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Uso

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A member registered Oct 17, 2015 · View creator page →

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Cringy might not be OK, but alpine chan, thank you for freeing her from her suffering.

To make it work in the browser, was actually a lot harder than coding the game itself XD

first, I had to make the emulator work, which require to read v86 Documentation.

Then I had to make the image small enough to have less than 950 files in it, so it worked with itch.io zip limitation. (which require a lot of butchering in the image)

thierd, once loaded on itch.io I had to deal with the image been unable to load fuse.ko.gz, even though that work perfectly on my browser, to end up decompressing the module to a simple .ko, hoping it would work, and it did the tricks. 
Anyway, thanks for the review

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No need, I don't think this game would work, if you try to take into account dumbass who can't write 3 words without 10 spelling XD.

So I'm dyslexic, so this game is really not for me XD
but the ambiance was supper good.
And I love how you take the theme to make it Russian roulette.

Hello,
did try this game,
I'll be honest it feels really incomplete, but with a few modifications it could be really fun:
- add a way to level-up your spells as you advances though levels
-  make the game harder as you go deeper in the tower
- maybe a boss ? (but this migth be harder to implement)
annyway, good job for the submision !

yes, i got it XD but the game wouldn't work (like if the game was boring), the title would not work.
So you're also saying that the game is good enough to itch you to make one more click,
it's ballsy, but yes it work, congrats !

The name is ballsy, but it worked very well.  

Well, if you compile the program, and run it in your computer, you can use any file manager you want to remove files :p
But thanks for playing :) 

I really like the feel of the game, which fell like a mix of a runner, and a try and die.
and even though I generally don't like to try and die, levels been sort here, it kind of make me want to replay the game.
So yeah, I really did enjoy the game.

(~850 on my second run btw)

The game was cool.
3 small points:
- The game could be improved by telling you what the tower are doing before the level start.
- the limited amount of undo can be annoying, especially as the game is in 3d, so sometime you miscalculate the distance.
- also, I would have love to see a level with only the tower introduce at the last level, so most of the difficulty of that level would be to make the longer path possible for the enemies.

ok, I wanted to test this game before going to sleep yesterday, thinking it wouldn't take me much time. but I've play like 30mn and play it again this morning XD.
very nice game :)

overall, a very nice game

it was nice, require strategie to understand how to get near the 2 s.

I love the sound of the tentacule in the morning

I lie I lived around 42s, but hummmm.... it round to 1mn XD

a match 4 that work very well

I DIE TWICE AT 77.

but the game is both very simple and very cool.

and open source <3

click seems buggy for me (sometime unresponding, sometime mix was simply not working), which is sad, because the graphisme was good, and the gameplay seems cool.

i don't know if i love the audio, or purely hate it.

otherwise the game was interesting, and fun. and innovating.

the intro was rad.

the gameplay could be improve. but it's not far from been good.

I guess you was too ambitious and try to have too much levels/content which make a very unfinish game. 

I'm bad at the game, but was fnu. (but barly manage to live 1mn)

also the engine is in C, and the game in scheme (s7 to be more precise) :)

bon le jeu est clairement pas rat...é !  (it mean the game wasn't bad, but with a pun with rat, and rater)

I find the control a little clumpy (crunchy ? pas fluide ? unsmooth ? frustrating ? NOT SURE OF THE GOOD WORD TO USE)

But the game is really interesting. a little more work on the control, and the game could be a banger.

and nive work on finding a gameplay that work really really well with the theme (5 stars !)

the game was very cute

cool game that really try to use smartly the theme !

i got out, i won, youhou \o/

yes, the idea, was that that fight is automatic, but you can interact on it, be restarting the game (which create a reminiscence).

love it. (and hate you a little, because our game use a somewhat similar idea, but your game is just better)

wave 200 \o/

i do tend to spend too much time on TD XD

44 points.

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the idea to have a finit idle game, is pretty good, i mean it's a big break with the basic of iddle game, that the more time you spend on the game, the stronger you are, but this is an interesting idea.

the timer doesn't add much, (but still nice to have)

otherwise, i really enjoy the game. it's nice to have a game that give me headaches in the good way.

it's beautiful, but i'm too dumb to understand how to play

could be a very nice educative game.

i find the height of of jump and the speed of the girl a little frustrating though.

very cool to have manage to give a message we so few text. 

(but i did not manage to go after ending 1/6, so i guess i miss 6/6)

is 4 picture the max ? anyway the game was fun.

so far it's the game that exploit the theme of the jam the best !

it remind me a little Papers, Please.