress further after going down all three paths, but it doesn't seem like that's the case -- did I do something wrong, or is it just not implemented yet?
Ah, I did wonder about that. People were talking about rejecting others as if that's a thing that you can do. I've never been able to, so I wasn't sure what they were talking about, but I have very much negative respect -- one of the first things I did was lock it from increasing. So I was wondering if that was a factor.
EDIT: Oh, that was actually you who was talking about that before.
The only lizard dude in a cell I'm aware of is Cicero, and AFAIK your choices of what to do with Bradley and Rylan don't affect your ability to release Cicero at all. (Also, you can "side" either with or against Bradley and Rylan completely independently, so you're not really taking sides.) You just have to go back to the pirate base after leaving.
I don't think there is a dating route selection. You can choose to date people or not (if they have dates available; most haven't been implemented yet), and choosing to date someone doesn't seem to affect your ability to date others.
Okay. So based on the things that do and don't cause mental loss, apparently the MC always, regardless of player choice, hates the following things:
1. Not being in control
2. Public exposure
3. Sex
It's extremely weird to me given the choices that are available that they wouldn't impact these personality constants whatsoever, so I'm wondering if this isn't actually a bug?