Thank you! And thanks for playing :)
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Thank you! It looks like you encountered a pretty annoying bug there too, I'll try to find and fix it tomorrow, sorry about that! And next time I'll make sure to make the game with proper scaling so it's a more comfortable size.
Thank you for the feedback and for for playing :).
Thank you! Pokemon for grown-ups is what I was trying to accomplish, so I'm happy to read that! I like your idea about crit damage, I agree that if I do that I should lower the odds of getting a blackjack.
Thanks for playing and for the feedback!
Thank you for the feedback! I really should've explained the strats in the game. You're totally right, the AI plays as optimally as I could make it in time, so it will get 17-21 or bust.
The trick to beat the AI is to cheat with the "special" moves (the AI cannot cheat). For example, if you cheat by splitting once and the AI busts, you do 3 times damage.
Really nice! Pretty and I love the creepy vibe. The creepy text when you interact with stuff is really cool.
One minor trick I would recommend is some invulnerability frames when you get hit, especially when your character has a delay between attacks (the bats drained all my hearts except once in under a second by bouncing me around, one of the bomb-looking fella almost did the same thing by pushing me into spikes).
You made me feel I was playing a gameboy game even before the start screen! Great music, great graphics, and everything in the gameplay (i.e. having to grab a barrel before kicking it) makes you think it's an old gameboy game. Awesome job!
Looks really nice, good nostalgic feelings from pokémon! I really liked the push-block puzzle, because I haven't seen it done that way before. It's fun hopping from 747 to 747 to go where you want to go.
I agree that it's kind of hard to figure out what to do, but it's nice just being there nonetheless!