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I thought it was quite simplistic at first but when I reached the 3rd level, I realized that there is a lot of potential in the level design. Great game.

I appreciate the feedback! I had ideas for other levels, including some that are divided (which let you control a die on either side of a wall), and others that are more of an escort task (guiding some endangered character safely across some gaps)…. maybe next time.

Thanks for playing!