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(+1)

Hey, so I played the art update, and unfortunately, I think the dialogue is kinda bugged in the true ending. The text will randomly speed up and skip itself, even if you're not holding down the skip button.  If you want a copy of my save file so you can test it yourself, let me know and I'll let you know what part does. 

Depending on the text, that may have been intentional. It's usually something I like to do to simulate a character being interrupted, and the skipped dialogue is never important. But I'll take a look at it just to be safe! 

Either way I'm probably going to have to stop doing that, it gets reported as a bug pretty frequently lol

it a opinion but you could signal a message as a interrupted by putting a "-" at the end without making the message skip on it own, something kinda like this

"but wait, what about-"

Yeah that'll probably have to be the play. I like toying around with the pacing of the dialogue, but the skips seem to be counter-intuitive.