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A jam submission

Hope For TomorrowView game page

Brighten gloomy thoughts
Submitted by NANIkisunami — 2 days, 2 hours before the deadline
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Hope For Tomorrow's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#33.8333.833
Graphics#93.8333.833
Overall#103.4113.411
Gameplay#133.2223.222
Innovation#182.8332.833
Theme#193.3333.333

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Very atmospheric game with beautiful graphics and even better soundtrack!

Sometime it was a bit strange that you can stand on the edge of a cloud, but besides that a nice experience.

Developer

Thanks, i'm glad that you enjoyed it :) The collider may be a little too wide :D

Submitted(+1)

Very cool little chill atmospheric game. I didn't play all the way to 100 hope because I kept falling off which got a little bit tiresome, does anything happen? (If so, would be nice to have it set at 50 for people to discover it easier). One thing was that I kept trying to press space to jump which was really throwing me off.

Developer

Thanks! Maybe it would ruin the joy of passing through if I told what would happen in the end. This is meant to be very chill game but i see if it gets too boring because of length. On the other hand, patient play follows the course of the story. Others have also given feedback on the controls, so for the next game I will probably do them differently. Thanks for your feedback :)

Submitted (1 edit) (+1)

Very nice. I'll admit I wasn't skilled/patient enough to play all the way through, but I definitely enjoyed it -  the story, graphics, and audio combine to create a great contemplative mood.

Developer

Thank you :) Glad to hear that you liked it! I prefer playing with W, A and D but I wonder if the game would be easier if the movement was done with arrows keys.

Submitted(+1)

Hmm, my personal thoughts about the control scheme is that either WASD or arrow keys would be fine, but I had some issues because my instinct was to use Space to jump, so Space deploying the stick threw me off a little. Might just be me though. :)

Developer

Ah, i see. Maybe Space is a more used jump button :) Next time i make platformer i have to think about controls more closely.

Submitted(+1)

I completed all the hopes.

Developer (1 edit)

Well done :) It takes little bit patience.

Submitted (1 edit) (+1)

It's already been said, but yeah, it's a chill sweet game, no game-overs, calm music in the background and pleasant  graphics.  I liked it! 

Although, it was difficult for me to understand how to start the game, because the play button is floating around and I thought it's just background animation   :)

Developer(+1)

Thank you ^^ Yeah, the button isn't super obvious, but i wanted to do something different what suits games theme. 

Submitted(+1)

Very sweet game. The no time limits or failure state suits the theme. Your choice of music and subtle sound effects really round it out.

Developer

Thanks for your kind feedback :)

Submitted(+1)

It's very well designed and i love the message you give to all those, who might need it.

Developer

Thanks! Nice that you like the theme :)

Submitted(+2)

It's so pretty! (I loved A LOT that "play" cloud)

tho I feel it miss some middle term reward, to encourage the player to keep going (like a new hability once you reach a certain number of thoughts).

Developer(+1)

Thank you! Yeah, i wanted to make a button that would fit the theme well :D You are right about this middle term reward. There is a little thing: when you reach a certain number of points, rain decreases gradually. But it's not so big thing. I had a plan to add speech clouds that would encourage the player to move forward, but there was some errors, so i gave up on the idea. Next time then :) Thanks for the feedback!

Submitted(+2)

This is a really chilled out game. It's very beautiful :)

Developer

Thank you :)