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TattornArts

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A member registered Oct 13, 2017 · View creator page →

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It will be done in the future.

Yes.

Thanks for the compliment,  but the scenery is not finished yet. The surroundings won't be empty. They will be filled with trees, houses, grass, plantations and other things, as well as other vehicles.

A long distance driving game is in the works which features the player driving on a real life road with real distance of 300 km (186 mi) and the journey takes 3 hours in real time. The road map has real terrain height data and real bends and curves of the road itself. The objectives will be to drive to the destination while avoiding obstacles, avoiding accidents and traffic violations, reach the national park and find certain animals and take photographs of them, then drive back home safely.

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Tattorn Striker is a Football / Soccer game in which the gamer controls a single player and leads him on a career to score as many goals as possible and become a legend.  This game may just be an alternative to fifa player career mode and does not have the many problems that other footie games have such as the player never being selected for national team in Fifa, or wrong club names in pes because of licensing, or defenders disposessing you from behind like in later Fifa versions.

This game may not be as glamorous in graphics or with not as good animations, and not as indepth as fifa, but it is enjoyable in the features that matter. 


The game is set to be available for both PC and Android, and like many games TattornArts makes, the purpose of making the game is to create an alternative to a bigger title with problems in which there would otherwise be no other alternative.

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I would like to let everyone know that there is a site called firefly.adobe.com that uses AI to generate concept art for games.

And there is also a site called 3daistudio.com that can convert images to 3d models with satisfactory quality. 

It was made with Unity.

yes

We don't have a twitter account.

Hello, I need a soundtrack for my new fps game similar to the style of Turok 2, hive of mantids soundtrack, or the Psycho Theme by Bernard Hermann.

Alien apocalypse is too plain and generic, I prefer something dark and sinister, probably the name of the protagonist, or a word that describes the state of the world.  To give more context, the storyline is fairly straightforward, in a post apocalyptic world, a hostile alien race lands on earth and wants to take it over from the humans, the humans fight back, but in the process our human protagonist has to traverse dangerous terrain full of giant mutant insects and other mutant animals to reach the landed aliens, but the levels will be very long and full of puzzles so you may say the game will be more gameplay driven than story driven.

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Hello All,

I am thinking what to name our game. I want an idea of a name for a game we are planning to make. The game will be a first person shooter set in the distant post apocalyptic future where the player fights giant mutant creatures and aliens with very long levels, similar to Turok 2 or fallout 3.

A casual chemistry puzzle game called AtomSmasher is going to be available.  In this game the player will be able to mix chemical elements in the shape of atoms to create more complex compounds. Points are gained for the creation of each compound.
The game has two modes, a timed challenged mode with 30 levels and an endless mode. This is one of only two entirely 2D games made by TattornArts and the only entirely 2D game made with Unity.

Update: 46/56 missions completed (some missions have been dropped because they were deemed too repetitive). So now 10 missions remaining. Progress is going according to schedule. Some of the missions are interior missions.


An interior lab level mission.

Update:  London missions complete. 31/60 missions have been built, so now it is more than halfway done. Next are the Moscow missions.


UPDATE:  20/60 missions completed. All 19  New York missions have been built. Now the London Missions are being made as development of the game is making progress to completion. 1/3 of the way there.



After the London missions, Moscow missions will be built.

Thug wars is a 3d GTA style gang game made with Unity and set in 3 cities. It is expected to have 60 missions.  The game is still in development and but a demo is available to download. The demo has just one main mission, and one city surrounded by a barrier to prevent access to other areas, but there are sub missions as well .



Demo: https://sprotz.itch.io/thugwars

Then can you do a New Yorker Accent Italian mafia boss voice ? 

Ok, Can you do the voice of a young African American male from the hood? if so, I will send you the dialogue.

Yes, it is for this game here: sprotz.itch.io/thugwars

Let's talk on messenger

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I will send you the dialogue, here:  https://drive.google.com/file/d/1o8Ts5NCZGbO6ElVKKnNDNwlTnGfObqi2/view?usp=drive...     there are seven characters.  

Sure, it is this game here:  sprotz.itch.io/thugwars

It is a 3d GTA style action game set in 3 cities about gangs and crime.

Hello, actually, i am looking for a desert theme song for one of my games, similar to the style of  this:  

Hello, I am looking forward to some localization for my upcoming game. Maybe I can send you some dialogue from the game which you can translate.

