Couldn't really find out how it tied in with "Risk It for the Biscuit," but cool game nonetheless!
Viewing post in Reapercat jam comments
I mean it says here:
How does the game fit the theme?
At the end of each level player can choose to do easier/normal or harder room (left is easier, right is harder) and if player chooses harder and clear it, rewards are better (instead of 1 crate, player gets 3). Risking doing harder room will result in a better reward.
But yeah just from gameplay, I can see it being confusing. Thanks for playing :D
Good luck