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programersi

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A member registered Mar 03, 2026 · View creator page →

Creator of

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People still need translators, especially for narration-heavy games where engaging text-driven storyline is key. My games do not have much text and I did not consider reaching the Spanish-speaking audience. But I ran an experiment using machine translation of https://programersi.itch.io/imagichess into Spanish. If you could review this and point out mistakes it would be very helpful.

Great idea! The ending is a bit flat, I expected to move to Lángos.

It’s healthier to assume people care about you much less than you think.

You have just explained why the government in China actively supports using VPN by the citizens, so they can bypass unfair limitations imposed based on their location.

https://itch.io/t/2908749/urgent-why-not-a-game-geoblocking-feature-for-certain-games https://itch.io/t/3865341/why-is-my-game-quarantined

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It gets much easier when you actually read instructions :D. Without knowing the shift trick I went to level 4 - there are inconsistencies in behavior of the walls, some of them allow to pass through.

Is it paid? do you have experience in playtesting?

I managed to leave the endless city. Now I leave in the wilderness, looking for something to do.

Nice one! Have you thought about porting it into browser version?

Thank you! I applied both, used 设置为这个时间. May I mention you at the game page?

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I did an experiment with a simple game. If you can give it a try and review accuracy, that would be very helpful.

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I’m still being asked to request access in the first 2. Check if you need to update your post with new links.

Are you still gathering data? The forms are not accessible.

Do you have/plan integrations with other tools? Do you capture game internal state?

Thanks!

I make free, distraction-free educational games, primarily for people with learning difficulties, but designed to work for everyone. Educators are welcome to create their own scenarios or extensions on top of them. If you work on similar topics, have an idea that builds on what I’ve made, or just see ways to improve it - reach out.

Exactly!

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The idea already implemented: https://programersi.itch.io/imagichess

Nice one! Still https://conwaylife.com/ has more interesting patterns. What they are missing though is connecting the opposite borders - to form a "sphere".

That explains a lot: https://discord.gg/5H6bwvYw

Hi Alan, I'm struggling to make my latest inventions balanced and interesting. I'm into educational games - if this is not too far for you, we can talk. 

Thanks, reproduced and corrected in v1.2.1.

I used the cat in https://programersi.itch.io/kill-9-demo. It's employed as a pet that can be purchased in the game store. Thanks.

Thanks!

Sometimes you need to cheat :) 

Thanks, corrected. That was supposed to be a mechanic reveal, ended up as a mistake after mechanic got changed.

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Free play was just for interaction, so you can discuss the clock with your child. Then they can try the challenge and play it until they are bored :) Then they can move to the Clock Quest game for more challenges. Thanks for the observation, I'll think how to make it more clear.

ImagiChess community · Created a new topic Feature requests
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ImagiChess is not meant to be a full classical-chess simulator, that is by design.

The focus is on creativity, experimentation, and testing unusual ideas. The AI is here mostly to help you try out your designs, not to replace a serious chess engine.

Have you built an unusual army, a fun board, or a piece with surprising rules? Post it here.

Share your creations, screenshots, or JSON setups with other players.

The best and most original community-made designs may be included as future presets in the game.

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My son gave me a similar idea. I was looking for the games that implemented it. I think it has potential. I've started the development, let's say I'm in early Beta. Give me a shout if you want to play it :)