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Thank you very much for sharing such a fun game.

I was genuinely surprised by how a simple twist on the classic Sokoban formula resulted in such a fresh and original puzzle game.

I also loved the calm, hand-drawn art style. It fit the theme perfectly and created a wonderful atmosphere throughout the game.

Once the movable brown cylinders (I'm not sure what they're supposed to be! 😄) appeared, a few puzzles made me stop and think for a while. Overall, though, I found that by understanding and applying the core rules, I was able to solve every level without getting stuck for too long.

I have a feeling there's still plenty of room to create even more challenging puzzles with this mechanic. If you have any plans to continue developing the game, I'd love to see more stages in the future!

Thank you for sharing your experience in such detail and for all the thoughtful feedback!

It meant a lot to me to hear that you'd love to see more stages in the future. Knowing that someone is looking forward to what I might create next gives me a lot of encouragement and motivation.

Thank you again for playing and taking the time to leave such a kind comment!

P.S. The brown cylinders are actually oak barrels! They originally looked much more like ordinary barrels, but I changed them to resemble the gray cylinders. Looking back, the original barrel design might have been clearer 😄