Holy crap this is a fantastic spin on scrabble, well done. The graphics could use some work, some of the letters are pretty impossible to tell what they are at first (M for example), but you have a solid game here.
starfool
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I loved viewfinder, this seems like a very obvious spin-off. I think the scaling is a bit of an afterthought personally, but the base mechanic is good. I think the style of the game is a bit odd too, if you're taking snapshots, you should at least have a camera with you, or something.
But otherwise, it's a great idea, hopefully you can build upon it.
This is a really fantastic concept for a game, a great base. As a prototype it was pretty buggy, getting stuck on the landscape was frustrating, but I don't think that really matters. I did find it frustrating to remember which number switched to what - I'm wondering if you could have a preview of the 'next' blobbert in the queue which you rotate with right click, and then left click changes you so you can swap quickly and with minimal frustration.
It was fun insofar that I wanted to see what what would happen at various stages, but I felt it a bit more frustrating than anything else, and I felt it was too easy.
- Some thoughts - you should be able to push down to make the ladder go faster.
- You should have things that can potentially knock you off (like birds).
- Ladders should have to be much more accurate.
- The ladder should sway, and you should also have a side task which is supporting the foundations as you climb (perhaps have a split screen with your friends helping down below or something.
- The alien was a nice touch.