What is your story? What are your ideas?
TORIN the Turtle
Creator of
Recent community posts
I like your Peaceful Garden! Would you be interested in writing a song like that for my game, Torin the Turtle? https://ronaldaam.itch.io/playturtlegame
Looking for programmer(s) to help make my game Torin the Turtle a better prototype.
https://ronaldaam.itch.io/playturtlegame
I need work on the fighting, the overall gameplay, and pacing of the game. Looking to collaborate to make this game shine!!
A few questions:
1. How big is your dev team? Is it just you?
2. Are you working with friends? People you met in a game jam? People you hired? AI?
3. Who owns the game? If more than one person is working on it, how do you determine payment?
4. Who controls the content? How are decisions made? Do you vote?
first what in the depth of the internet is this thread
It was a thread about making money to build an awesome game. I spent a lot of money on my game and I need donations to continue it, but without a following, I get no donations, so it was about how to create a following, to get donations to continue building my game.
My game is based off of Secret of Mana, arguably the coolest game ever made imo. For an indie dev to compete, it will probably take millions.
The thread evolved from there.
second, I know I am making it worse
...
third, I dont have a opinion. my opinion(oh well.. i do got one) is:...
??
fourth, Dear Torin the Turtle, your game isnt that type of good, the game idea is weak till now and, i am confused by the really good looking 3d and 2d assets. but the mixture makes me feel uncomortable playing it.
The final game will be all 3D. Since I do not code, I have to pay someone to code features in my game. I work on the artwork and music. Since it will take so much money to get the game right, I am looking to make a comic first and build the story and characters there.

Ok, just watched the first few minutes of that video. She had to become a content creator/influencer as a NECESSARY EVIL to promote her game.
Yeah....that's something a lot of people want to avoid doing. Again, I think the answer comes down to money. You need a budget, a large budget, to pay influencers to play your game and tell others about it. Unless you want to do what she did.
Should coding really not be your thing, the idea with the comic is good. Publishing web comics is rather cheap and therefore low risk.
That's the direction I'm headed now. I bought a tablet, and I'm going to make a web comic. My dreams for a video game are far too great for my budget. And I really cannot code and fixing bugs drives me nuts. I just don't think that way, and it's so much faster to hire someone who does, and enjoys it.
Now I'm working hard on telling the story in an entertaining way. My drawing is so-so (very average) so I'm really going to have to nail the story and hopefully that will catch on and I can raise funds for the game.
Secret of Mana was an amazing game mainly because of the music, the battle mode and the animations. The story was ok, but not as memorable as the things I mentioned. It's a classic because of how it plays and sounds. I'll be writing music for the comic to help tell the story. Hopefully that will make it stand out.
"If you work an a story, that might be interesting."
I have a story
I cannot code well, so I hire coders to make the game. I can compose music, model and animate 3D, and direct the art of the game, but that's about it. I would be willing to make the game open source if I could see more examples of successful open source games.
Torin the Turtle is the only turtle that can change his shell. The project is very ambitious, not a hobby but a hope to make it mainstream. But I think I should have scaled it down to a simpler game that I can complete, like I mentioned in another thread.
Money buys talent. That's why I believe it really fixes *most* things, if you know how to manage it.
I am not convincing people to spend a lot of money in donations. The people that like my game want it for free, and I cannot spend any more of my own money making and improving my game. So I have decided to scale back and either make a comic book with my characters or a much simpler game that is fun and easy to play.
I think a simple game or a comic can inspire more people and grow a following, and I think it is necessary to have a following to gain any type of donations.
Btw, I only used the harpsichord from Secret of Mana, the melody is my own ;)
Super Mario, Donkey Kong, Pac Man, Angry Birds...Flappy Bird, they all started with a simple humble game then they grew. Looking at today's modern games can be very intimidating. Those games cost millions to make and have large crews working on them. But I still think there is room for simple gaming.
That's what I have learned from working on my game. Don't try to make a RPG or anything grand to start with. Think small, simple, and fun. And don't put a lot of money into the development, put more into marketing. Then build from there. Do you agree?
Hello, I am working on a game called "Torin the Turtle". This is a prototype, and I am looking for funding to further develop it. https://ronaldaam.itch.io/playturtlegame
Thanks for making this thread and I hope you like my game :)
Look at this: https://www.givesendgo.com/HelpChud
What did this person do to warrant $170,000 in donations? So, I guess to raise funds for my game, I should run around being a racist asshole huh? People have funds for that I guess














