I love how "risking it" is built even into the attack patterns, where you can either get hit but not have to wait or wait for them to turn red and damage them without getting hit.
SBtree
Creator of
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Yeah, our game wasn't able to be built for browser because the shaders didn't work. We've struggled to get above 20 ratings, and we really feel the effect of not making our game browser-friendly. Thank you for this post!
https://itch.io/jam/brackeys-14/rate/3852159
Our game's 3D! (With some cool shaders too)
https://itch.io/jam/brackeys-14/rate/3852159
I'd love to rate yours if you rate ours!
Our game is a slot machine roguelike in a vaporwave aesthetic.
https://itch.io/jam/brackeys-14/rate/3852159
I'd love to play yours if you play ours!
https://itch.io/jam/brackeys-14/rate/3852159
I'd love to play yours, but my computer is a Mac :(
https://itch.io/jam/brackeys-14/rate/3852159
777.exe is a slot machine roguelike where you try not to lose all your money
https://itch.io/jam/brackeys-14/rate/3852159
It's a very creative concept, pretty good execution! I don't feel like it ties in with the theme very well, as the gambling mechanics seem like an afterthought. One way to make it "riskier for the biscuitier" would be if you couldn't see what your opponents were doing, but it kept me engaged for a while. Definitely promise here, just doesn't fit that well into this jam.