This game idea had me in laughs. Paper that throws rocks at the scissor :)
It's a nice little game, and fun to play!
Play game
Rock, Paper, WHAT!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2 | 4.353 | 4.353 |
Overall | #3 | 3.912 | 3.912 |
Gameplay | #4 | 3.882 | 3.882 |
Fun | #6 | 3.765 | 3.765 |
Theme | #9 | 3.647 | 3.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Very good concept you have here! Makes for an addicting game loop of constantly trying to get a better score! My highest score was 9825. This takes the theme and adds a little twist. Instead of getting more resources to overpower and enemy, you literally divide the enemy which can turn the tides on you rather quickly. It really incentivizes you to "finish your food" rather than let it regenerate into more paper. Presentation was a bit basic, but everything was still clean and sharp, with some fun practical effects and some satisfying cuts that did split the paper in fun ways. Controls were a bit weird, as I was expecting more of a twin stick shooter scheme, but they work fine. Feels like it would take some time to get used to them, which also makes me wanna come back and see if I can do better My biggest issues seem to lie with the way the scissors cut and how rocks spawn in. The scissors definitely feel like they were designed to be a bit odd to cut on purpose. The game probably would've been too easy if the cut was immediate. Maybe if you had clicking the button again cut the scissors sooner, but to counteract this, the player will still have to travel the full launch distance? Rocks seemed to gave some mercy to them, Like if you cut paper while the rock is forming, the rock will get cancelled out, which is a great mechanic. Not sure if it was just me, but I felt like rocks would sometimes spawn in quicker than usual? I was launching at some paper and a rock pops up infront of me and I take damage....lucky paper...I also didn't hear a SFX for rocks, so I assume rocks cannot be spawned far offscreen? If they can, it would be nice to have some signifier. Overall, a really good game. Only thing I'd say its missing if you were to flesh it out is music and some cosmetics! Could make a full small game outta this concept with challenges are so on. Well done!
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