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JonSpencerReviews

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A member registered Nov 02, 2018 · View creator page →

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Thank you so much for the kind words! I'm very glad to hear you enjoyed the game and think so highly of it, especially given the design limitations for the competition.

Thank you so much! I'm glad you've enjoyed my content so much :)

Just coming in to say that Julian is FANTASTIC! He's always been an absolute pleasure to work with and timely to boot.

Thank you very much for the response and for resolving this issue. It's greatly appreciated!

As for ratings, I really wasn't worried about one bad rating, I was more irritated that this user was able to leave one when he wasn't supposed to. I'm not worried about driving metrics or anything in that regard but I suppose the advice is nice. Either way, I'm very glad this is resolved now, thank you once again.

It's been over a month now, I've contacted support in every conceivable way multiple times now. What is the deal here? Why am I not getting any response? I've tried being as patient as possible and as nice as possible about this as I can but at this point I'm ready to stop using this website altogether. It simply should not be this difficult to get support. I'd be a lot more understanding about the wait if there were ANY communication whatsoever but there isn't. You know what the issue is, have acknowledged it even, and so it seems pretty simple to me to just fix it. I really cannot understand why I'm out here in the wind like this after, what, 35 days? That's absurd!

For the record I have:

  • Made a post here, outlining everything (which was not a small task, this took actual work due to the issue) and have offered even more information and assistance on my end to resolve this issue.
  • After being told to contact support, I did so... TWICE, pinging the first ticket as well. No answer!
  • I even tweeted as the alternative contact method, as your support page indicates, said tweet even got a decent amount of attention from my following asking for a response and still, you guessed it, NOTHING!
  • Beyond that, I've waited patiently and asked for updates. This is completely reasonable, but I'm actively being punished for this since response and action don't seem to come unless I make a big fuss. Why? How does that help anyone? I'm sure you are irritated with me constantly pinging you about this.

Look, I'm not trying to make anyone's life difficult here and I don't enjoy doing this sort of thing but I'm at the end of my rope on this. There's enough garbage going on that I shouldn't have to put up with this. It's an issue created on Itch.io's end, an issue that NEEDS addressing since the action your staff takes to deal with this issue only punishes creators, not the abusers. I've provided the proof, gotten the acknowledgement, so...??? Though I'd be pretty irate after all this, even a negative response would be better than the deafening silence I'm getting now.

Just help me, seriously, I'm practically begging... I feel like I'm screaming into an uncaring void though and depending on what happens next will determine if I ever come back to this place. I'm not going to put in all this time and effort on a platform when said platform doesn't seem to care about its users. I'm not the only guy who has been trying to get support (though I am sure their issues are different), and seeing that only reaffirms this frustration.

Sorry for rambling a bit, but at this point I've given up on trying to even provide a careful response.

Gonna join you here. I've reported an issue in here almost a full month ago now, put in multiple tickets (following the instructions), and followed up on the forums and email and nothing. I'd really love to know why these tickets aren't getting addressed after all of this time. I'm starting to lose faith, and therefore interest, in this website for any future projects getting released here because support should NOT be this difficult to get.

Hope things work out for the both of us and will certainly be keeping an eye on this thread.

Thank you, and again, really sorry to keep bothering with this. I appreciate the patients and assistance.

Hey, me again. Really sorry to keep bothering you but it has been another week and I just want this resolved. I've put in a ticket like you suggested (number 44743) and nothing. I've pinged the ticket since it has been over a week a few days ago, and nothing. I just want some basic communication and resolution regarding my issue. I'm not trying to be rude but I'm getting pretty irritated because I've outlined the issue thoroughly, have offered additional information and clarifications, but am getting nothing in return. This is something that is a problem on your end, not mine, so I can't really do much about it. If a user, who has been banned from reviews and comments, can still review (and not only that, publicly DAMAGE a person's project), then this should be of some concern to your staff. It means your solution to people doing what this guy did doesn't work. I want to not only get this sorted for myself but to help folks who may also be dealing with this issue.

Please let me know if there is anything I can do to get this moving. Leafo was the admin involved with the original case, maybe mention this to him? I just don't know what to do and want something to happen. I'm tired of being ignored (intentionally or not). Thank you once again for your time and patience with my pestering.

-Jon

Awesome, thank you. I didn't know how to do that.

