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seb46

186
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A member registered Mar 30, 2022 · View creator page →

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80 seconds.

Effectively, my keyboard is Azerty, but usually Godot itself deal with it with using the physical position of the keys.

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Really interesting idea, surprisingly fun. No bugs. Well done.

Suggestion: as the player has to wait and observe, maybe you could had some audio clues that would also "fill" the atmosphere?

My brain melted going from one dimension to another, but that was absolutely fantastic! 

And the mouse SFX was hilarious.

Charming game. A bit hard, the countdown could be slightly longer maybe.

I was hoping for a carrot!

Can't comment more as I don't want to spoil. :)

Absolutely beautiful, good idea, ... and great to play during another heatwave.

Bug : The snow cover is not reset when you lose so you cannot grow anymore in the level. I had to relaunch the game several times to progress a little.

Really elaborate game with many layers.

However, I don't understand why the values are not directly on the cards, it s particularly strange when you ask to confirm a choice but we don't see anymore the values of the card...

I wish I can run that fast to catch my train. ..

But even with lightening speed, I miss 3 trains before catching one. XD

Thank you for giving it a try.

I got the "gg" at the end :).

Bug : the music stopped after level 2 or 3 and never restarted.

Well executed idea. 

It took me only three tries to escape. I would have like to explore a bit more. It may be hard with procedural generation but you could make it a bit longer and give false hope to the player midway, for example by finding an illuminated place, but it's only the base camp with a broken radio, to reinforce the loneliness feeling?

Thank you for playing the game! I was planning more, but, ... time... XD

It s always a pleasure to help the senior community. :p

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  • Good visuals
  • Runs well in linux + firefox
  • Fun idea to play with words meaning.

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  • Hard for a non native speaker to process card meaning and analyse the grammar category in such a short time. Maybe you could add a time setting option?
  • Once it started, the 3rd choice was pushed off screen by the points display, there was just a little line remaining to click on.

I enjoyed that. During a beautiful summer afternoon. ... 

My best progression is six nodes, but I end up stuck despite redraw and special card (or my brain is rotten which is also a strong possibility).

Little bug : the buttons on the top right were hiding some info.

Funny game.

Bug or feature ? to go left you can move fast by keeping left press, but it doesn't works on the right side, you have to press right multiple times.

Nice game and nice take on the them.

On the pages with all the little dragons I couldn't touch any of them without dying? So I just jump above them to go to the next (previous) level. It was funny to watch the princess push them all out of her way. :)

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Fantastic game! But you owe me a gamepad stick XD.

I tired Enter, Space, E, mouse click, etc. Didn't find how to interact with the game? Could you had some explanation in the game page (If you can't change the game, you can still edit the game info)

After several tries, I arrived in space in the middle of the asteroids, but never had enough time to navigate between them. Really fun game though.

Very original. And hard. But in a fun way.

I died, I'm bad.

In my two tries, the time became suddenly very negative (like -1000 hours), so I don't know what happen when you reach 0.

And I want to know what's behind the Gdevelop logo :)

Thank you for the detailed feedback! I ll fix the issues you found right away. 

Have a nice day/evening/night.

トイレ、俺も行きたいよ

I did feel uncomfortable. Not sure I "enjoyed" the feeling though.

I went up quite easily to 400 y of life time. Isn' t this casino a bite too nice with the player?

It reminds me a lot of a minigame that was in Ookami. It as fun to explode anything and the big box in the centre (final boss?). I didn't get any sound though.

I did it... on my fourth try. You wrote noone was harmed during the previous ones, so, all good, not my money anyway. :D

This is hell, how am I supposed to rate "enjoyment" in hell?

Funny tho :)

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At least you made me laugh! And the flipboard does look and feel like the ones of my youth. It has sadly been replaced by impersonal screens nearly everywhere in France...

Good luck for finishing your game!

At first I was like meeeh,...

But the animation of everything on screen, even the characters, coupled with a fast pace really sold it. Good job.

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It was a bit hard for me, but I liked the mood (sound and art)

Edit: I came back to it to test with a gamepad, and it worked! And that was much easier (I m not a mouse keybord guy)

+:

  • Controls were responsive (i.e. movements and aiming at targets always worked as intended).
  • Run very well in a webbrowser with an embedded GPU. (I give this point to "artwork" as it's hard to have pretty 3D things running at good framerate)

-:

  • A lot of enemies were stuck into other assets and waited to be shut down.

I got the trophy in 7:41. Best game I played so far in this jam. 

My old CPU with integrated GPU was at max temp all along playing that in a browser, but still no noticeable slow down: good optimisation work. 

Only regret : it would have been funnier with the joypad control, but I had fun anyway. :)

Ambiance son/design/histoire très cohérente qui donne bien envie de jouer.

Par contre, il faudrait peut-être placer la caméra un peu plus haut, parce que pour le moment, c'est souvent plus un jeu de hasard que de réflexe. :)

Bonne soirée.

Thank you for playing. 

The jump is possible with the orange weight (heavy), but not the green one (light), but it has to be perfect. I changed the collision boxes of the tiles near the end and I forgot to slightly move the scale of Level 1. It should have been the "simple" tutorial but it turned into hard mode XD.

I was expecting some big fish to eat little ones XD. 

Idk if it's on purpose, but fish turns seems in pace with the music, and that's quite satisfying. :)

Thank you for playing the game.

I'm glad you've liked the crowd effect. I tried to draw something, but it was ugly / not fitting. So, I just programmed a random circle, easier than drawing XD.