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Roguelike deckbuilder where you cook for monsters instead of fighting them.

A topic by yuzukigamestudio created 3 days ago Views: 45 Replies: 4
Viewing posts 1 to 2


We're two friends building our first game, and the free demo just went live. If you love roguelike deckbuilders where you assemble a broken score engine, this should feel right at home — except the poker hands are recipes and the crowd is monsters.

How it plays:

  • ๐Ÿƒ Draft ingredients, cook multi-course feasts
  • โœจ Stack Charms (our take on jokers) for absurd combo snowballs
  • ๐Ÿ‰ Every monster is starving — cook or you are cooked
  • ๐Ÿ† Daily Challenge: same seed for everyone, climb the leaderboard

It's still in active development — full release planned for Q4 2026 — so the demo's rough on purpose. That's why we're here: we want your honest feedback and ideas. What clicks? What'd make you keep playing?

๐ŸŽฎ Play the demo: Feastfall Demo
๐Ÿš€ Wishlist on Steam: Steam Link

Indeed the game is addicting. Review the errors that appear in console - some resources do not load and that sometimes causes the game to freeze.

Thanks for the feedback but it'd be lovely for us to hear more on what you mean by "Review the errors that appear in console". Since our first playtest sessions, it's the first time we get this kind of feedback related to running performance of the game. 

We'd love to understand what's going on. What browser do you running the game on? At what part of the game, if any, especially you get those freeze problems?

Thanks for giving it a chance, we hope it gets indexed on itch so we can collect more feedback on both how the game feels and how ingame balance is. 

I played in Safari 26.0.1. Sample error: [Error] Failed to load resource: the server responded with a status of 404 () (monster-happy.wav, line 0)

Thank you so much, I'll dive deeper into this. Happy to see someone enjoying our game :) Thanks again for the feedback!