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Mark Viola

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A member registered 79 days ago · View creator page →

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Thanks again for checking it out, great video! :D

Fun game! I feel like this has some potential to be made into a mobile game since the puzzles are really quick to complete or retry. Although the blob of humans can look a little blurry on a desktop screen, the graphics overall are really appealing in my opinion. Good job on this! :D

Awesome! Thanks so much for playing my game :D

It's so much different seeing someone actually play your game, compared to reading what people have to say about it. Your video was really insightful, like I really should've just called them "checkpoints" instead of "spawner", that probably confused a couple people too :p

Here's my game, it uses the idea of "only one color ":

https://itch.io/jam/gmtk-2019/rate/461706


I think I was like this most of the time: O__O

10/10 would play again

Glad that you liked the concept! But I agree, there was some weirdness with the controls. It's the first platformer I've made so it's probabaly not the best character controller in the world haha :p

Cool game, I couldn't get through the entire thing but it's simple to understand the rules and really well designed! It was great! :)

Haha, thanks! :D

- This is the first platformer I've created so didn't know about getting rid of friction so that the interaction with the platform edge wouldn't be so sticky. I checked it out and it was a quick fix, so really appreciate that!

- If you mean a hold down to just continuously shoot a stream of bullets, then it shouldn't be too hard to implement actually and I can check out how that feels. But if you mean one bullet spreads out, then that could be a little tricky and getting that to feel good might be hard since it's a bit of multitasking for the player

I tried to tutorialize the color usage by putting some text on the ground like "Use [2] for jump", "Use [3] for speed", but with the other things you said, there was definitely things I couldve done to make the game better especially game design-wise since the puzzles were extremely basic. It was basically a minute long tutorial haha. It was my first game jam so hopefully I can use this experience to do better things for the next one I join. Thanks for the feedback! :)

This game is so nicely made! For some reason that move animation feels so smooth to me, i dunno lol. I really like using the abilities, but it seemed like the key ability seemed like it was the only one I used in a lot of the levels. Def one of the top games I've played so far this jam, good job! :D

One sprite is pretty hard to try and make a game with haha, nice work with this ;)

Thank you! I never really liked the weapon switching using the mouse wheel in games to be honest so didn't even consider this, but it's the default in most games so I guess a lot of people must really like it haha. I'll try to see what I can do about this, if a future build happens

That seems like it would be an pretty easy fix, I'll look into it thanks :)

Awesome concept, I can always appreciate a thought out RPG! Cool game :)

When I read the blurb about being able to change the digit used, I thought I found a secret by using the digit 0, but sadly no lol

I really liked that section in Portal 2, totally going to steal some ideas  grab inspiration from that game 👀

Nice use of the concept, I feel like our games had similar concepts with abilities/colors but yours plays so much better! The art style is really great as well :D

Wow this a one of the really good ones! I was surprised I managed to be able to get to the end of the demo, really good work on this!

Heyyo, just another solo dev here. For the theme I used the idea of "only one color"

https://itch.io/jam/gmtk-2019/rate/461706


I'm a snailure :(

But for real, it was a pretty nice, simple and sweet kind of game :)

Yeah, I might need to change that ramp section haha. Wait so you got stuck at the tall wall section? The green blobs should've done something to that wall (no visual feedback for it though) ;)

I have to say, that art you have in your game is pretty sweet, it helps to set the tone. Good job!

Oh wow, thanks for the really kind words! Some of these posts are making me want to dedicate another day or two to see if I can make this game work out :D

Haha, now that you mention it, I can see that being confusing now. Appreciate the heads up on that 

I couldn't beat that level with like 15-20 arrows, but had a lot of fun playing it, nice work!

Now that you mention it, that sounds like it would be really awesome! It would definitely make the visuals a little more appeal too, since right now it looks really plain. I'll take this into consideration, thanks for the feedback :D

I was thinking this might've been an RPG Maker game, but was still surprised to see a boss battle at the end lol. I have to say, I was pretty confused with the movement in the hallway though. It seemed like you couldn't move backwards, but when you're in the room moving the furniture you could. I spent longer than I'd like to say, looking at the room trying to figure out how I could move everything without moving backwards xD

Thanks for the kind words! :)

I might pursue this game in the future, I think I see a glimmer of hope, it's just that there are so many quality 2D puzzle platformers on the market it's hard to justify spending time away from my main side project :p

Nice game, you managed to fit a lot of "Only One"s in there lol

Cool game, I can't believe Mark Brown played your game! That must've been exciting to see on stream :)

Maybe in the future haha, not sure if I'm going to go forward with this game

Oh wow thanks so much :D

With the ramp, you just have to go really fast 

Thanks, glad you liked it! I might spend a day or something trying to work out the kinks, and then see where I want to go from there. :)

Cool game! The slow motion was a nice touch ;)

Here's my game, going for the "only one color" theme: https://itch.io/jam/gmtk-2019/rate/461706

Yup, this is my first game jam. Decided to go solo since I wanted some kind of baseline of what I can do by myself, but more importantly, artists are in such high demand it was so hard trying to find one!

Here's the end result: https://itch.io/jam/gmtk-2019/rate/461706

Cool concept, I like it! Especially since it uses the player color in some way :p

I found it pretty hard though. Felt like needed to have some good planning and timing to figure some of the stuff out. 

It does say "... few rating ...", so was thinking there would just be a list of the games with the lowest number of ratings. It would be kinda weird to have just a bunch of games with 1 rating and not try and promote it with that tab

Yeah, I think the game needs a good clean up to be more presentable, I'm hearing a lot of critic about the camera. The Portal 2 inspiration is 100% there haha

In the "Submissions" tab theres a link to see the games with the lowest number of ratings. It always seems to be empty for me when I check, is there something wrong with it?

I think this has the best visuals of any game jam game I've seen so far! Compliments to the artist omg