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The core idea is so good. But it is hard to play because you accidentally pass the rock and when it is behind you need to start over, or am I missing something. Yeah Sisyphos story is about starting over but the rock is not rolling, I am going too fast for the rock :) Maybe fast walking would be good. But like I said the idea is very good, you can create a Bennet Foddy style game from it.

thank you! I’ll take a breath now and start refining the mechanics and releasing patches. Thanks for highlighting the problems.