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Combibot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #704 | 3.712 | 3.938 |
Overall | #1401 | 3.261 | 3.458 |
Presentation | #1546 | 3.241 | 3.438 |
Fun | #2068 | 2.828 | 3.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play as a wheel and upgrade yourself by combining some modules. Modules can be joined in various way in order to fit your purposes.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very interesting system. It took some time to understand the controls and what each colour does (like that you had to hold down the mouse and not just press once for the shield to activate.
Yeah i would to make each colour have his own mechanics.
That's why, green need hold when red is one hit action.
Thank you for test and for your feedback.
I really enjoyed the whole idea and the visuals are also pretty good :)
Only I would've liked to switch the attachments directly instead of having to reset it every time :D but Overall a pretty nice game :)
Thank you for testing it.
Glad you enjoy it.
The idea is very clever and the puzzles are good. Even if some functionalities which could make the combination of modules easier are missing, the system is well done and understandable. Very good job to do this in only 48 hours !
Thanks a lot for the comment.
I would like to implement some feature like -> move modules even if they are already placed. But i'm alone for doing all things (even graphics).
Very unique game, great job. The mechanic is a little tough to learn, but the game gets interesting once it is all figured out.
Thanks for the test.
I may make the mechanics easier to learn yeah.
Awesome mechanics!
Thanks a lot. Infortunately, I have not enough time to make some little adjustements.