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(+1)

Couldn't really find out how it tied in with "Risk It for the Biscuit," but cool game nonetheless!

I mean it says here: 

How does the game fit the theme?

At the end of each level player can choose to do easier/normal or harder room (left is easier, right is harder) and if player chooses harder and clear it, rewards are better (instead of 1 crate, player gets 3). Risking doing harder room will result in a better reward.

But yeah just from gameplay, I can see it being confusing. Thanks for playing :D

Good luck