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A jam submission

CadaravanView game page

A necromancy road trip
Submitted by louiscarl — 1 day, 3 hours before the deadline
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Cadaravan's itch.io page

Results

CriteriaRankScore*Raw Score
Roguelikeness#364.0714.071
Overall#513.7143.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike or a roguelite?

Yes

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Comments

You can turn around and go back into the door you just came through to advance!

Submitted(+1)

Cool, I really liked the caravan idea and how you need to leave space for it

Submitted (2 edits) (+1)

Nice game! Plays nicely on Chrome. The caravan and party are great innovations on the standard RL formula. Play intuitively and visually very appealing for a text-based game. Game could benefit from some sort of story elements or objectives to push the player forward. Also towns that do something, caravan repairs and upgrades, and more interesting items and creatures to encounter.

Submitted(+1)

It is a clever idea to base the gameplay on a caravan. It has a lot of potentiel as it allows an interesting mix between some management mechanisms and the classis roguelike ones.

Submitted(+1)

Nice game! Interesting mechanics with picking a spot to park and trying to build up your undead horde.

Submitted (1 edit) (+1)

Not sure whether I'm missing something obvious, but every time I "progressed further" I just ended up in the top-right corner of the same map again.  I assume this isn't the expected/intended behaviour, and there are supposed to be actual enemies to fight/places to explore/etc?

The color palette is nice, though, and the premise is creative.

Developer

Oh gosh thanks for letting me know! Can you tell me which browser/OS you're using? You're right that every time you reach a yellow gate you should be seeing a different map. Unfortunately I couldn't repro this on Windows for Edge/Chrome/Firefox right now.

Submitted(+1)

It was Firefox for Linux, although I just upgraded to a (slightly) newer version and it's working now, so that's odd.

I like the game.  Having named party members that you can get attached to is always a nice feature. The balance seems a bit tough (I feel like I didn't obtain potions quite quickly enough to feel like I was making progress on par with the increasing number of enemies), but that's to be expected for a jam game.  But I had a lot of fun playing this, and it's definitely a fresh idea (mechanically & thematically) while still being a classic roguelike, which is neat.