It's been almost a full week now and no word. I don't appreciate this just nebulously being handed off to admins with no communication. Can I be put in contact with admins in some way as to resolve this more quickly?

Thanks for replying regardless. Please keep me updated in regards to any new developments.

Hate to trouble you again but it's been over 48 hours with no update or contact of any kind. Can I get an ETA on this or if there's anything else I need to do on my end?

Thank you very much for taking the time and updating me.

I mean yes and no, seeing the feedback it's valuable to the consumer. It's why most outlets allow it, plus it increases engagement. Not to say there isn't any validity in anonymity either though. Appreciate the response.

By the way, and somewhat related, can I get help with my other topic I posted yesterday and updated today? You've replied to two others now and nobody has even looked into my issue.

This has been a feature request for ever. I still don't know why it isn't or why the comments that go with them aren't public...

I would still like help with this please. This was posted last night when I was more tired so I just want to offer some more clarification/information so Mods can help me better.

As stated above, I noticed that one of my games got a "review" but it wouldn't show when I actually click on the review portion of the game itself. I will provide images below so you can see exactly what I'm talking about:



This is weird enough on its own but I wasn't really all that worried about it. I figured this was just the internal servers being slow, some minor bug, or whatever. However, I went to check the game's page to see if the "review" was reflected there. Turns out it WAS and I'm not very happy about that for a few reasons. First let me show you the evidence that it is posted there:


As you can see, this also says 6 reviews instead of the 5 that I can see as a creator when actually checking reviews. Again, not a problem except I know that dropping to a 4 star on this title is IMPOSSIBLE unless I received an exactly 1-star review. This is what lead me to track down the review and see what was up. When somebody hates your game that much you kind of want the feedback, especially when all but one of your reviews up to that point has been 5-star.

So I did exactly that. Since I knew roughly when the "review" came in, I searched the "Global" feed to find it. It was exactly where I thought it was and I grabbed a screenshot of said "review" and the user who posted it. As stated above, I don't want to put this guy on blast so I will NOT provide the photo here unless the mods request it. I think this guy is pretty rude for what he's doing but I'm not here to be malicious, I just want his "review" removed from my game as he was NOT supped to be able to even leave one in the first place.

Let me explain. Doing some basic investigative work, I found that he was going around giving 1-star reviews and complaining on other game pages, notably FREE games related to COVID giveaways for games that were not claimable. This prompted moderator response where his review privileges were revoked along with commenting privileges (to my understanding, on the second one). This was approximately 9 days ago, you can also see his posting activity ceases there as well reflecting that this went in place.

Moderator involved was Leafo, response was verbatim this:

"Stop spamming on people’s pages, and, even worse, stop rating them 1 star because they don’t want to permanently give you the game for free. Your posting privileges have been disabled along with all of your ratings."

Despite this, he seems to still be able to leave ratings that are invisible to the creator but visible to the public. Why? He should not have been able to leave a review on my game in the first place, not withstanding the actual harm it's done to my title. There is sufficient proof that this user is leaving bad-faith reviews that are, as far as I'm concerned fraudulent. The system should not allow this when the user is a known issue who keeps repeating the same offense. I as a creator should not be punished as a result of one bad actor (who shouldn't have even been able to act) either.

Hopefully this provides more information and speeds up the help I can get.

Thank you for your time,

-JS

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EDIT - Now that I'm more awake, I posted a far better summary of the issue and what I need done. Please refer to the second post.


Hey folks,

So I previously posted about this "mystery" review I've received where it says I have 6, impacted my star ratings, but when I check the actual "ratings" page, it says I only have 5 ratings. Thought that was weird, maybe even a bug. Did some digging, found the guy who gave me the review and was going to leave it alone EXCEPT I learned something that has me a little irritated and confused.

This guy has had his review privileges revoked for giving 1-star reviews to games that are FREE and tied to COVID giveaways. I can prove it if mods need, I don't really want to shame this guy publicly. That's really messed up for one, but two, it's actively hurting my best performing game because I haven't received a ton of ratings from folks. Can I get some help with this and sorry for posting twice, I did not realize this was going to be a whole ordeal...

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Thanks for your question damianea!

The base game is 100% free forever so there's no reason to claim, just download and play :) I hope you enjoy and have fun!

Thank you so much! I'm glad you enjoyed the game and appreciate your support :)

Hey Matt! I didn't know you were on here :) Gave ya a follow.

