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pb2plus

55
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1
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A member registered Apr 20, 2020

Creator of

Recent community posts

I really enjoyed the time with this entry. It was fun, congrats

The art is very good, there is something here which I can see being very fun with more dev time, but right now it is super confusing to understand. Congrats anyway 

Your pixel art animations are very good, good job

I really like the puzzles, the visuals are also very good, good job. The interpretation of the theme is also super interesting

I really like the puzzles, the visuals are also very good, good job. The interpretation of the theme is also super interesting

The visuals are very very good. The game kinda plays like blacksmithing overcooked but I felt like everything was too fast, maybe because I was on keyboard

Thanks for the high praise, we feel honoured 

Thanks for playing, I hope those are good flashbacks

Thanks for playing. Disclaimer I have no idea if keys are made this way

Thanks for playing, yes SFX would be the next on the list. We only worked on this on the first weekend. I am happy you liked the scoring :)

Thanks for playing, we considered doing some particles on drilling it was just due to time and it was also the first time doing something in godot for all of us

Thanks for playing :)

Thanks for playing, we might drop a couple more levels after the jam is over just to finish it

Thanks for playing, a lot of others referenced the vertical control, did you have any troubles with the other ones?

Thanks for playing and for the feedback

Thank you for playing, time is def not one of the scoring aspects

Thanks for playing and I am so sorry if anything in our game actually made your mouse hand hurt. Next one its definitely something to keep an eye for

Thanks for playing and for the feedback!

Thanks for playing and for the feedback, if we were to re-do it we would definitely make it more obvious the vertical part, we detected while we were developing but never got around to do a polish pass on it

Thanks so much for playing. We might do a couple more levels after the jam but have no plans to take it any further after

Thanks for playing!

Thanks for playing, yeah we did the music at the last moment and I think we didnt test the looping.
As for how we are doing the cutting its basically a mask on the original key that gets applied every process

The idea is interesting, I always welcome variations on the survivors new genre

This is very cool. With balantro coming out it opens a lot ideas about changing classic games in a cool way and I think this is one of them.

This is an interesting take on the theme. I would love to know how it checks the signature, I feel sometimes I fail but was very close

I love the little hammer that gets left behind. The controls are good and responsive as they need to be for this kind of game and the pixel art is cohesive

By the end my sword was ridiculous, HAHA, I love it. 

The idea is cool, but it took me sometime to get how to build (even after reading everything)

Forging Juice! I like it. Dont like the throw controls. Art is great

I can see this mechanic as a stapple in all tower defense games I make starting today, creating your own tower is much more fun than using one the developer made

I really liked the game, I can see how making a complex AI for a game jam is too much but I would love to see how it would playout once I kinda knew all cards and could really strategise against the oponent

good fun game, the only thing is that the recipies really need to be in the screen ASSAASSA got confused really fast :D

I really liked the short experience, forging signatures its a great interpretation of the theme

The art and music is full of personality. I think I found a bug where sometimes I tried to scavange some ore but the bar didnt go down and I got soft locked, couldnt figure out how to proceed except quiting, its a shame because I wanted to try the game more

The art is amazing. The game felt a bit too easy for me but I could image how would it go if it has more fast paced. it would be like forge hero :D 

Disasembling is fun. But took me a while to understand everything. The paint-like text made it harder to read the guide

Great old school game. I like the menus asthetic. Sometimes is hard to enter a room and receive damage right away without having anything that I can do.

One of those games that could benefit from a tutorial but game jam be game jam. After understanding the recipes it was fun

I spent more time playing this than I care to admit, I can now honestly confirm that onions do not indeed make good swords

It is fun! I could see this concept developing into a great game.