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Ultra Combat Mashup Robot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4207 | 2.647 | 2.647 |
Creativity | #4559 | 2.647 | 2.647 |
Overall | #4979 | 2.412 | 2.412 |
Enjoyment | #5850 | 1.941 | 1.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Supposed to be that the Robot Scales, but ran out of time
Development Time
48 hours
(Optional) Please credit all assets you've used
Aaron Brownlee - Models, Texturing, Coding and Design
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Comments
He hey, the flatout but with scrap blocks :D Would add inverse option to the camera.
Really love the dice rolling physics, the shader looks good as well! Altho i had a hard time controlling the camera since i'm not used to inversed camera control. Also i think need to have a collision check for the camera and the ground so it won't clipping outside the arena. Overall, pretty fun!
The camera being reversed made this unplayable for me!
Noted, if I end Up finishing this post jam I'll definitely add an Invert Mouse Option lol
How is the texture of this bot so pleasing? The texture is MWAH. The floppy arms off the sides also sparked joy. I think it would have been nice to have a bit more camera control, because sometimes I couldn't change the camera so that enemies were in view. I feel like the pace could also be a little faster. But I think this is a cool concept!
Thanks for playing, I had zooming the camera in and out on my list but just ran out of time. Definitely something to add Post Jam
This looks like an interesting concept, it’s unfortunate you didn’t have to expand on during the jam but that doesn’t mean you can’t in the future!
Thanks! I'll definitely have to see about revisiting it once the jam is over