Really, thank you so much! :) If you enjoy the game and want to check out the expansion (or feel bold enough to just toss that on right away), please let me know. I'd be more than happy to give you a review copy. Please let me know when you put up your review, I'd love to share it, be it good or bad. Thanks again!

If you'd like to take a look at my free solo role-playing game Into the Woods..., I'd be very grateful. It was a jam project I did awhile back and to my surprise people seem to enjoy it, so maybe you will too! Please let me know if you decide to take a look.

I always thought it was weird that ratings don't trigger a notification. Anyhow, I appreciate you taking the time to read through the PDF and provide feedback. I also respect your honesty when it comes to this game not being your kind of fun. That said, the game is meant to be a more happy middle ground between a strict journal game and a more traditional solo experience. Most journal type games are very light on gameplay (or simply don't have any, acting more as writing exercises).

As to your point on complexity, the game is fairly straight forward and is not much different than a traditional table lookup style of game. Though, depending on how you are navigating the document, I will be the first to admit that this can feel a bit obtuse (looking at you android... the links don't work there I discovered). Additionally, I provide examples of play and how to go about each major element of the game. Again, I recognize that this game just wasn't for you, and that's fine, just felt like I ought to clarify so folks can make informed choices as to whether or not this game is for them.

Thanks again for at least giving it a look. I am a bit disappointing that you didn't actually give it a play, but I'll take what I can get. I'm also glad that this was at least "unusual and instructive" as you state, as it seems to have given you some ideas regarding your own game in development. Looking forward to seeing that :)

I hear ya. I appreciate the comment and rating, even if the game wasn't to your taste. I'll be responding to your comment there as well (for the benefit of future folks). Anyway, I was perhaps unclear last night, but yes, my game does rely on opposed checks, but only some of the time. Either way, it sounds like you still got something out of reading so I suppose that's good enough lol. Wishing you the best with your own game of course :)

Haha, well very true! My game is not exactly small. Still, I'm happy to hear you are giving it a look, and I'll be extra happy if it proves useful to you in any way at all. Of course, I'd love to hear if you enjoy the game (if you do give it a shot and not just read through it). As to your explanation, yes, that was much more clear! Thank you for that. Sounds like I did get the general idea then. Sounds like a cool game though, so I look forward to how this all turns out in the end.

Is my game, Into the Woods..., the kind of thing you are looking for? All the things you encounter are basically fixed stat blocks that you need to roll against. It has two systems in play:

  1. Target Number - Where you just need to beat the target number with a D6 roll + modifier
  2. Opposed Roll - Where you need the higher overall number on a D6 roll + modifier

Rewards are given out depending on what phase of the game you are in, and are listed on the creature's stat blocks. So to me, that sounds close to what you are looking for at least. The game has been performing very well from what I can tell (compared to other TRPG's and such), so the system seems to have some decent appeal. My game was just a jam project, so it could certainly do with further polish, but it should serve as a solid base. I have an expansion for the game that fixes some things in the base game while expanding some of the content (at a small cost, base game is 100% free). Let me know if you want to look at that, we can probably work something out.

Anyway, I hope this was helpful. If this wasn't the kind of thing you were looking for, then sorry for the unnecessary reply. I'm interested in learning more about what you are making. Being totally honest, I'm not quite sure what you mean by "gamebook-oriented rule system", but it sounds cool nonetheless. Happy gaming, and in this case, creating! :)

Yes, all good now! :)

You should definitely go for it! I made a solo TRPG awhile back for a jam, and it has been surprisingly successful. Clearly folks want more and you may just land on a winner too :) Plus, it is fun to challenge yourself and get feedback.

Just confirming that the link to the jam tells me I'm "blocked", which makes no sense.

Sure thing :) Weird how typeface can sometimes make these weird visual glitches, but I'm glad it is all sorted all the same. I'll be sure to redownload. Hope lots of people check this out along with your other stuff too! :D

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Rated 5 stars, it is truly excellent fan material from the guy behind the Travel! series (which is excellent). Strongly recommend if you want to offer your players a few additional classes that aren't overly potent and mix well with existing stuff.

Note for the creator:

I noticed a typo on The Fighter where "inspires" is spelled "sinspires". Additionally, "Will" is spelled like "WilL" in the document for Fighter as well. For Sage I did not notice any errors. Just wanted to give you a heads up since the document is otherwise very well put together.

