Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Francesco Plinio D'Ignazio

42
Posts
2
Topics
4
Followers
11
Following
A member registered Aug 07, 2021 · View creator page →

Creator of

Recent community posts

(1 edit)

Since you added a last minute rule related to team size, we are a team of 11 people, can we make 2 games, credit and add all the members in both itch game pages?

Ok free assets only but can i make custom meshes / character on Blender?
Can i use some unreal assets that tecnically are under payment but has been gifted on marketplace during last years?

Oh guys seems awesome... in theory.

I love physics and science and this description of the game make it soo interesting but i think that theoretically if the time pass only if we move so we are photons... and if we are photons we should see black if not moving cause everything stops lol (jk its like Super Hot)

Btw if this is your first jam i totally understand, i did the same mistake with my other 2 friends, we wanted to do a lot of mechanics, a lot of gameplay and assets totally out of scope so released a game with bugs ehehe, no worries, you'll learn by doing it

Maaan, i've loved this game, few mechanics, funny to conncet roads and control traffic and then avoid crashes... i think i would be better with some objectives and penalities but is enjoyable anyway

Upload more screenshots, this logo do not show how interesting the game can be

Nice job, i think i havent seen a lot magnetic connection as theme, so not bad!
But unfortunately the gameplay is not balanced, i reached 500 pts easly with all magnet health and 95% of tower health cause the arrows are easy to avoid, magnet range is too large and hearts do not despawn
On the other side i find that the artstyle is soo cool, good job!

Broooooooooo, i've tried may times to reach the top of the mountain with the giant prism from the ground but nothing
Then i tried from the sky and once i get that i can endless jump i've reached the prism from the sky but nothing
then i found a "burning mashmellow" (a red emissive cylinder) floating in the middle of the sky (i think in the middle of the map) but STILL NOTHING. WHAT IS THE OBJECTIVE? IS THERE AN END? I NEED TO KNOW PLS

I never played mario galaxy so i cannot compare the input feeling but this is pretty funny to fly
Unfortunately i do not find a lot of connection to the theme... "time" seems the most important thing or "resources" since you have to think how to move or "gravity" since you can walk and fly or gravity... but not a lot about connection except gravity

Nice idea! I find intresting the concept of moving the attack from the player to AI so you have to protect "your weapons" and try to recover them when damaged.

Thanks for the feedback; Right now this build is missing a few feature we had to cut cause time but maybe we will update this project later.

Thanks for you feedback, yeah i see but i didn't had time to test the resolution cause we uploaded 20 seconds before the due and the resolution button do not work in editor but only in build... I'm sorry

Hi man thanks for your feedback, we have been able to upload windows version 20 seconds before the due so it's a miracle that a build its online eheh... Maybe be we will load a Linux version after the jam end

Unfortunately we ran out of time and and decided to upload despite some bugs or meshs not updated.

If you are unable to start the game, you can press windows button on keyboard and then click on Start Game

Guys, you always do awesome games (discovered at VimJam on septemper), super clean UI, good sfx and satisfying gameplay (even though im not so super at rythm games)
Awesome!

First, thanks for playing it!
Second, we were thinking about a second unique move for each character, but time forced us to cut this idea

Damn funny man lmao
Btw i've tried again the game skipping all puzzles just to arrive at the end and got the same result, i think that my low low PC continue to get stuck inside like the "elevator platform" that i cant use
Btw i'll try once more just to be sure, i've really love the game, literally the first played at jam completed

Man, i ABSOLUTE love the animations of the boss lol
Love the dance in main menu and love the walk on the rythm of the song lol

About the game itself is a bit hard and i generally agree with people down here

I've played it again and i'll tell the same things
This is an awesome game, great art style, immersive music and deep story. Despite the tutorial issue this is a really great game
Just a question about the story;
SPOILER
The kid left the home to search the monster that is making parents quarrel; but once the monster has been defeated appears two of them... Does it means that the real monsters are the parents (that were searching his kid)?

I laughed at the end, pretty accurate
Fun to play, solid as coding and nice progression level
The stuff to do really make me feel stressed lol, good job!

Maan, i've also tried to stay face back to enemy because of shield to the back and not tried to find a button to use that shield lol...
i know, tutorials in a jam are time waste and not always easy and fast to do
By the way i'll play the game again just to see the end, thanks

Man, these puzzles are really good, nice level design and pretty fun to play, good job!

Guys... this is insane, freakin awesome aesthetic, shoot sound is satisfying and really mad boss, i'm still stuck on Noodle master, i've only reached 50% of his health, damn crazy
and good trade off the use of the edge really good job!

Cool art but frustrating to restart all over again... on third or fourth level i was taking the last  food and all blocks fell down together and i was not expecting this... but restart from begin nop, im sorry

Nice aesthetic, ther's a lot of different enemies and are all pretty cool, good job for a one man game

Guys, till the boss was one of the greatest game, cool artstyle, awesome camera movements, deep themes, nice drawings and challenging mechanics... but then... the boss what the hell should i have to do?
- sword do not hit boss
- sword do not reflect prjectiles
- arrows to sides do nothing
- tried to avoid projectile and send to the head of the boss
- tried to cycle more than one projectile
i have no hint or idea on what to do
i was so interested to the story... rip

Man, this game is kinda LMAO
By the way, good idea and pretty accurate post process for being stoned lol

Man, I LOVE the aesthetic, volumetric fog is always a good idea lol, pretty good environment models, nice cutscene and really good job for being a single developer

For being a one man game this is awesome, really cool puzzles, great aesthetic, relaxing mood good job!
Just a thing... please never place a "restart all" near to "back a move"... i was around level 6 or 7 i dont remember and accidentally pressed "R" instead of "T"... i dont wanna do it all over again

Awesome Aesthetic, really pretty good animations, boss song is stucked in my head, great job!

(1 edit)

As soon i read the description i felt i had to play it (love space ect)

Since is a Monkey ball kind and i love monkey ball, i like it
cool environment, funny character and some tracks are challenging
for being a solo game it's really great

A W E S O M E
Awesome aesthetic, funny music, really great drawings, nice idea a rolling dice, not a bug found, colors are helpfull to better orienting and everything runs smooth. Really good job!

awesome aesthetic
awesome boss mesh and texture
too many time between phases
but not bad over all