Thank you so much for the kind words! I'm so glad this book resonated with you <3
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What a delight! I was super impressed by the premise of "Roll in Mega Man 1 but with a ton of quality-of-life features" and the execution knocked it out of the park. I especially loved the little details like both levels of the buster charge being useful (one is wider, one hits harder) and how amazing some of the reinvented Robot Master weapons are. Incredible work!!
Hi Genie! That's totally enough to submit to the jam! Just publish it as its own thing on itch and DM me the URL, and I'll set you up with a link to add it. ^^
There's no submission too small! <3
The jam's over, but if you just missed the buzzer, no worries! Just post the URL of your submission here along with a way to reach you (discord, twitter, email, etc.) and I'll send you a link you can use to add your creation to the jam!
Thanks for participating! :D
Oh there's absolutely no exclusivity, share away! For the resulting anthology (provided we have everything we need to make it happen), there would be a layer of editing/presentation on top of the original jam submission, and that version will probably have some light exclusivity stuff to work out. But what you're making for this jam is public and meant to be shared. ^^
Feel free to coordinate with other writers if you'd like to have characters in common, but this is absolutely not a requirement! I prefer leaving actual characters completely to the authors and instead emphasize just how ever-changing Cali Co is to ensure maximum narrative freedom. ^^
Hey hi! Cali Co is a bit of an everything company that also changes its focus regularly, so pretty much anything goes (and different stories can still be canonical even if they appear to be contradicting each other). You can specify what your characters are doing, or you can keep it abstract—it's up to you!
The company also leases a lot of building space to other companies (the first few floors of which are public-facing in an open, mall-like area) so if you want your story to focus on a smaller organization, you can go that way too! ^^
Hey hi! I just hosted a game jam and there were lots more entries this time around than we're used to. Some of the games got way fewer ratings than others, and we were wondering if there was a way to help direct folks to them to ensure less popular games have a shot at getting enough ratings to have a more accurate average? Filtering entries by number of ratings could be one solution, but it might not be the most appropriate. Do you feel this is a problem, and if so, is there a practical way to solve it?