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A jam submission

DIVIDE OR DIEView game page

Submitted by djinsovyicorol — 1 hour, 4 minutes before the deadline
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DIVIDE OR DIE's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#63.8463.846
Presentation#83.6923.692
Overall#123.2693.269
Gameplay#152.7692.769
Fun#162.7692.769

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • First off, I would like to say congrats on submitting a game for your first ever game jam! Gameplay was simple and easy to follow, thought I do wish there was maybe more equations so the numbers could change based on level? The presentation got me intrigued from the start, having what almost looked like a GameBoy game aesthetic. If you made it yourself it was well done. That aside, I liked the font used, reminded me of Okami. The game was decently fun, but nothing crazy. The use of the theme was as kinda cute, taking the literal sense of division. I did seem to run into a few bugs while playing, such as having both the victory and game over text appear at the time time. Sometimes the buttons didn't show up properly, and I seemingly lost the game immediately upon starting it. This might just be due to the browser version I was playing, so I can't say It was unplayable or anything. Overall, an ok game with simple gameplay. Nothing really wrong with it aside from the minor bugs, but nothing really stands out much. Again though, congrats on your first Game Jam, especially for your first game. Hell, you've done more than I have up to this point! Hope you continue to work on more.

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Comments

Submitted(+1)

RYOOOOOO

Developer

XDXDXDXD

Submitted(+1)

Very good for your first game. I liked how you gave it a japanese setting and it wasn't just doing math on its own.

Developer(+1)

haha, thank you! not my 1st game, but first one made in a short time^^

Submitted(+1)

A bit hard on first few tries, after that brain stopped sleeping, and things became easier, nice game idea!

Developer

haha, thank you!^^

Submitted(+1)

Nice take on the concept, I almost did something similar, great work!

Developer

good thing to avoid what pops first in your head, but thought it was fine here^^ thank you!

Submitted(+2)

I'm not that rusty, it took me two times to win. Some will say it's already to much, but, hey.

One thing : if you start using arrows before clicking "go" during the battle, you lose points. You should unlock or lock the inputs depending on the situation to avoid player frustration.

Developer

gj haha! 

ye, I found out it today, when showing my game to a friend. good advice, thank you!

Submitted(+1)

oh, my brain :(

have to play and train it !

Developer

keep it up haha^^ thx for your comment