Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Seven Sardines

46
Posts
7
Followers
6
Following
A member registered Jul 17, 2022 · View creator page →

Creator of

Recent community posts

We actually went back and forth in deciding if we should make it a turn-based or real-time game but we couldn't make it interesting enough as a turn-based game so we made it real-time. Maybe we could think of something now that there's no deadline haha. Thanks for trying it out! 

Only comment I have is maybe when you fail the level, keep the guides instead of resetting so you can see what you did and what went wrong. But aside from that, it was a great puzzle game!

We also had fun writing that hahaha

It's great to see people loving the 1v1 aspect haha. Thanks for playing!

We were actually a bit hesitant on making a local multiplayer since it would be harder for people to get the full experience but we're glad you liked it ^_^

We could have made it clearer in the tutorial. Thanks for the feedback!

The art is simple but you made it look great. I was having fun until my family died :(

The pressure from rent and the time made me need to act fast and I had fun with that. A few more features and variety and I could see this being a full game. Great job and I'm excited what you do in the future! 

Great variety of interactables!

Super relaxing and fun game. The art looks sooo good!

I loved the alternate game mode but I only discovered it when I read your other comment. Maybe try to make the normal game more challenging so people can have a higher chance of finding it accidentally. I found the game fun and Gill very cute. Good job!

Hi! The crow empties the cauldron for when you accidentally put a wrong ingredient (or to screw with your enemy hehe). Thanks for trying out our game!

Hi! We've looked for solutions and it seems like we either need to reupload it with another renderer or there could be an issue with your browser.
If you haven't noticed, we added a windows version that you can download if you still wanna try. Thanks for raising this issue and for the comments!

Admittedly, I was playing so carefully at first and found it a bit boring. Then I lost all concern for Ballooney's safety and it got so fun. I can see it as the next rage game out there. Good job!

What a beautiful game! I enjoyed planning on which tiles to flip so that I can still finish the level. Good job guys!

Very cute game! I love how when they celebrate and jump is how they reroll haha 

That was a really fun and refreshing game! (pun intended) When I found out there's a timer, of course I had to play it again and again until I'm happy with my time: 8:30. I'm hoping you extend this game to have ascensions and other things you usually see in idle games.

I love how you incorporated RNG with predictablity. It kind of reminds me of settlers of catan where each die roll would make a certain event happen. I had tons of fun. Great game!

I loved the platform-making mechanic! Would be much better if the rolled dice numbers have more relevance to the platforms generated. Overall, pretty good game ^^

The mobs were cute. But it gets too difficult to move once you get crowded with the little guys hehe

I hope you get to finish the game! Looking forward to the full version ^^

The game's pleasing to the eye and the music was very soothing! I loved how calming the whole game was (except for the part where I can't seem to get the letters right--) but it was such a great experience. I'd love to see more games like this! Very refreshing ^^ Great job!

I didn't get it at first but was pretty good when I figured it out! Would appreciate a bit more explanation of how the dice snake works though but overall an awesome game! :D (This game brought me back to my childhood days when I was playing the basic snake game hehe)

As someone who loves puzzle games this was a great game! I loved the colors, the sounds, and the dice movement. Thanks for this! :)

(1 edit)

Great platformer! Thoroughly enjoyed the game. It was difficult to plan for the random events that show up every now and then but that great experience overall! AWESOME ART ^^

Thanks! Glad you enjoyed it ^^

I'm excited to see what kinds of new perks and upgrades there will be in a longer version of this game. Nice game!

Great usage of the dice rolling mechanic.  Very intuitive yet panic inducing. I had a fun time and could see this  work well as a mobile game. 

The graphics are great but a bit too much for my system, I was lagging. I think I like what you were going for but the act of running to the dice and placing them every time you shoot was too overwhelming. I think it could be better if this was actual tower defense where you can just place the dice once and it will continue to shoot enemies. The character reminds me of gaige and maya from borderlands 2 hehe.

Awesome idea and great visuals! It feels good when the dice come back to the player.  It's interesting that some dice affect movement and not just more damage. I just wish the dice changing was more predictable or controllable for such a platforming-heavy game.

Nice deckbuilding mechanics and great visuals. The game is a simple autobattler yet it has great depth especially with different dice decks and dice types. I just wish there was a speed up option because sometimes the battles took really long.

What a challenging and hectic experience. I was screaming all throughout the run.  Trying to keep all your dice together while trying to survive is a good combo. I also like the dice powers, especially 4. Great game! 

I like the idea of the game and the art attracted me to it but I found it hard to understand the mechanics. It took me forever to find the second page with the ingredients. I also wasn't sure what to do with the numbers so it could be nice to add more indicators on what the goal is.

This was our first idea for the game jam but we couldn't find a way to make it fun. You've executed it way better than we ever could. This is so fun, I had screaming fits while playing. 20/20 critical hit! I love you.

The art is cute and I really enjoyed the game. I love how the unused dice becomes currency to buy stronger dice. I think there should be more visual indication when a dice is dropped and can be aimed because it was confusing at first. Also the tutorial papers blocked the view when I played. Other than that, what a fun game. Made me hate pigs.

I thought it was quite simplistic at first but when I reached the 3rd level, I realized that there is a lot of potential in the level design. Great game.

I loved the art and the simple and intuitive gameplay. I could really see this becoming a full game with a bit more work, especially on some UI elements like text. Amazing achievement for a 48-hour jam!

I love the music, art and chill vibes of the game! This would work really well as a mobile app too. I could see myself playing this a lot on my phone, especially with that calming music.

Took me a while to wrap my head around the movement. I love the look and polish. Nice game.

Took me a while to wrap my head around the movement. I love the look and polish. Nice game.