Thanks! The profile pic is a painting by Zdzislaw Beksinski, highly recommend checking out his art :D
Recent community posts
This game is super well designed, congratulations! The audio and art are minimalistic and it fits perfectly. The puzzles are clever, but there is a great learning curve that let me feel like a genius when I figured some of the levels :D Great job!
PS I could not control the character in the WebGL version, so I downloaded the Windows one, but you probably know about it :)
Hey, I beat all the levels! :D It was minimal, but very interesting mechanic and well-executed puzzles, I really enjoyed it, good job! I also like the art style that complimented the mood of the game. It could use some music or sound effects of course, but apart from it - really great work!
Very neat and fresh concept of the spirit world, I did not see it in similar games, it makes the experience way more interesting. Great art and sound as well, it all really fits together!
One suggestion, as others mentioned, a bit less of a screen shake would make the game even better :D
Such an interesting and fun concept! It was very fun to play, the visuals perfectly matched the tone, the puzzles were clever, good job!
The only one recommendation from me would be to add a bigger "grace" space to where the eyes suppose to be at the frog, because I spent a lot of the time at the end of the levels trying to align them correctly :)
I really enjoyed it!
Boy, that game is a lot :D Let me write it in points!
1. The concept and the title are fun and original, good job!
2. The art is suuuper slick, I liked it a lot, it fits the theme, perfect!
3. The main mechanic is interesting and feels fresh, I had a lot of fun with it!
4. Levels are interesting and well designed.
5. Music and sound effects are great, they perfectly fit the mood, great work!
All right, after all these great things, just two small suggestions :D
6. In-level checkpoints would greatly help, sometimes I felt frustrated when I failed the level because of some random swing at the very end.
7. The first puzzle with swinging already had spikes very close by, I failed it a number of times, maybe the learning curve could be adjusted there.
All in all, this is definitely one of my favorites so far, good job!!!
I really liked your writing style, the dialogues flow naturally, which is really hard to do in just 48 hours (some games can't do it even in years :D). The twists surprised and the last moment was unique, good job!
For me this game really stands out from others in terms of gameplay, it's fast-paced, challenging, with intuitive controls and a sense of reward when you beat a level, really good job!!! The only improvement I would suggest is to work on the use of color - sometimes it was hard to distinguish between the enemies, the standing characters and the "bullets" :)
I really liked it! Cool theme and well-executed main mechanic! I liked how you start the game with just one camera and it splits only after a moment, it adds a nice touch of progression. Good job!
Out of all "control two characters at the same time" games, this by far is my favorite. Minimalistic graphics, perfect tutorial and learning curve, satisfying and well-designed puzzles. I really enjoyed it, good job!