Thank you! Since the theme itself could easily become too cruel or disturbing, I deliberately tried to avoid overly graphic depictions, so I’m really happy to hear you liked the aesthetic.
One of my design choices was making the workers look more like LEGO-style minifigure silhouettes, so that hitting them wouldn’t feel more disturbing or guilt-inducing than necessary. I wanted players to enjoy it as a lighthearted game experience.


