Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

TORIN the Turtle

70
Posts
21
Topics
6
Followers
3
Following
A member registered Apr 06, 2020 · View creator page →

Creator of

Recent community posts

progress video for December 2025





How does it compare to mainstream games?

What are your thoughts on this?

What platform is your game on?

Why?


We now have an enemy added named RatBall.   He poisons apple trees and eats strawberries.  RatBall is a menace to Turtle Forest.   Defeat him with punches or bites.

Thanks!  We're working towards making it a game on Steam.  


Cool!  I  like classic RPGs like Chrono Trigger and Secret of Mana.   I   also like sports games

Here are two theme songs I  wrote for the game.   Fight on young Soldier, and You are a King!   Thoughts?



I   would say the unique graphics and calming music

Ad revenue?   Sponsors...

Just got another playthrough and review of the prototype!!

(1 edit)

https://ronaldaam.itch.io/playturtlegame

Here's my game prototype, Torin the Turtle 

Here is a playthrough and review of the game.  What are your thoughts?   Do you see potential in this becoming a full RPG?

Allow people to earn points, rewards and cash for playing indie games, rating them, and posting reviews.

Question 1:  Do you like games with voice acting or do you prefer games without voice performances (where you either read what the characters say or they say nothing at all.)

Mario and Sonic, for example, didn't talk on their first games.  

Question 2:  What do you think of my voice acting?   Would you hire a professional, keep doing the voice acting, or drop the voice acting entirely?

I  think we need a site or a forum called "Gamers meet Game Devs".   I  think having floods of gamers who can test play games (maybe for free) would help build followings and fan bases

Ok, well thanks but it's just a prototype for an RPG.  I'm still working on making enemies for it, a story, etc.    

Love itch.io!

Welcome Luna!  What kind of games do you like?

I don't know why, but Nintendo is able to focus on making Nintendo games exclusively, and they know their fans will support them and buy their games.   They don't have to try and support other games as a strategy.

But for indie game developers with no following, I've heard it  has been suggested that you offer to play other devs games to get them to play your game.

How did professional devs start?  How did they gain a following?   What actually strategies work?

What's your story about?

Do you have fans?  Supporters?  People willing to donate to you projects?   How did you obtain them?   Why do they support you?   What advice can you offer others struggling to gain support for their games?

If you're fulltime without wage, how do you fund yourself?

Cool, what's your current job?   

(1 edit)

My attempt at giving Torin a personality.   The upcoming game will be called "Torin and the Seven Stars"

https://www.youtube.com/@TorintheTurtle

First enemy Rat Ball will be added to the game   next month

My album "Black American Bard" is now available for purchase on itch.io   https://ronaldaam.itch.io/black-american-bard

paid so long as your work pays

If you were doing an elevator pitch and you only had a few seconds to share why an investor should play your game, what would you say?   What would you share to be your games best feature or highest appeal?

If you do this full time, how do you support yourself?   Are you supported by crowdfunding?

Hello!  I am looking for people to collab with who are social media experts, crowdfunding experts or have experience in building an audience/a following.   I am working on a game called "Torin and the Seven Stars", and I need someone with passion to get the word out.  I  will split whatever  donations come in with you, as I  do not have the budget to pay you. My game can be played at playturtlegame.com, and I say that not to promote but to get genuine people who believe in what I  am doing  who are interested in marketing my game.

I am trying to build a following at the early stages so that when the project advances I will already have people ready to donate in a Kickstarter campaign.

This is about helping the little guy get on his feet.   Not everyone has a big wallet, but that should not determine success.    Please reply if you are interested.  Let's work together to make Torin the Turtle a  household name :)

I'm no expert, but I  think if your game makes the front page, then  it will stand out.   You'll have to ask someone  else about how get your game on the front page though.

(1 edit)




Luca Blight  from Suikoden II is  my    vote for memorable...Never forget him


This is a playthrough of the latest prototype for Torin the Turtle.  So far you can eat fruit and mushrooms, gather diamonds and climb a mountain.

1. I  have the full story for my game completed

2.  I have two prototype levels that are playable where you get to know the character and his movements by eating fruit/mushrooms and collecting diamonds

3.  I  have 3 modeled enemies so far

4.  I  have theme music

I  am on a very tight budget and have already spent a lot of money on this game.  How can I  know when to start a kickstarter or something and if people (strangers) will donate?

Thanks for the opportunity!  I  just submitted my game Torin the Turtle

Or what is the MOST MEMORABLE Boss you ever face?

Are there any Fiverr.com gigs or the like that can help effectively with marketing?