Oh just noticed this! Thank you very much!
Recent community posts
Woah that was strange. I died I think, heard a monster sound and then the game closed on itself. Found the house , started collecting those black bow things. The music didn't load the first time, but then loaded when I left the house from the top, intended? not sure.
Love the simple graphics, reminded me of ascii art. I like the music too and the simple story. Liked the ending as well. I wasn't sure when I needed to be a square/circle but still figured it out.
I can't do it. It's the controls, they mess with my head. Pressing down to go up if my char isn't facing the right way etc. Set that aside, I guess I'm not used to pico8 games, I couldn't figure out how to start the game without going to the options. I kept pressing enter to start. I like the visuals and the music. It was a cool style and looked like it could be fun, but the controls did me in, in the end.
Cool concept. I think there needs to be a warning before just knocking yourself out, isn't that what the stick is for? Could be a fun little game if I can start it over faster and maybe optionally move a little faster.
Visual are nice. I had some issues where I felt I died when I didn't touch something and the audio needs some adjustment. The sound that plays when the monsters attack was way louder then the rest. Nice work overall.
Unfortunately I just get an error:
Could not open file cache/utility/tts/Surround_Sound_Headphones_Suggested._To_shoot_left,_press_left_mouse_button_and_for_right,_right_mouse_button._Thanks_For_Playing_In_Advance,_Game_By_Attachment_Studios._Click_to_start..mp3. Does not exist.
[C]: at 0x7901e860
[C]: in function 'newSource'
tts.lua:45: in function 'say'
main.lua:9: in function 'load'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
I love the menu voice over and the AI voice over too. First time I played I wasn't sure what to do. I could tell I think I was moving left and right but it wasn't until the second time I tried that I heard the missile. Though I feel like I didn't have enough to get into position. Nice job on your face game jam. There was a bug on moving the screen off the monitor onto another, the window would grow exponentially, but not a big deal, doesn't effect the game.
Great polish on the controls and menus. It's a fun adventure. I couldn't tell visually that you can move to the right and left from inside the house. Found one by accident then assumed the other. I like story element. It's a fun adventure! Nice job.
I like how the camera moved in and out as needed. It would be a relaxing game for me to play only I felt the movement was too slow. I wanted to move faster. I also would have like to see a button, like space, stop my rotation. It was sometimes a bit going back and forth to line up my line on a button. So using something like Space to almost instantly slow me down to a stop. Watching the lines bounce off the walls was stratifying as well and figuring out how something opened. Nice job.
I like the boom/glow effect you added. I wasn't fond of the camera moving for me back and forth. There was some control, move to the right bug. If I went back and forth between two camera moving spots, I couldn't move right anymore without jumping first. The jumping and dashing was cool.