Thanks again for offering this to folks, especially for free! :D

To save myself from having to write out an essay, I'm just gonna link you to my post on r/rpg about the game Hero Kids. In said post, I also mention 2 other games, the one you mentioned and Amazing Tales (which may be a good fit for you, but I'm not a major fan of it). I'll give you some quick highlights below all the same though. Should be an excellent fit for you!

  • Very easy to learn and get to playing, you can read the book in about an hour and immediately start playing.
    • D6 system working on target numbers.
  • Lots of ready made materials.
    • Adventures (I believe we are up to 13 or so now).
    • Maps and Mini's (paper ones, but that's a plus since your kids can color them).
  • Inexpensive (especially on sale), though I do recommend the "Everything Bundle" which is at an increased cost, but still well within most peoples budgets (~$6 vs ~20).
    • Speaking of the "Everything Bundle", I do mean EVERYTHING past, present, and future!
  • Easily can adjust complexity by adding new elements which can keep the game fresh and interesting. The game grows as your kids do!
    • A happy side effect of this is that if you choose to transition to a system like D&D in the future, this game will allow for that with relative ease.
  • Friendly and helpful community, including the creator who is active in said communities.

The post has a lot more detail and such, so I do suggest you give that a read. If you have any questions please don't hesitate to ask, I'm happy to help! :D

Why not just make a newsletter and link to it on your game's pages? I mean, that is effectively the same thing and doesn't put Itch.io in a tight spot if people abuse it. You are asking for a complex solution to something that you can more easily solve yourself, and do a better job at maintaining anyway. You can brand it how YOU want, and have total control over it. Also, this isn't some wild idea, it's actually standard industry practice.

Thanks, I'll check this out when I have another person around and some time to kill :)

I think that would work. On that note, I would love to see a feature where if you delete your own comment (with no replies/or being a reply) that it wouldn't plaster "DELETED POST" on your own pages. Learned that one not too long ago, and it makes the page so ugly :/

Ah, my mistake, I seem to have misunderstood. At least they can serve as a good reference point for you though :)

As with a lot of these feature suggestion threads, I would like to give this a +1. We should really have some sort of system in place because some real sketchy stuff goes down in some jams.

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You might be interested in some of the letter writing TRPG's that exist, they can easily be done as play by email. Here are a few I recommend and some info on them:

  • PPVSS - Otherwise known as Pen Pals Vs Star Spawn. You and your colleagues have uncovered some hidden horror. Doesn't necessarily have to be eldritch, it could really be anything. This is a totally free game that can be played at about any pace you want. Unlike a lot of these types of games, it doesn't require a lot of investment and you don't need more than 2 people to fully enjoy it.
  •  De Profundis Second Edition - Want a little more depth than the above option and don't mind shelling out a little cash for it? Then this game is the one for you. Personally, I would grab some ideas from PPVSS and toss them into this, but either way, the game here is very solid. The downside is that this requires a fair bit of investment and commitment as opposed to all the other options I will list here. Seriously, the game expects you to make this a lifelong pastime (you don't have to though, obviously). The coolest thing though is that the book itself is a wonderful piece of fiction, worth it for that alone if you ask me.
  • By the General's Hand - Want something fairly light and only for two? Than By the General's Hand should suit you fine. There is a war, you and the other player are general's of opposing forces. It's very simple, but as a starting point it is solid. Game does cost, but it is really cheap. Not my favorite, but for the price and how easy it is to play, I can't really complain.
  • Callisto - Finally I have saved the best for last! This is EXACTLY what you are looking for. It's a GM'ed letter writing game that folks can come in and out of. Any setting, as long as people need to communicate in some way, you can do it. Further more, it is strictly meant to be played via email as opposed to traditional letters, which cheapens the above games slightly. Edit - I forgot to mention this is PWYW, so free if you'd like.

I sincerely hope that one of these strikes your fancy. I am a big fan of interactive fiction games such as these. There are some solo games in this vein as well if you would like some suggestions on that front, just ask. Heck, even I made one! Anyway, even if you decide none of these are for you, I would very much enjoy hearing what games you end up looking into :)

Happy gaming!

Thank you for getting back to me on this. I'll send an email to you formally to begin discussing things properly. I look forward to potentially working together :)