Not fan of this type of games but it was fun :)
LoneEdge
Creator of
Recent community posts
Very nicely done — I really enjoyed the game! Sometimes when killing a slime I get about a 1‑second lag, but other times it’s fine. I love this genre — top‑down games are something I want to make myself one day 🙂 Keep it up! P.S. I can imagine how epic it would be with progression, more dungeons, puzzles, etc. It could become a really interesting experience!
Ok, the game is really enjoyable! Two things I’d suggest if you ever continue developing this interesting project: first, maybe adjust the enemy archers — they felt as strong as a dungeon boss :D Second, instead of the blue bottles that didn’t appear in the inventory, it could’ve been coins so I could earn gold and test other weapons. Overall, it’s a good game, and I’d definitely play it if it had quests, more dungeons, a leveling system, etc. Keep it up!
I love the art — probably because I’m a big fan of pixel art ❤️. It’s understandable that some features are still missing, but I’m not sure if the jumping and losing time is a feature or a bug 😄. Honestly, even if it was a bug, I’d keep it as a feature haha. Also, the music when transitioning to another room really reminded me of old SNES games like Tiny Toons. Nice work!
I love the art — probably because I’m a big fan of pixel art ❤️. It’s understandable that some features are still missing, but I’m not sure if the jumping and losing time is a feature or a bug 😄. Honestly, even if it was a bug, I’d keep it as a feature haha. Also, the music when transitioning to another room really reminded me of old SNES games like Tiny Toons. Nice work!