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I am looking for a voice actor / actors to voice some dialog I have got for my game.  I need voice audio dialog recorded from a script for about seven different types of characters namely: I need voices for a mafia boss, a voice for the main character who should sound like solid snake,  a voice for a hip hop hood gangsta, a normal young male voice , a voice for a chinese mob boss, a voice for a latino gangster, and a voice for a Russian mob boss with a Russian accent.

If you would like to take on the task, I will give you a written text script from which you can voice the dialogue and record it on an audio file. On the script will be indications of which character says what and with what mood. Then I will credit you in my game.

[UPDATE] I have most of the voices I need. I just  need  voices  for two characters - the voice of an African American Hood gangster, and the voice of a young, friendly African American male.

Thug Wars is a gta style open world action game set in 3 cities, New york, London and Moscow.  There is also a fourth city of LA and a scaled down part of the US. The world is quite huge. Each city contains its unique set of vehicles and pedestrians. In the current phase of development, most of the game is done. Only the main missions are missing and yet to be added. The side missions and all mechanics are complete. Each city also contains its own metro system that can be used.  A playable demo without the missions might soon be available.


A football / soccer manager game has beed released which is the successor to the first Tattorn Football manager, made with Unity and with a 3d match engine.  The game is designed to be an alternative to the Football Manager series by SI games , so it was made to make available a football manager game that desn't cheat and is not so complex. This  game has 4 playable leagues, 96 clubs, 146 national teams, all playable, and a database of 8000 players. 


https://sprotz.itch.io/tattorn-football-manager

A new Football Manager game is in the works with new and improved 3d match engine and modern players. Unlike the game we made way back in 2008, this will be made with Unity, and will contain a bit more tactics options. So far, just the match engine is finished but work will continue round the clock and it should be ready in around 2 months.


JetSet,  an Airport and Airline management strategy game  demo has just been made available to play. It is a game where you can manage an Airport, set up your airline, buy planes for your airline and sign contracts with foreign airlines to land at your airport. You can also build airport infrastructure and buy service vehicles to service the planes.

The game is still in development so the demo version only has one playable airport and some features are still missing.



Demo is availabe right here: https://sprotz.itch.io/jetset

An airport management game has been started about a month ago. In it the player will be able to manage a busy airport, build runways and taxiways, purchase vehicles to service the planes and open contracts for airlines to come to the airport. The player will also be able to start their own airline, buy planes and set destination routes. Then the player can watch their airport get very busy all in 3D.



different plane types will be available in the game with different capacity, range and cost. Different airlines will also exist.



The project as seen which is made with Unity.



The player will be able to paint their airline colours and logo. Here is a demo program to paint the airplane.


Because there are no good airport management games released  since airport tycoon 2, this game here will be the first airport manager without the problems that other similar games have.  For instance in "Airport tycoon 2", one major problem was that no matter how busy you tried to make your airport, the same small number of planes would be visible coming into the airport, and the problem with another game called "Aviation Empire" was that there was only one airline available (KLM). Another game "World of Airports" is Android exclusive and you can only play online,  progressing is painfully slow and if you try to cheat, they will ban your account so you can't play anymore.  This game here, will not have such problems.

The Game is expected to be completed before the end of 2022 and will be published once issues related to the dev's location are resolved.

Two more minigames added. The game is officially complete. One of the minigames below:


So now it is going to be some time before it is available on the stores until some issues are resolved.

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Update:  3 minigames added. Two more minigames and the game will be finished. here below is one of them:


Perhaps one more minigame will be added, depends on what kind and how good it is will be thought up. In total the game has 9 levels and some interior sub levels a few other 'main' hub worlds.

As well as the PC build, I will be working on the Android build. The PC build has been made and is undergoing testing.  Once both builds are finished, they will be put on hold for publishing until all the necessary publishing systems are setup.

For 4 months now, I have been developing an N64 style 3d platformer game that will be released here soon. The game will be for both PC and Android.  And it will be available here on this site as well. This will be the first commercial release for my company,  and the first attempt at a build for an Android platform.

Most of the game is finished and playable, from all the levels upto the final boss, but there is still some testing to do and to make some added content like minigames and cutscenes. The game's graphics is intentionally styled to resemble N64 style platformers, with some added mechanics and elements. One of the motivations for making this game was that there are hardly any good 3d platformers available on Android. Below are some screens.




What about the number of downloads for products by other devs? Similar to the sandbox.yoyogames.com website which is now extinct. That website also had a legends section that showed the most downloaded games.

I would like a feature added to this site that shows the total number of downloads each upload has. That way it would be easier to know the scale of popularity each upload has. It would also give us developers an idea of what the public wants.