Hi, I'm hedge one of your judges! Played at https://twitch.tv/hedge_in at 7:50:00 <3 (Part 2)
Play Experience
OFF LIMITS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Visuals | #10 | 4.250 | 4.250 |
Overall | #44 | 3.438 | 3.438 |
Sound/Music | #64 | 3.167 | 3.167 |
Theme Interpretation | #71 | 3.333 | 3.333 |
Gameplay/Fun | #84 | 3.000 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Very similar to some other titles I've seen for the jam, a bit of a literal translation of the theme, but a fun time! LOVE the TV aesthetic, really completed that arcade feel and great SFX.
- Visually gorgeous, although I wonder if the angle of the screen made it harder for me to aim? I'm not sure tho.
- I think the art style is really great, and the game feels really polished. But the gameplay can be a little overwhelming. There is a lot of visual clutter that makes it hard to tell what is going on, and the mechanic of shooting the edge of the screen to move is interesting, but it just ends up shaking the camera a lot during fights, which makes it even harder to tell what is going on. I think with some adjustments this game could be pretty fun as the foundation is really strong.
How does the game fit into the theme?
In Off Limits you need to push forward to escape, using your proyectiles to force the camera to move.
What premade assets did you use if any?
The sound effects and music and the pilar, everything else was made during the jam period by me
What are the Discord usernames of everyone on your team?
fucboi
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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