Thank you! Yeah, I thought of a few ways the gameplay could be a little more complex, but I didn't have that much time and plus I just wanted something cute and easy. :)
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This is a really fun little game! I liked all the endings and how different they were - some silly, some not so much (the sword ending!) The art is cute - I'm a big fan of the artificer, she looks really cool. :)
Wow, that's awesome, that's basically how I was hoping the experience would play out! :D (Well, hopefully without step 2 getting too painful. :) ) Thanks for commenting, I'm really happy to hear you enjoyed it and had a good time figuring it out.
This game is amazing! I love cats and I love this game. The cuteness of some of the cats' behavior really got me, and I also really enjoyed some of the sillier ones! The art is great. Super adorable and enjoyable overall.
Lovely! I love the graphics - the light effect and the fuzziness as your sanity goes down really built up the mood. Playing through was a fun challenge. I enjoyed the arc of the game - I found the owl early on, but didn't realize the significance until I had had several hints from ghosts, at which point I returned - very satisfying.
So cute!! It's a sweet little story and I love the Animal Crossing feeling of it. I could definitely imagine this spinning out into a larger game where you get to meet different townspeople with different personalities and requests. But it feels like you've got lots of good graphics and content for a week-long game jam.
Very nice - there was a good GameBoy feel to toggling through the cards. Not too hard at the moment, but I could definitely imagine some great strategic depth if you added a few more complications.
This is so cool! Switching between characters is interesting and evocative, and the writing is wonderful - for example, I liked the thunder and rain metaphor a lot. I like the pacing of how you progress through the different rooms - but it was too easy to get stuck on trees and doors and things. And I couldn't figure out what to do when you're flying as the pink bird, so I had to give up, which is too bad because I wanted to see how everything ended! Very poetic and unique game.
Ooh, I think this idea and your thoughts are really intriguing. On a larger scale, the cascading changes could be really interesting (but really complex!) And I feel like you could build a fun puzzle with this structure - seeing the consequences, can you reverse-engineer what to change to get the outcome you want? Thank you for sharing, I'm definitely going to keep thinking about this! (Also, I like that you have to hover to see what you can change! :) )
Ah, this is great! The style is cute and fun and it manages to communicate a really effective bittersweet story with a few simple scenes. My favorite was the TV one - switching channels to advance the dialogue is perfect for capturing them idly hanging out.
This game is so incredibly cute! The art is adorable - I just love Marzipan's entire design, so cute! And it was really fun seeing the characters that pop up at the snack table - and everything works together for a cute, fun atmosphere. As perfect as the Jam ending is, my favorite ending is Baezel's! I'm so glad Marzipan could use her magic to make his dream come true. :)
I like the Dungeon of Flowers cover a ton, so it's great to see such a pretty game version of it! I love the colors. It was very fun and fluid to whack skeletons, and I'm also impressed by the dungeon generation. Nice work. :)
This is really cool - I love the art and the colors! It was fun but pretty tricky to try to find words because there were a lot of hard-to-work with syllables - it made it interesting to play!