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A jam submission

Big Log Adventure (unfinished)View game page

Use colored traps to stop same colored enemies
Submitted by blackmoodgames, i_dd_ol
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Big Log Adventure (unfinished)'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#64.0004.000
Overall#172.6752.675
Fun#172.7002.700
Gameplay#192.0002.000
Theme#212.0002.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • The art is nice.

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Comments

Submitted

Reminds me of some of the old warcraft 3 custom game modes. 

I think this is a cool idea with some potential. You got the basic thing working too. I didn't understand the bit around placing the traps very well. But I'm guessing that was part of the "unfinished" stuff.  

Worth finishing building this game if you get the time to. 

Developer(+1)

Thank You for the feedback, we will definitely continue developing our game.

Developer

thank you for taking the time :)

Submitted

looks neat. I couldn't figure out how to build though. It didn't seem to work at all?

Submitted

looks neat. I couldn't figure out how to build though. It didn't seem to work at all?

Developer

work, press 1,2,3 on the keyboard to build the corresponding structure, however, certain moments are still problematic

Developer

hi, you have to select buliding and then click and hold mouse button

Submitted(+1)

great work! wasn`t all that smooth, but you know what works and what doesn`t. I enjoyed the idea and design! gj!

Developer

thanks for the feedback, we will fix all the problems with the next update

Submitted(+1)

Looks cool. Though the whole game when i was playing . The enemies were just looking at one direction which is down. A few tweaks on story and the game has potential to be s full blown game

Developer(+1)

hey, thanks for playing! we will get a bugfixed version soon i hope  :)

Submitted(+1)

After I arrived at the enemies hole, they did start to make me damage and I died. 

And even if it's unfinished, it was funny to hit enemies with the axe.

Developer(+2)

Thank You for your feedback, we are glad you liked the game, I hope there will be more updates that will not disappoint You.

Developer


also we had a boss in mind that @i_dd_ol did.

He will have color switching and summoning abilities.

we got short in time bc of work. 

programming : Juan @blackmoodgames

art: Illya @i_dd_ol 

Developer

hey, so ...

i'm very burn out. But we are defenetly fixing this.

----

you are LOGan, a lumberjack that is defending his house from threats.

you will encounter enemies of 3 (three! :O) color. you use trap of other color to trap them.

HOW: color green enemy -> passes through green wall, but is affected by red and blue traps. 

why? because light.

you will use (useless) traps like WALL or UNFINISHED COLOR TURRET THAT PAINTS ENEMIES, or maybe even EXPENSIVE BOMB WE COULDN'T FIT INTO TIME to divide enemy lines (distract, damage or lure) and stuff.

you also have a BIG, VERY BIG axe which you can use to hit and kill enemies.