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Forgeward's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.227 | 4.227 |
Controls | #1 | 4.182 | 4.182 |
Fun | #2 | 4.273 | 4.273 |
Originality | #3 | 4.500 | 4.500 |
Audio | #3 | 4.136 | 4.136 |
Theme | #7 | 4.545 | 4.545 |
Accessibility | #8 | 3.545 | 3.545 |
Graphics | #8 | 4.409 | 4.409 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
None
Game Description
Move the Forge forward!
How does your game tie into the theme?
The forge is the center of the gameplay, and that lets you create weapons
Source(s)
No
Discord Username(s)
ferraz_420
Participation Level (GWJ Only)
First time!
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Comments
Super cute game. I couldn't understand what the enemy drop did. That aside good job on the submission!
Awesome game! As soon as I saw the little guy running alongside his massive forge I was in, super charming visually and really great sound design as well. Nice take on the theme, nice gameplay loop, just really fun throughout!
Thanks so much! I had great fun making the sounds. Glad to hear you enjoyed! <3
A charming little game, and one that makes very good use of the theme. Good job!
I really enjoyed the time with this entry. It was fun, congrats
Thanks so much! <3
Amazing art, particularly on the mechanical elephant. Gameplay is a nice balance between combat and collecting resources. Congrats on your first GWJ!
Thank you for the kind words!
This game made me think of FAR: Lone Sails which I really enjoyed. The art is great and it feels really polished. Love the name as well.
Oh wow, that's a great reference. And yes whoever came up with that name is a genius
Very fun game, would die again!
Very charming! The looks awesome and feels great to play, really like the visuals and animations. Congratulations!
I really love this art style! I had a lot of fun playing the game, though I was confused a few times as to why I failed the level, but I eventually made it to the final destination. Well done game all around!
This is so good! I'm a sucker for the style and love the mechanics.
I may've missed a tutorial initially bc I didn't get what was happening with the iron that got dropped until I read the summary page. Once I sorted that out thought it made for good tension given limited inventory.
Congrats on great showing in your first jam!
Thank you for the feedback. I really wanted to make a longer tutorial but, unfortunately, i ran out if time. I guess making the tutorial in the last 3 hours wasn't a great idea after all, lol.
haha, idk about that -- it was pretty well integrated and with the exception of that one bit i was able to dive in, realize i liked the loop, and then catch the missing bits in the write up. even better if it a last-hours addition.
cheers
Very fun! gives me howls moving castle vibes in a very good way. Might be my favorite game in the jam so far!
Thank you so much!!! And yes, Howl's moving castle was one of the main inspiration for the Forge design, i'm glad you noticed that!
Very fun! gives me howls moving castle vibes in a very good way. Might be my favorite game in the jam so far!
Wow! our games are quite similar! looks like I've done the 3D version of your game! Looks awesome! I wish you would show on screens the control near a tree though, I spent quite some time LMB it instead of knowing to hold E to Interact!
Thank you for the feedback! You're right, the controls are not very intuitive. Btw, i'll try your game asap!
ITS SO CUTE :3
I like the art style and the emphasis on the resource management aspect. Keep up the good work 👍
I really like this one, I wish it was longer cause as I was starting to enjoy it it was over.
Thank you very much! Our plan was to have more levels and more enemies, but we ran out of time...