Time slow is a feature, tho only available with the bow, maybe if they could change it to being witha button toggle instead of just the bow, that would be great
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How about a feature that allows you to spend all 4 energy bars to stop time for 5 seconds, enough time to escape an incoming hammer strike and do some damage. When you stop time, all enemies will stop and you will be able to move. 2 down sides include that all weapons will be active to the touch and it takes your full energy bar (doesnt regenerate while time is stopped)
an ability that allows you to take the form of a different robot, other robots will become attracted to your new body and you will gain control of the new body. With your new body, you can use all the features it has but cant upgrade it. You can only buy a clone, and any upgrades you buy will apply to regular bots. you can jump back to it later if you want or stay permanantly in your new body.
I was kinda thinking of super hot, leave any feedback below
I was playing around with photo mode and i thought, "wouldnt it be nice to be able to go a frame forward to see one frame ahead?" So why not make that a new implement that goes frame by frame, so you can choose the best frame to take photos.
Furthermore, stat boosts are something that would be nice. Being able to trade in upgrade points for stat points. eg 1 upgrade point would be 10 stat points. then stats could be randomized to similate different humans, or make them all starting identical to give the idea that all robot bodies are the same. Stats could be things like swing speed or movement speed.
Edit: Turns out you can do the first part if you just left click while in photo mode. woulda been nice if this was included in the instructions
True, but for this to work, it would effectivly need 3 things. 1) VR support ( or it could use an app to transmit PC to phone) 2) First person more (although this isnt fully necessary but it would look better) And 3) Controller support (again, not necessary, but better for comfort)
Ive been thinking of how i got this game. When i started out, i saw MattShea playing it and said to myself, "eh, this looks good". I spent an hour after that trying to find a version online i can test for free. Point being, Most people dont want to buy something that they havent tested mainly due to the fact that they dont know if they will like. For the demo version, we could either give an early build of the game, or the current build with some features removed, such as slow aim or the 2 upgrades of the Hammer. IDK how else it could be done, but you get the idea in general
heh, ive been using this to test since about two updates ago. Life limits didnt stop me, i just froze them at zero. Kinda hard to do but great if you're lucky. Usually when im bored i give myself 50 points and freeze my lives, then i play until the points run out
Is there any way to access debug mode to test features or is that disabled in the builds we recieve. It would help some of us test features and report back any bugs, or just have a little fun
Hey, i decided to make a youtube channel and made my first video on this. If you do watch, please leave some constructive feedback as i am looking to make future videos better.
Here are the videos, they are in two parts due to an accident:
So, the game is awesome, but wouldnt the 3 main robots mentioned above react to someone shooting arrows at them. And not just regular arrows, but laser arrows that can kill them? just sayin...
I didnt have a program to do pixel measurments, so most of it is pure guesswork, would it be possible for you to formulate some blueprints exact pixel measurements of the main robot and the two comentator bots as i want to make a version of them
Ultimately, believe what you want to believe, all im saying is, i got a lucky set up with the level system, as i got many easy levels in a row, and i just got finished off at 40, i spent 35+ with one leg, and 38+ on one life, 39 i barely finished, as i lost my arm so i couldnt use my bow. 40, the jet pack mark 2's finished me off in seconds
Ive also found that if i pause the game for a prolonged period of time, the dissapear, and i cannot complete the level. Also, that glitch you described sometimes happens when i slash sword robots, with absolutly nothing to support the upper torso, yet they still try to kill me
Builds seem like a good idea, but bouncing off attacks?, doesnt seem likely. maybe instead it can be a sort of physics armour. it takes hits and all hits cut it and not the player, but if it is cut up, it might fall off. idk, it probably sounded better in my head