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tavern's without walls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #117 | 3.108 | 3.714 |
Graphics/Animation | #178 | 2.988 | 3.571 |
Overall | #222 | 2.606 | 3.114 |
Fun/Design | #227 | 2.510 | 3.000 |
Music/Sound | #253 | 2.271 | 2.714 |
Technical Implementation | #266 | 2.151 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The boss owns all the taverns and always nags at you at the counter top. The tavern's have no walls so anything you push around can drop on the edge including you so be careful.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity
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Comments
Quite a cute game. The music got a bit repetitive and the movement speed was very limited. I wanted to walk faster than I could.
But other than that, the art is fantastic, and the puzzle elements are great!
I enjoyed it!
Cute game ! I like the style, I like the idea. My only nit picking would be that there's some pause after the movement where you can't move, like the movement is stopped but you still can't move, the controls would've felt better if I could've moved right away.
Cute game ! Interesting puzzles.
Nice little game, the only issues I had was the audio was loud and the movement didn’t feel very responsive. (I was trying to move quickly but had to wait)
For being a one man game this is awesome, really cool puzzles, great aesthetic, relaxing mood good job!
Just a thing... please never place a "restart all" near to "back a move"... i was around level 6 or 7 i dont remember and accidentally pressed "R" instead of "T"... i dont wanna do it all over again
Thanks for trying it out. I agree having the restart close to rewind/undo was bad. I never noticed lol
That was a lot of fun to play.
I got stuck at level three (I think?), so I decided to try out a few things. I've found multiple bugs in the game that you probably already know about, but I'll list them here anyway.
Other than the bugs, and the seemingly (or maybe actually...?) impossible level three, the game was really fun.
It was also nice seeing an undo feature (something I didn't have time for in my own puzzle game)
Nice! Thanks for playing and pointing bugs out. Walking over the edge is definitely an exploit, Would not have found it by myself. Thanks!
I forgot to mention that yes level 3 is solvable and all other levels too :)
thought so... but cheesing them was a lot of fun lo