After finishing it for the first time, I wondered how fast you can beat this game. My best is around 8 minutes. I imagine having a time leaderboard would make the game so much more addictive. Also, the cookie gets so big so fast that the only thing I can see is a few colored pixels, and I have to manually search for what needs boosting at that moment.
vibecoding
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This was way more fun than I expected after reading it's your first 2D game. I really enjoyed it. For the bugs, you already know about the one where you can open the door before the camera stops. Also, on some of the more complex shapes, you might miss a tiny spot that is hard to see; you kinda have to spam click all over the shape to hit it. Overall, it's a good game.
Well, the game is simple. Congrats on finishing it for the jam. You definitely have the skills to make types of games that look more complex on the surface but really aren't that hard to create. I'm talking about shoot 'em ups, for example. They're pretty much the same unless you're creating complex enemy patterns or bosses. Good luck on your next game.
Well, that fox is indeed risking it for the biscuit. You can pretty much go on indefinitely if you have the patience. I got impatient and went for a game over after hitting a score of 100. A level system with specific goals and increasingly hostile hazards, like dogs or static obstacles, would add variety. Maybe some power-ups, rewards for combos.
It definitely has that minecraft feeling of "should I mine more, or is it time to go back up". Felt the suspense, thinking "will I find the path back and get back in time?". Luckily, I beat it on the first try with over 100 more chips than were needed. Also, great visuals and audio, perfectly matching the game.
Holy cow! I've been playing this game for a few days, it's unexpectedly fun. I almost missed everything, as I only accidentally discovered you can merge items after over an hour, and found out I could see the next enemies even later. I won't even say when I finally noticed what the speed stat is for (yea, I intentionally ignore text in games lol). You can definitely mix up builds to progress faster, but I have no clue how to beat it in just 6 fights AND have a red build at the end. notes lol
Sick controller mechanics, never seen anything like it, except for more complex examples like Carrion. The snake rendering is awesome, and the visuals are solid overall. Just the inner tiles feel a bit flat. Got a lucky run with bunnies falling into my biome, but still didn't managed to get big enough. Around night eight, FPS suddenly started dropping fast and hit slideshow levels for no obvious reason. Can be RNG-dependent at the start. Cool game, I like it.