Very Good! :D Thanks for adding a Linux version - it ran perfectly!
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Thank you! I was trying to get a Mega Drive/Genesis sort of feel with the music and sounds - I hope that came across. Sadly, variety in level design was something I just didn't manage to get in.
Thanks for the feedback - what what people have said this might be an good idea after some refinement and I really appreciate it! :)
From that screenshot it looks like you're on the second last level! Sorry! :( I think you only way for me to fix that bug is to reduce the knockback acceleration which, as you pointed out, is the fastest way to travel. :P
Hey. I played it on Linux. I had a minor problem which I seem to have with all unity game I've tried on itch. The issue is that the shapes do not render properly and kind of appearing just like textures. The fix was to run the game with the flag:
It ran great with that so it seems to be an opengl issue.
It definitely feels finished too. I've been wondering myself about what helps make a game feel 'finished' and it's little details like sounds on buttons, volume or mute controls or transition effects. I've tried to achieve the same thing with my last game and it definitely feels good to be able to call something finished :)