Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SBtree

124
Posts
3
Followers
1
Following
A member registered Feb 03, 2021 · View creator page →

Creator of

Recent community posts

Usually you're fighting against the countdown, but here you're trying to make it go faster. Great idea, I love how chaotic it gets!

Love the artwork! The puzzles are super fun too. Very nice and cozy little game, love the Alice in Wonderland inspired narrative. Great job!

Love the concept! Super cool how you complete words with 13375P34K; and the puzzles are cleverly designed too. I also love the minimal design aesthetic. Great game!

That's odd, they've been interactable in every test I've done. It could be that the game didn't have enough space to load; some lower-end computers/connections seem to not be able to run the full scene. Thanks for trying it out though!

Loved the idea and the execution, really made me divide my attention among multiple things at once. I also hate the flies (not that they're not a good feature, I just hate them).

I love Rube Goldberg machines! The puzzles were intriguing and offered a ton of different solutions, and I really liked the music. Great job!

Very creative idea! I ran into a glitch where the zoom would be rapidly switching between green and red, but I fixed it by constantly holding S. If anything, it even made it a bit more fun, as I had to make sure to release S right before I pressed space. Extremely fun to play!

I love the art and the idea of enemies also being your power source. Just two quick notes, though. First is that this game could really use a destroy action; there was a lot of times where I accidentally placed a build the wrong way or I wasn't using one anymore but I couldn't get rid of it. And second, I got stuck on one of the rounds about halfway through because I placed a gust that was pushing a cage breaker away, which never died. I would love to see this idea expanded further!

Love the progression of the game! I went from struggling to get $30 to easily getting $1200 per run in a matter of minutes. Even though I wasn't able to get to the ending, I still loved the feeling of playing the game. It's really well polished and I love the artwork, overall great game!

Very nice, simple game! Reminds me of something I would play in Wii Party.

I loved the movement mechanic! Sometimes I had to rotate all the way around just to line up both hands for a laser shot. Lots of cool decisions to make and the artwork was great!

I really like this shooter, wish you had enough time to finish it.
Seriously, though, amazing concept and execution! I'm a sucker for fourth-wall breaks so you got me there. I loved the puzzles. Great job!

I'm glad you liked it! I will try to release a fixed build in the future so definitely keep your eyes peeled.

Thank you for playing! I'll try to release a fixed build in the future so that people can fully enjoy the game.

Love the balatro-like gameplay and polished visuals!

I loved the idea of using the fuse as both the timer and something to swing from, it was really fun! Controls were very tight too, extremely easy to move around.

I love the cute artstyle and the different minigames, really fun to play!

(1 edit)

Love the rock-paper-scissors like mechanic of the 3 elements, and how you also use those elements to solve puzzles in the level! I also hate mosquitoes.

Super creative idea, I love interpretation of "butterflies in my stomach"!

I love the story and the concept here. My first instinct was to go all-in with the mom, as that seemed like the right thing to do, but this game made me realize that sometime you need to support yourself as well. This story really touched my heart, and I loved all 10 endings. Thank you for teaching me a valuable lesson.

Great job! The premise was super cool, the controls felt very fluid, and I loved the music. Keep it up guys, you're doing great!

Thanks for the feedback! And thank you for the solution to the bobbing problem; I'll definitely try to continue developing this.

Honestly? Wasn't as rage-inducing as I was expecting, actually kinda calming. I loved the art and the storytelling (too real) and I enjoyed it thoroughly. Very creative idea!

Love the creative idea! It's got just the right amount of stress and satisfaction. Great job!

Love the clever twist on the "Limited Moves" theme! The sound effects were obviously top tier, and the puzzles were really well designed!

I love the idea of your countdown functioning as time remaining/health/stamina all at once! Also, I caught the Hollow Knight reference :)

I love the idea of different objectives for each room, it fits for the idea of a game show!

Very cool idea, would not want to be in one of those ships as it was about to launch XD. I wasn't able to beat anything past easy, but I had fun nonetheless!

Love the game! This has such a creative combat system, kudos to you for coming up with it! Artwork is great too, and I like the music! I'm also a cat person so maybe I'm a bit biased....

(1 edit)

Whoa this game is trippy... I love the visual style and the cellular automata design! It's very fun to play and pretty easy to pick up. I'm probably not getting anywhere near the leaderboard though, lol. Music is great too!

Love the art here! But I want my lollipop.

I love the concept and it's a very fun game to play. I was only able to reach the third level (the one with the red door blocking the two buttons for the blue door), but I liked it nonetheless.

Love all of the different cards and mechanics, they all work really well together! Art is amazing, and music too. I could play this for hours!

Really cool! Nice controls, good art, and I love the opening cutscene (demon cat in a city of mice... I see what you did there)! I got to wave 11 and I really liked how it introduced new obstacles as the game progressed. Great job!

(1 edit)

I love the clockwork puzzles! Really got by brain going. The visuals were great too!

Very nice and simple automation game, I like the idea of manufacturing clouds! Would love to see this expanded.

Nice job! Definitely captures the experience of a last-minute grocery shop; I liked the anxiety mechanic!

Amazing game! Gameplay is super creative and balances just the right level of difficulty, artwork is impeccable, and sound design is great. It's crazy that you guys made this in 4 days, super polished and lots of content for the time allotted!

Yeah, I'm really sorry about the stuttering. I'll try to release a patched version after the jam since quite a few people seem to want to play a more fixed version.

Controls were a bit slippery, but other than that, great game! I will not let anything get in the way of me and a vacation...