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Jibakurei Games

45
Posts
2
Topics
11
Followers
6
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A member registered Mar 03, 2023 · View creator page →

Creator of

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[Message from M.A.R.A.]
Don't worry, the system is ready to work online and on mobile devices.
You just need to learn more, not fear death.
Maybe you'll get crushed?

The second level or the blue or green door?

The game is awesome! Everything is well explained, the mechanics are perfectly polished—5 stars all around, bro. I'm going to keep playing until I complete it! 🕸️

Very good concept! At first, I struggled with the ice controls, but then I started to understand them and discovered the secret passages. I was having a lot of fun, and I really liked it! 🕸️

Text and sound bug in html version, download for full experience 🕸️

here´s mine, try to complete blue door https://jibakurei-games.itch.io/safe-zone

here´s mine, try to complete blue door https://jibakurei-games.itch.io/safe-zone

here´s mine, try to complete blue door https://jibakurei-games.itch.io/safe-zone

https://jibakurei-games.itch.io/safe-zone

Every time you deactivate a trap, it turns into something that might help you, and nothing can go wrong with it anymore. Press R and try it again!

If you keep playing, I’d love to get feedback to improve it since it’s the first game I’ve made 🕸️

Cool, I’ve followed you and saved the game. I’m interested to see how it progresses! 🕸️

Thank you so much! Honestly, I don’t even know how I did it, I just watched tutorials and mixed concepts until it turned out the way I wanted it to look. 🕸️

Did you manage to enter through the blue door, or did you choose to stay in your safe zone?

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Thank you so much! I'd like to add an options menu to fix that so everyone can adjust it to their preference—sorry if it was an inconvenience 🕸️

I hope you still managed to escape from them and be free! 

I really loved it! I wish it had more levels so I could keep playing, great job.

The mechanics and movement were tricky at first, but once I got the hang of it, passing the box between workers without it touching the ground and earning more points felt super satisfying. And the use of inertia… impressive! 🕸️

There’s a small bug with the characters and the walls where they sometimes get stuck.

The game is really awesome! The core mechanic of protecting by building like Tetris is something I hadn't seen before, and it fits really well with the game and its theme. Great job!

There’s a small bug (unless it was intentional) where once you pick a piece, you can’t switch to another. When you click to change pieces, it places it on the side instead. But overall, it’s still an amazing game! 🕸️

Thank you so much!!

Yes, when the jam is over, I’d love to expand it further and release it on Steam. For my first game, I think it turned out pretty playable! Now it's time to keep learning and see how the game jam ends 🕸️

Thank you so much for the comment! I still don’t know how to make an options menu, but I’ll keep improving the game to add settings and more levels.

As for coyote time, I considered it when making the game, but after playing and testing, I realized it would make things MUCH easier—and I don’t want to make an easy game. I like it to be frustrating.

And regarding the example in level 4, you haven’t solved the puzzle. You can’t reach the door if the blade stays there. Press R and try again! 🕸️

The controls feel really smooth, and the enemies are actually a challenge. The pixel art is great, and I really loved the easter egg where you can enter the game. Great job! 🕸️

I love the game's aesthetic and the sense of progression when buying upgrades. I feel like the combat is too easy and slow, it lacks variety.

Also, when buying from the shop, the money doesn't decrease.

The ending left me feeling depressed... I love it! 🕸️

I really liked the concept of the game, having to keep a dumb guy safe. Sometimes I just let him die because he was frustrating me.

The mechanics are well done, everything is clearly explained, simple, and easy to understand.

I read that this was your first game, congratulations on that! You’ve made a really good game 🕸️

I only had one issue (on the web version), which was the screen size and resizing. I couldn’t see the full game, and there was no fullscreen option. But that’s a quick fix, so no big deal!

The voice acting pleasantly surprised me, and the atmosphere at the beginning scared me, but later I wasn’t really sure what was happening.

The boxes have collision issues because they’re so far from the character (a problem noticeable in the maze/puzzle).

Sometimes the camera and character behaved oddly, but I guess that’s just me since I don’t usually play 3D games.

I played the web version, and when I tried the downloadable version for a second run, it didn’t work 🕸️

Good game and mechanics, I really liked the variety of potions you can create. Although, it stressed me out that so many kept appearing and I couldn’t finish them all while figuring out how to make them. But in the next run, I already knew the combinations (and that there was a table to leave finished potions), so it was much more fun. The controls sometimes felt heavy and slow, but everything was much better with a controller. The art is beautiful! 🕸️

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It didn't work in fullscreen, so I played by resizing the web (I'm not sure if it's my issue, itch.io's, or the game). It was simple, but it delivers what it promises, and it has TWO cats, so 5 stars 🕸️

I like the idea of having to defend a cat that keeps moving, but it's too easy to win. There's no delay on attacks, so you can just stay on top of the cat and spam the space key.  But it has a cat, and I love cats, 5 stars 🕸️

Congratulations on your first game in two days! With some polishing and additional mechanics, it could be a really good game. Keep it up! 🕸️

I like cats, 5 stars 🕸️

I liked the game and the theme! I'd love to keep playing, but the coins don't save when you die. With that bug fixed, it would be a great game! 🕸️

It's been fun and it's pretty clear what needs to be done. It fully meets the jam's requirements and theme. I felt it lacked feedback when damaging enemies (sometimes I wasn't sure if I was hitting them or not). Great job! 🕸️

Good mechanics! I want to see more levels and how far you can take this idea. Great job! 🕸️

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I like cats, 5 stars 🕸️

Good concept and beautiful art, relaxing music. Sometimes it asked me for keys like "pipe" or WASD, and I couldn't press them 🕸️

I don't know what I just "played" 🕸️ 

I like the orbits and their movement, though sometimes I can’t distinguish them well. I died several times, but I still wanted to beat it! 🕸️

Good game! When the shadows appeared, I got scared. I completed the entire night, and I like how it builds tension. The controls are really good, and now I’m left wanting more! 🕸️

I reached wave 14 with only swords, and new enemies are appearing. I love it, I'll keep playing, I want to complete it! 🕸️

I defended the tower for 342 seconds. Good game with the potential to add difficulty levels, I like it!
The intro was top 🕸️

Good and entertaining game, I reached 4,224 points!  🕸️

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Thank you very much! I hope you had fun for a while 🕸️

The first time I played, I didn’t quite understand the tutorial, but the second time I did, and it was much more fun and better. Good concept! 🕸️