A very nice idea, looks neat, too! I found it a lil bit too challenging at first for my smol brain, but I kinda got it after a while.
Play game
Shattered Soul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #159 | 4.129 | 4.129 |
Overall | #633 | 3.624 | 3.624 |
Presentation | #787 | 3.710 | 3.710 |
Fun | #1592 | 3.032 | 3.032 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game has several views, that are all joined together. The player needs to merge the different views in their head in order to move in the levels. They also need to align glyphs to finish a level, to join those glyphs together.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Thanks!
Your brain is absolutely normal, the game was way harder than anticipated, and we had to crank down the difficulty a lot from the first levels we created, because even us, knowing the level layout, weren't able to traverse it easily.
But we should have seen it coming really, with Cthulhu and all... It messes with your brain!
Amazing graphics and amazing gameplay. I will definitely rate it 5/5
Clever use of the multi world mechanic ! The graphics are really moody and really fit the gameplay, well done !
I really liked it! Cool theme and well-executed main mechanic! I liked how you start the game with just one camera and it splits only after a moment, it adds a nice touch of progression. Good job!
cool idea! The idea worked very well in regards to the theme of this jam. Visuals and sounds were also very fitting. The rune sound was a bit loud for me, but I guess that's personal taste.
Had fun! Thanks a lot :)
Very cool! Obviously lots of entries tried the "multiple characters in distinct worlds controlled simultaneously" thing, but in first person it's much cooler. I like how the big Cthulhu head is visible in all worlds as a sort of orienting landmark.
I think it also visually looks a lot better than most 1st-person jam games that I've seen, possibly because you picked a theme/setting that lets you get away with a big empty void stretching off in all directions.
Overall, one of my favourites so far!
(Also, there's no "g" in "rejoin" in English)
Thanks!
The Cthulhu head acting as a landmark was not originally planned, but the game was way too hard at the beginning and we were lost easily. I think we could even go farther than this and add hints on each direction (like colors or objects in the distance) to always know where you're facing when turning.
Concerning the word "rejoigned"... We wanted to write a "non-native-english" sentence, like "All your base are belong to us". But this "g" was not part of this plan! I added this message and a smooth ending right at the end in our latest submission. I guess I was a bit tired at this point.
This was a really cool concept. I really loved the eerie atmosphere with the art and music. The controls felt really smooth. Great job!
Leave a comment
Log in with itch.io to leave a comment.