If you find any bugs or otherwise any issues with the game, please detail your findings here!
KNOWN:
Some jumping enemies (particularly on Nights 1 and 4) are meant to move in sync with another, but sometimes they will de-sync and it make it impossible to get through them without taking damage. I've left some more platforms around them, as well as added additional healing stations in that level to compensate.
Sometimes, especially with the jumpers or when using the sliding tiles, the player won't take damage when coming into contact with enemies. I wasn't able to figure that one out before the due date.
If you blitz through enemies too fast, the event processing can freak out and give you a Game Over instead of transferring you to the next day. MAKE SURE TO SAVE OFTEN!!! I also tried to exclude unused files to reduce the file size, but it wound up excluding USED files as well for some reason so I'll figure that part out later as well.
Night 4 is a little borked due to an oversight on my part. Failing that night if you've stuffed BB one or more times will likely result in a looping cutscene which pretty much breaks the game and forces a restart.
