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A jam submission

Duo SpellsView game page

Submitted by Fiwon, Euler Moises, Kaish — 19 minutes, 34 seconds before the deadline
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Duo Spells's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1054.0784.078
Originality#1304.1644.164
Presentation#2024.2194.219
Fun#2203.8493.849

Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Use spells together to defeat the wizards

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted(+2)

This game was really difficult, but beating that last wizard was SO SATISFYING!!!

Submitted(+3)

Absolutely amazing.

The setting, art-style, sfx and buildup to the fights is really well done. I appreciate the Wizard's line being drawn out slowly. Gives it a boss-fight type of feel.

It really kicks up a notch when the paths are not synchronized anymore.

Great job, congrats on making such an awesome game!

Submitted(+2)

The game is great the art looks amazing, the music is cool and the game just AMAZING!

Developer

Thank you very much :)!

(+2)

Lovely concept! I included it in my GMTK compilation video series, if you’d like to take a look. :)

Developer

Thank you again jupiter for playing our game!

Submitted(+2)

Neat, but needlessly hard on a non-qwerty keyboard. :-)

Developer(+1)

Yeahh, for now it’s impossible to play in this keyboard unless you download a software to replace the keys

Submitted(+2)

This was a cute game, I like the graphics, music, and all the voice sound effects! It got pretty difficult trying to managed unsynchronized paths so I ended up stopping there but it definitely feels like something I could get better at by just playing enough. It was also great that you had a decent amount of leeway on the paths so that the timing isn't too strict.

Developer

Thank you for your feedback!

Yesss, the last two fights are very difficult, sry for that.

Submitted(+2)

A cool idea! I love it when the paths are different and you have to quickly switch focus from one to the other. I think more puzzles like this would be best. When they’re the same but mirrored, it can be pretty simple, though. But there’s so much you can do to spice up the gameplay further! For instance, what if the beams had different speeds?

Developer

Hmmmm, nice idea :)

This mechanic is easy to implement and can make the game better.

Submitted(+3)

This was really fun. I can imagine this as a pivotal part of a training montage for two opposite gamers that were forced to work together.
The art was beautiful, I loved the sound effects and music, the game was simple in concept but had a clear range of difficulty and complications. AWESOME!

Developer

Ohh, thank my friends Euler and Kaish that made it possible haha :)

Submitted(+3)

Great art, nice touch with the customized page. Super fun to play and satisfying difficult.

Developer

Thank you very much maxz2002, we had a lot of fun making this game :).

Submitted(+2)

I was TERRIBLE at this game. Couldn;t even get past level 2. I want to say its a little too difficult, but really I'm just bad at it.

Lowering the difficulty so early on would be a great plus as I don;t think I'm capable of getting to the end because it hurts my brain.

Other than that, it was an extremely well made game. Everything worked, it wasn't too unforgiving (outside of the difficulty), and it looks amazing. Great work.

Developer

Sorry for that, the game bug the brain a lot.

Yes, thank you for your feedback. We only noticed that the game was so difficulty after seeing others people playing.

levels 4 and 5 are much more difficult compared to the previous ones haha.

Again, thank you very much :)

(+3)

Very cool and quite difficult, loved it though!

Developer

UUUUUUUh, thank you :)

Submitted(+2)

very cute sprites. it's a lot easier with 2 people :)

Developer (3 edits)

yess, I’ve played together with my brother to test my game :) .

Submitted(+3)

Oh you've got to be sh*tting me... The wizard turning the paths invisible aye?... I know when I'm beat XD Man, that was a brutal struggle, as soon as I got to the wizard before him with the different movements per character I knew I was in trouble, took so many tries to get through it, but, I finally did it, I moved on with confidence and determination, and then saw what I was up against and knew it was beyond my mortal abilities, this game is evil and vindictive and quite addictive, though perhaps a bit on the tough side. One thing that would help a lot is for the player characters to not start casting their spell till you press the appropriate button, that way you could take a minute to try and wrap your head around the path first, especially for that one who turns them invisible, I, uh, wouldn't say no to it being a bit more generous with the accuracy of drawing paths lol. Great style, excellent presentation, really just a fantastic entry! Nice work!

Developer

Hmm, thank you a lot.

Yeah We have enjoyed too making this game :)

I think the difficulty curve grows too fast as well…

Submitted(+3)

Parabéns pelo game! Muito divertido e desafiador. Gostei bastante também da arte e da soundtrack. Os diferentes bosses ficou muito bem executada, dá pra ver um aumento na dificuldade (apesar de ter achado o boss 4 o mais difícil.

Developer

Muito obrigado pelo feedback MestrePepeo :)

O jogo realmente ficou bem difícil por conta da curva de dificuldade hehe. Tentamos deixar ele o mais jogável para as pessoas poderem passar, mas acho que ainda sim ficou bem difícil…

Sim, o boss 4 é bem tenso, até eu demorei para passar kkk.

Submitted(+3)

Man these do two things at once games are brain busting! That said very well executed and polished. Very well done!

Developer

Yess, that was our intention hehe!

Thank you very much!

Submitted(+3)

That game was tons of fun, good job! I tried beating the 4th wizard for like 20 minutes until I had to give up :D Great visuals, great sound, great gameplay, congrats!

Developer

Yes, sry for that.

the last two bosses were very hard to pass!

Submitted(+3)

I made it until the 4th wizard (where you have to start doing off-sync movements). Art and gameplay are solid! I think easing into off-sync movements would have been nice. I ended up having to just sit there for a while practicing and being able to maybe get 2 of 3 of the lines traced. If the line tracing was a tad more forgiving I may have made it further. Overall awesome work! Cheers.

Developer

Thank you a lottttt :)

Yes, the 4th and 5th wizards were very hard to pass.

(+2)

It's a nice game, but I simply cannot even begin to beat level 3. Maybe that's just me, tho

Developer

No, it’s not only you haha.

It took me a while to win :P

Submitted(+2)

This does not feel like it has been made in 48 hours, really good from the presentation to the gameplay! I have nothing to complain about :(

Developer (1 edit) (+1)

Thank you a lot!

Don’t worry, the secret is don’t stop your game develop path. Only continue improving your knowledge, keep participating in more game jams and maybe find a team for you adventure this together hehe :).

I’m grateful to my friends Euler and Kaish for helping me in this game.

Submitted(+3)

Really cool, simple game. I felt like I was going cross-eyed playing sometimes haha. All jokes aside, this is a great take on the theme, love the concept, art, and implementation, great work!

Developer

Yayyyy, thank you a lot Dinosire!

We liked the idea too

Viewing comments 30 to 11 of 30 · Next page · Last page