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KOEX studio - games by Choo Bin Yong

A member registered Jan 04, 2014 · View creator page →

Creator of

Recent community posts

Thanks! :)

Hey thanks Fellowplayer!

Hi Nice playthrough :) I missed that bug, thanks for sharing.

Nudity that makes sense for the game :)

Night Terror - The School is a free point and click horror adventure game about a demon ghost that haunts the school. A short 2d game that requires players to find items to advance through and unfolding the mystery.

There are 2 versions of the game. One of the free version and the other is the NSFW version that includes nudity.

The NSFW version of the game will cost $1 to download.

Download here -

Developed by KOEX studio( solo developer)

The game will come to mobile (android) next.

i see but how do i create a collection to put my works in? Cant find it anywhere.

Hi, is it possible to create categories for different types of project for example category A is for my published games while category B is for my game assets.

If not, i think i will have to make another different account.

Thanks, I am using the edge detection in unity.

Yeah I am still making There is no tomorrow, it's been a really long time in development.

All of ZHEM has launched!

Get it now on!

Get it on Steam with achievements!

All of ZHEM will be releasing at the end of March.

How to train my zombies to climb walls (kinda buggy at the moment)

#3 - Improving on the turret and fixing bugs.

I have also started live streaming my development progress on Youtue and Twitch. Feel free to subscribe or follow.



All of ZHEM is set to release in March!

All of ZHEM devlog#2 'Train scene'

These videos are shown earlier to my patrons as well as demos & games.

All of ZHEM devlog#1 'Creating Paper Effect'

Going to start making devlogs that shows the process of making the game using Unity, Maya & Zbrush.

This is the progress of creating floating pieces of papers in midair when player is shooting through them.

These videos are shown earlier to my patrons as well as demos & games.

Improve on the UI visual when zombies are coming.  I also replaced the health bar to make it more interesting.

Afterwards, I am going to build the demo again and published it again on

Hmm.. I think maybe not since he may lost his memories but his personality is still the same. He is still the same person but to others, he became a different person.

New updates!

  1. - Added a mission select menu
  2. - Changed the weapon UI to 3D
  3. - A mini cutscene after the mission is selected

Currently a free demo is available on Steam only -

But a Early-access edition is available on -

New leap over animation. What do you think?

The double pistol weapon used by the second playable character.

Still needs some fixing on the position, right now it seems to be positioned on the left side more.

There are these few - indiegames, indiegaming and unity/gamemaker etc

Now the early-access package is now available on AOZ page. The price is $4.99 while the launch price will be $8-$9.99.

2 maps are completed but there may be some hidden bugs here and there. Then for the Building map, I still need more time to figure out the events for it, for example where will the zombies appear next and how interesting can I make it. 

I am considering adding in a 4th map based in China. Let's see..

Hi I recommend Gao ming games, they are pretty creative games.

Then my game too if you like shooting zombies game.

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In the latest demo patch, I added in a new option to revive after you died. 

And in that moment of revival, you also released a energy bolt that exploded every zombies around you.

Download the demo here -

Btw, also updated my store page with more information and images.

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Initially I was aiming for a realistic visual for the game but in the end I am going for a semi-realistic style with a 2d edge effect. I think it works well for my game. 

One advantage is that I won't need to do additional works to improve the visual, the edge effect 'covers up' the visual dullness. Then I was worried that it will slow down the game but it didn't so all is good!

Before adding all the textures and the edge render it looks pretty dull. :/

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Hi Everyone, 

All Of ZHEM is a 3D action game which you play as a role of a special agent pitting against hundreds of zombies in different maps.

Released now on!
Get it on Steam with achievements!

I'll be sharing more development progress in this thread!

Patreon - Access to more devlogs, games & demos



Yeah but Steam is still currently the best place to get eyeballs and sales.

My recent success with promoting my games is probably using Reddit. Post a gif in there that you think will attract the most eyeballs. 

Then share your game link and your descriptions as a comment. But you should probably do some research on the rules on promoting on reddit to avoid being banned.

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The lava needs to look more like lava and more dangerous. I don't know it is lava until I read your post.

I think you may want to try out your plan first to know whether it works. If it fails, you learn something.  Then Steam's new algorithm is making it worse for indies.

Btw, you will get back the 100 dollars once you reached $1000 in sales on Steam.

I like the visuals., somehow it reminds me of the old final fantasy games,

I understand why I am not seeing the revenue sharing option. It seems that i need to accept the terms and conditions at the 'get started' under the PUBLISHER heading.  After i clicked that button, the revenue option will appear.

Weird, I am not finding any options for revenue sharing. I searched at 'Settings' but nothing over there.

Hi, I remember there used to be a option to share a percentage of the earnings with itchio in each project setting.

Did they removed it? 

Hi Blis, if you like Zombies game maybe you will want to play my game 'All Of Zhem'

The demo will take around 5-7 minutes.

I understand, thanks for checking.