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A jam submission

Shattered SoulView game page

Escape a Lovecraftian hell by rejoigning your shattered soul together
Submitted by adngdb (@adngdb), wsmind, Did' (@TabemasuGames), TardiSortan — 10 minutes before the deadline
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Shattered Soul's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1594.1294.129
Overall#6333.6243.624
Presentation#7873.7103.710
Fun#15923.0323.032

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game has several views, that are all joined together. The player needs to merge the different views in their head in order to move in the levels. They also need to align glyphs to finish a level, to join those glyphs together.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+2)

A very nice idea, looks neat, too! I found it a lil bit too challenging at first for my smol brain, but I kinda got it after a while.

Developer(+1)

Thanks!

Your brain is absolutely normal, the game was way harder than anticipated, and we had to crank down the difficulty a lot from the first levels we created, because even us, knowing the level layout, weren't able to traverse it easily.

But we should have seen it coming really, with Cthulhu and all... It messes with your brain!

Submitted(+2)

Perfect game if you have two monitors)

Developer

Two is not enough, you need three!

(And maybe four in an upcoming update)

Submitted

Oki :D

Submitted(+3)

Amazing graphics and amazing gameplay. I will definitely rate it 5/5

Developer

Thanks! I'm glad you liked it!

All Hail Cthulhu!

Submitted(+3)

Clever use of the multi world mechanic ! The graphics are really moody and really fit the gameplay, well done !

Developer

Thanks!

Our 3D artist created wonderful skyboxes and two very different ambiances for a small cost (basically just change the skybox, the fog color).

Submitted(+3)

I really liked it! Cool theme and well-executed main mechanic! I liked how you start the game with just one camera and it splits only after a moment, it adds a nice touch of progression. Good job!

Developer

Thanks!

For a long time, we started with two cameras, but decided to add a bit of a story by starting with only one camera. Took some time to make it work and look good, but I'm glad we did it!

Submitted(+3)

cool idea! The idea worked very well in regards to the theme of this jam. Visuals and sounds were also very fitting. The rune sound was a bit loud for me, but I guess that's personal taste.


Had fun! Thanks a lot :)

Developer

Thanks!

We forgot to do the mixing unfortunately, and because most of the time we played with the sounds muted, it didn't bother us.

Submitted (1 edit) (+3)

Very cool!  Obviously lots of entries tried the "multiple characters in distinct worlds controlled simultaneously" thing, but in first person it's much cooler.  I like how the big Cthulhu head is visible in all worlds as a sort of orienting landmark.

I think it also visually looks a lot better than most 1st-person jam games that I've seen, possibly because you picked a theme/setting that lets you get away with a big empty void stretching off in all directions.

Overall, one of my favourites so far!

(Also, there's no "g" in "rejoin" in English)

Developer(+1)

Thanks!

The Cthulhu head acting as a landmark was not originally planned, but the game was way too hard at the beginning and we were lost easily. I think we could even go farther than this and add hints on each direction (like colors or objects in the distance) to always know where you're facing when turning.

Concerning the word "rejoigned"... We wanted to write a "non-native-english" sentence, like "All your base are belong to us". But this "g" was not part of this plan! I added this message and a smooth ending right at the end in our latest submission. I guess I was a bit tired at this point.

Submitted(+3)

Wow very cool idea and design! It really like the volume to be adjustable, as it's very loud^^

Developer(+1)

Thanks!

Yeah, we didn't take much time for the sound & control settings, as we were already rushing to finish the design of the levels and adding some effects. Maybe in a new release in a few weeks with other tweaks like this one.

Submitted(+1)

All good my dude, I know the struggle^^

Submitted(+3)

Félicitations à la team !

J'ai un peu mal au crâne mais le concept est super bien trouvé. Niveau du level design ça a du être sympa.

Developer

Merci d'avoir fini le jeu ! On a pris beaucoup de temps pour designer des niveaux intéressants et pas trop méchants, ainsi que les tutoriaux pour présenter les mécaniques (mais il faudrait encore itérer dessus pour bien comprendre chaque point, mais on n'avait plus le temps pour des retouches).

Submitted(+3)

This was a really cool concept. I really loved the eerie atmosphere with the art and music. The controls felt really smooth. Great job! 

Developer

Thanks! The two musicians created something way beyond the scope of a jam! And our graphic artist was amazing, trying something out of her comfort zone.

Developer

Thanks ! I had a lot of fun making the art ! :D Happy you liked it ! ^^

Submitted(+3)

This is super cool. I've seen puzzle games that do the playing multiple characters thing, but never in first person. Very unique.

Developer

Thanks!

It posed multiple issues, as it's much harder to understand the world in first-person. Our first levels were really too hard, with 4 cameras (which is too much).