I have joined the Discord but its all Portuguese :), and I couldn't find a jam texting channel. So I am asking here:
Should we create games with a retro theme or is it enough to follow one of the 3 themes and some of the diversifiers?
The core idea is so good. But it is hard to play because you accidentally pass the rock and when it is behind you need to start over, or am I missing something. Yeah Sisyphos story is about starting over but the rock is not rolling, I am going too fast for the rock :) Maybe fast walking would be good. But like I said the idea is very good, you can create a Bennet Foddy style game from it.
Thanks for your detailed feedback, there are lots of things going on in the background but could not find the time to create tutorials or instructions. I totally agree with you, some feedback, animations and particles would be great but I don't even have a menu :)
I started yesterday and mainly focused on the NPC challenge, so I am happy to finish this playable version.
You can check my plan for this fish game if you are interesting:
https://miro.com/app/board/uXjVKTLyh1I=/
Also I am using my Ludum Dare game "Summoning Bridges" and "Icescape" for my other plan:
https://miro.com/app/board/uXjVKSLKgN0=/
So I am using jams to develop my games step by step :)